Pretty much everyone who PVP's uses RDK, it is basically the defacto standard in Cyrodill, not limited to ball groups by a long shot. In fact, it is probably used more by solo, pug & zerg players, as it tells you where the action is.
Sandman929 wrote: »Consoles see the same issues with no add-ons
OP is exactly right and RDK should be considered cheating and against the ToS.
Sandman929 wrote: »Consoles see the same issues with no add-ons
I've always wondered how much of a load Master Merchant is on the server. I don't know how RDK works, but there isn't much it doesn't do, so it's got to be checking for a lot of things too. I know for sure when you log on though, MM takes about 10 seconds to stop lagging the game. Maybe MM should put that data retrieval on a toggle? I don't see how RDK could be considered cheating. It does a lot, but nothing like Miats did.
I don't know, but as far as skills go, I think the group heals and purging is probably the main culprit
I have checked it yesterday and generally I agree however with exceptions. There are players that for this reason or another are not in a group but still are following some action so from what I can see this add-on can do for solo player is:I would say that this addon is to grouping what Miat's was to 1vXing and individual combat. It is way too much information about other people that gives huge advantages to those that have it over those that don't. I really don't see much point in using it as a solo player either as from what I am seeing above nothing interests me from a solo combat perspective.
alterfenixeb17_ESO wrote: »I have checked it yesterday and generally I agree however with exceptions. There are players that for this reason or another are not in a group but still are following some action so from what I can see this add-on can do for solo player is:I would say that this addon is to grouping what Miat's was to 1vXing and individual combat. It is way too much information about other people that gives huge advantages to those that have it over those that don't. I really don't see much point in using it as a solo player either as from what I am seeing above nothing interests me from a solo combat perspective.
- provide up to date statuses on different objectives (can replace bunch of adding such as Cyrodiil Alert or CyroChat)
- speed up buying from quartermasters should someone want to restock their supplies (sieges, repairs)
- a few minor activities helper that generally are done by groups however some solo players also from time to time do it such as camps
This is ofc not much really but nevertheless it can be used by some solo players too.
RDK uses the same data as Hodors and numerous others do in PVE with Ultimate and resource sharing. But for the most part it is just displaying the information already being sent to your client anyways in a useful way for PVPers.
If it was banned, then everyone would just swap to Hodors and use the 20 different little addons that RDK brings into one place. Now if you banned Hodors, the entire PVE trial community would be in an uproar.
I am not saying that there is. In fact while now checking out RDK I am using such bunch of adding myself like CyroChat for instance. Thing is that for someone who is using other dons this brings one potential benefit which is a single addon to provide all of this functionality. Small benefit rather tbh from my pov. For someone that is using no addons while RDK provides more less little benefit too (I guess it is matter of individual players how much it helps them) overall benefit is huge as this brings lots of quality of life changes not directly related to combat like statuses, faster restocking and so on.alterfenixeb17_ESO wrote: »I have checked it yesterday and generally I agree however with exceptions. There are players that for this reason or another are not in a group but still are following some action so from what I can see this add-on can do for solo player is:I would say that this addon is to grouping what Miat's was to 1vXing and individual combat. It is way too much information about other people that gives huge advantages to those that have it over those that don't. I really don't see much point in using it as a solo player either as from what I am seeing above nothing interests me from a solo combat perspective.
- provide up to date statuses on different objectives (can replace bunch of adding such as Cyrodiil Alert or CyroChat)
- speed up buying from quartermasters should someone want to restock their supplies (sieges, repairs)
- a few minor activities helper that generally are done by groups however some solo players also from time to time do it such as camps
This is ofc not much really but nevertheless it can be used by some solo players too.
It actually has very few features that are not offered by individual addons. And like when Miat's was "fixed" by the devs, by no longer making that sort of information about other players accessible via the API, RDK can't access it either. There is nothing nefarious about it, the only information it can give you about other players, are those in your group who "opted in", just like every other addon that supplies that information.
alterfenixeb17_ESO wrote: »I am not saying that there is. In fact while now checking out RDK I am using such bunch of adding myself like CyroChat for instance. Thing is that for someone who is using other dons this brings one potential benefit which is a single addon to provide all of this functionality. Small benefit rather tbh from my pov. For someone that is using no addons while RDK provides more less little benefit too (I guess it is matter of individual players how much it helps them) overall benefit is huge as this brings lots of quality of life changes not directly related to combat like statuses, faster restocking and so on.alterfenixeb17_ESO wrote: »I have checked it yesterday and generally I agree however with exceptions. There are players that for this reason or another are not in a group but still are following some action so from what I can see this add-on can do for solo player is:I would say that this addon is to grouping what Miat's was to 1vXing and individual combat. It is way too much information about other people that gives huge advantages to those that have it over those that don't. I really don't see much point in using it as a solo player either as from what I am seeing above nothing interests me from a solo combat perspective.
- provide up to date statuses on different objectives (can replace bunch of adding such as Cyrodiil Alert or CyroChat)
- speed up buying from quartermasters should someone want to restock their supplies (sieges, repairs)
- a few minor activities helper that generally are done by groups however some solo players also from time to time do it such as camps
This is ofc not much really but nevertheless it can be used by some solo players too.
