alterfenixeb17_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/561928/proc-set-test-vote-for-your-perference/p1 so far almost 100 people seem to not agree with that statement current test does not work.
alterfenixeb17_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/561928/proc-set-test-vote-for-your-perference/p1 so far almost 100 people seem to not agree with that statement current test does not work.
Noticed that too... it is hilarious. Once they were not able to win 24/7 and had to play carefully (just like everyone else does), a lot of them left lol...ball grps left because they could be killed.
No damage proc is anywhere near as obnoxious as sets that trivialize survival or sustain like Eternal Vigor or Earthgore. The absence of the latter in particular has made large scale PvP much more enjoyable and balanced. You can actually stick ultimates like Negate on the ground now. That said, performance is horrible, worse than MYM.Tommy_The_Gun wrote: »That is because game with no dmg dealing proc-sets is way more balanced & fair, not necessarily less laggy...
alterfenixeb17_ESO wrote: »https://forums.elderscrollsonline.com/en/discussion/561928/proc-set-test-vote-for-your-perference/p1 so far almost 100 people seem to not agree with that statement current test does not work.
xylena_lazarow wrote: »No damage proc is anywhere near as obnoxious as sets that trivialize survival or sustain like Eternal Vigor or Earthgore. The absence of the latter in particular has made large scale PvP much more enjoyable and balanced. You can actually stick ultimates like Negate on the ground now. That said, performance is horrible, worse than MYM.Tommy_The_Gun wrote: »That is because game with no dmg dealing proc-sets is way more balanced & fair, not necessarily less laggy...
IDK, played PCNA GH for about 4 hours yesterday through prime time and felt that overall performance was considerably better than before. There were still issues, like a partial server meltdown that put almost everyone in slow motion for a while and quite a few disconnects it seemed. But for the most part my skills worked, bar swapped and breaking free of CC was actually able to be done.
In all of those situations though, there was a 3 way faction stack with hundreds of players from each side in a very small area... which I felt was considerably more in packed in one place than normal times, where folks are more spread out. Yet gameplay was actually decent, generally responsive and definitely not the slideshow I usually experience with considerably less players in one spot.
In short, is this test the magic bullet that fixed all the issues... nope. Has it actually made things better, most definitely yes for me and most of the folks I was playing with (about a dozen).
IDK, played PCNA GH for about 4 hours yesterday through prime time and felt that overall performance was considerably better than before. There were still issues, like a partial server meltdown that put almost everyone in slow motion for a while and quite a few disconnects it seemed. But for the most part my skills worked, bar swapped and breaking free of CC was actually able to be done.
In all of those situations though, there was a 3 way faction stack with hundreds of players from each side in a very small area... which I felt was considerably more in packed in one place than normal times, where folks are more spread out. Yet gameplay was actually decent, generally responsive and definitely not the slideshow I usually experience with considerably less players in one spot.
In short, is this test the magic bullet that fixed all the issues... nope. Has it actually made things better, most definitely yes for me and most of the folks I was playing with (about a dozen).
Funny how you and your friends are some of the ONLY people across the whole game seeing any kind of performance improvement at all, never mind with the whole server apparently at the same place as you.....
Could it be you just like the non-proc meta and are biasing your results to suit?
Revert lighting patch
Joy_Division wrote: »Why even bother making these threads?
"Performance was unplayable!"
"Performance was great!"
Yes, they need to end this "test" now. It's a complete failure in every sense other than balancing.
There is no sensible reason to put players through this any longer. Lag is off the charts to the point of making the game unplayable. It is 3x-5x worse than with proc sets.
Oh, on the flipside, we swapped over to BR, which was also full but had no noticeable issues at all. Combat was fluid, everything worked and the fights were a blast.
SshadowSscale wrote: »Yes, they need to end this "test" now. It's a complete failure in every sense other than balancing.
There is no sensible reason to put players through this any longer. Lag is off the charts to the point of making the game unplayable. It is 3x-5x worse than with proc sets.
lmao definitely not worse than with proc sets..... seems someone wants his carry sets back.... go play bgs where you can still use them and let those of us who enjoy no proc sets enjoy cyrodil for the next 3 weeks
I have played for 2 days since the test started and tbh we can all see that this has not worked. The lag /skill delays are atrocious on PC EU and quite frankly this is unnacceptable ZoS. We shouldnt have to put up with yet another mess in PvP when its quite plain that this test is not working. I have participated in every single test and still say that Test no 1 was easily the best improvement and suggest you repeat that test without the confusion of people saying "The IC event was on so not many in cyrodiil" ....well there were massive fights the first 2 nights with great perfomance and then the ball grps left because they could be killed.
I don't know if you can change the current test (due to patch /stadia) but this atm is awful and not fair on a VERY long suffering PvP community.