It actually has very few features that are not offered by individual addons. And like when Miat's was "fixed" by the devs, by no longer making that sort of information about other players accessible via the API, RDK can't access it either. There is nothing nefarious about it, the only information it can give you about other players, are those in your group who "opted in", just like every other addon that supplies that information.
My personal opinion on the lag, is the number of particles everyone's systems have to process & draw, especially in larger battles or when ball groups are around. Old school games gave you the option to turn them off to increase performance, ESO doesn't. Apparently the graphics team is very proud of all those sparkly effects washing out my entire screen, which no matter how good my graphics card is, it has to work to death to render them.
Ellimist_Entreri wrote: »My personal opinion on the lag, is the number of particles everyone's systems have to process & draw, especially in larger battles or when ball groups are around. Old school games gave you the option to turn them off to increase performance, ESO doesn't. Apparently the graphics team is very proud of all those sparkly effects washing out my entire screen, which no matter how good my graphics card is, it has to work to death to render them.
Under Settings; Video:
That being said, the setting for "Maximum Particle Systems" in fact does not allow the user to completely disable them - my slider bottoms out at 768.
Daviiid_ESO wrote: »Ellimist_Entreri wrote: »My personal opinion on the lag, is the number of particles everyone's systems have to process & draw, especially in larger battles or when ball groups are around. Old school games gave you the option to turn them off to increase performance, ESO doesn't. Apparently the graphics team is very proud of all those sparkly effects washing out my entire screen, which no matter how good my graphics card is, it has to work to death to render them.
Under Settings; Video:
That being said, the setting for "Maximum Particle Systems" in fact does not allow the user to completely disable them - my slider bottoms out at 768.
You can set it lower in your usersettings file. You can also disable particle effects completely there.
Daviiid_ESO wrote: »Ellimist_Entreri wrote: »My personal opinion on the lag, is the number of particles everyone's systems have to process & draw, especially in larger battles or when ball groups are around. Old school games gave you the option to turn them off to increase performance, ESO doesn't. Apparently the graphics team is very proud of all those sparkly effects washing out my entire screen, which no matter how good my graphics card is, it has to work to death to render them.
Under Settings; Video:
That being said, the setting for "Maximum Particle Systems" in fact does not allow the user to completely disable them - my slider bottoms out at 768.
You can set it lower in your usersettings file. You can also disable particle effects completely there.
How about a no add-on test? Perhaps a short 3 day one.
In the past, ZOS said they could not disable add-ons for PvP and keep them on for PvE because of coding. That may have changed since the procs can be turn off for one and not the other.
Daviiid_ESO wrote: »Ellimist_Entreri wrote: »My personal opinion on the lag, is the number of particles everyone's systems have to process & draw, especially in larger battles or when ball groups are around. Old school games gave you the option to turn them off to increase performance, ESO doesn't. Apparently the graphics team is very proud of all those sparkly effects washing out my entire screen, which no matter how good my graphics card is, it has to work to death to render them.
Under Settings; Video:
That being said, the setting for "Maximum Particle Systems" in fact does not allow the user to completely disable them - my slider bottoms out at 768.
You can set it lower in your usersettings file. You can also disable particle effects completely there.
Checking now, looked previously and couldn't find it. Not a newb FYI
theCampeR_ wrote: »Add-ons use the API provided to extract data and display it to the user in specific ways. These calculations already happen even without the addon. for an example, Combat metric pull up dps,heals etc etc numbers and displays it to you. But these damage/healing calcuations already happen in the server regardless of what addons you have. They just pull out these numbers and presents them to you. Addons will definitely cause FPS drops, but server lag? Lol no.
[snip]
[Edited to remove Bashing]
theCampeR_ wrote: »Add-ons use the API provided to extract data and display it to the user in specific ways. These calculations already happen even without the addon. for an example, Combat metric pull up dps,heals etc etc numbers and displays it to you. But these damage/healing calcuations already happen in the server regardless of what addons you have. They just pull out these numbers and presents them to you. Addons will definitely cause FPS drops, but server lag? Lol no.
[snip]
[Edited to remove Bashing]
Wasn't it the same for Master Merchant? Of course the calculations are happening nonetheless on the server, but many of these calculations aren't displayed for the user. With such addons you specifically request the informations from the server, which could cause lag on the server (like Master Merchant guild sales request did).
There may be however one difference:theCampeR_ wrote: »Add-ons use the API provided to extract data and display it to the user in specific ways. These calculations already happen even without the addon. for an example, Combat metric pull up dps,heals etc etc numbers and displays it to you. But these damage/healing calcuations already happen in the server regardless of what addons you have. They just pull out these numbers and presents them to you. Addons will definitely cause FPS drops, but server lag? Lol no.
[snip]
[Edited to remove Bashing]
Wasn't it the same for Master Merchant? Of course the calculations are happening nonetheless on the server, but many of these calculations aren't displayed for the user. With such addons you specifically request the informations from the server, which could cause lag on the server (like Master Merchant guild sales request did).