Aigym_Hlervu wrote: »B0SSzombie wrote: »As long as they have decent dialogue, and a diverse range of Race and Role I'll take anything and everything.
But then, don't limit it to just the common Mortal Races either.
Give us a Dremora/Xivkyn/Spiderkith/Shrike/etc. Companion.
Give us a Pahmar/Pahmar-Raht Companion.
Give us a Factotum/Dwarven Architon Companion.
Give us a Maormer Companion.
Give us an Ayleid Ghost Companion.
Basically as long as they can hold a weapon and could (technically) wear armor like a player character, there's no reason not to let them be a Companion.
Don't limit it to simple concepts, think outside the box
Agreed with all your examples except the first one - if everyone would be capable of summoning and binding to their will a lesser daedra like a Dremora/Xivkyn/Spiderkith/Shrike/etc., the Sorcerers should be given something more than the skills of summoning those scamps, clannfears and twilights. That would be fair. Because, thinking "outside the box" in some cases like this one can lead to violation of the lore - the very base and foundation of the Elder Scrolls world. The desires of some players to have, say, a Jedi companion, because it's "cool" or something, should not ruin the world we all like so much. Among all the classes the Sorcerers are the only experts at the School of Conjuration, so we should definitely be stronger in our sphere of expertise than anyone else. So, I disagree with that "Give us a Dremora/Xivkyn/Spiderkith/Shrike/etc. Companion" and I don't want it to be implemented like that.
B0SSzombie wrote: »Aigym_Hlervu wrote: »B0SSzombie wrote: »As long as they have decent dialogue, and a diverse range of Race and Role I'll take anything and everything.
But then, don't limit it to just the common Mortal Races either.
Give us a Dremora/Xivkyn/Spiderkith/Shrike/etc. Companion.
Give us a Pahmar/Pahmar-Raht Companion.
Give us a Factotum/Dwarven Architon Companion.
Give us a Maormer Companion.
Give us an Ayleid Ghost Companion.
Basically as long as they can hold a weapon and could (technically) wear armor like a player character, there's no reason not to let them be a Companion.
Don't limit it to simple concepts, think outside the box
Agreed with all your examples except the first one - if everyone would be capable of summoning and binding to their will a lesser daedra like a Dremora/Xivkyn/Spiderkith/Shrike/etc., the Sorcerers should be given something more than the skills of summoning those scamps, clannfears and twilights. That would be fair. Because, thinking "outside the box" in some cases like this one can lead to violation of the lore - the very base and foundation of the Elder Scrolls world. The desires of some players to have, say, a Jedi companion, because it's "cool" or something, should not ruin the world we all like so much. Among all the classes the Sorcerers are the only experts at the School of Conjuration, so we should definitely be stronger in our sphere of expertise than anyone else. So, I disagree with that "Give us a Dremora/Xivkyn/Spiderkith/Shrike/etc. Companion" and I don't want it to be implemented like that.
But the thing is, at this point in Tamriel, there are tons of Daedra roaming around unbound. How many players are already running around with a Daedra Mount or Non-Combat Pet?
What's to stop a Xivkyn in Imperial City being impressed with your actions and following you around?
Or, if you want super heavy follow-the-lore rules, the way you obtain a Daedra companion is through signing a Pact through a quest or item.
Yes, it should follow the lore, but the rules aren't as tight as you make them out to be.
Male, thin, short, big eyes... if not for the horns, sound like drunk Rock Lee (fighting Kimimaro)phaneub17_ESO wrote: »2. Male Wood Elf, always drunk on bug wine. His attacks miss 25% of the time, but has a higher than average chance to land a critical.
Aigym_Hlervu wrote: »You are correct, yes. My point is only one - allowing any other class to summon a combat Dremora, the Sorcerers should be given something much more powerful to their Conjuration skill line than we have now to underline that Conjuration is open to everyone, but only the Sorcerers are the experts in it.
Aigym_Hlervu wrote: »Regarding the players running around with a Daedra Mount or Non-Combat Pet - that is the point that these daedra are not equal even to scamps, twilights and clannfears, because the books tell us much on how hard it is to bind an aggressive lesser daedra to a conjurer's will. The one I recall right is the Principles of Conjuration by Corvus Direnni. In 4E 201 we were tasked to summon an atronach in order to enter the College of Winterhold - a good task for a new apprentice, but a difficult task, for, say, a soldier who can only wave a sword. Since Conjuration is not restricted to a class just as any other skill, of course non-sorcerers can do some things like summoning and binding harmless daedra - it's a common practice, say, in Morrowind. I only say that summoning a Dremora/Xivkyn/Spiderkith/Shrike and some other that powerful and aggresive lesser daedra should stay within the sorcerers' expertise only. We have a certain skill tree devoted to summoning combat Daedra and I think it should stay a Sorcerer's feature. If the lay people of other classes would be able to summon such entities by no matter what means, that case I think the sorcerers must have an extra skill summoning an even more powerful Daedra, or two of them, whatever.
Aigym_Hlervu wrote: »Regarding the Daedra wandering unbound, I recall the Darkest Darkness - "Worshippers may bind other Daedric servants to this plane through rituals and pacts. Such arrangements result in the Daedric servant remaining on this plane indefinitely -- or at least until their bodily manifestations on this plane are destroyed, precipitating their supernatural essences back to Oblivion. Whenever Daedra are encountered at Daedric ruins or in tombs, they are almost invariably long-term visitors to our plane.".
In other words, I guess we have to thank those Daedra worshippers for such things roaming the Mundus.
B0SSzombie wrote: »Aigym_Hlervu wrote: »You are correct, yes. My point is only one - allowing any other class to summon a combat Dremora, the Sorcerers should be given something much more powerful to their Conjuration skill line than we have now to underline that Conjuration is open to everyone, but only the Sorcerers are the experts in it.
I really think this doesn't affect Sorcerers at all. They can use the Companions, same as any other class. Companions aren't going to make a Sorcerer's Daedra Pet any less effective, they're just going to do something different. Anyone can summon a Daedra of any level, it's just a matter of if they have the will/ability to not be dominated by them. Which could easily be a plot point for a Daedric Companion.Aigym_Hlervu wrote: »Regarding the players running around with a Daedra Mount or Non-Combat Pet - that is the point that these daedra are not equal even to scamps, twilights and clannfears, because the books tell us much on how hard it is to bind an aggressive lesser daedra to a conjurer's will. The one I recall right is the Principles of Conjuration by Corvus Direnni. In 4E 201 we were tasked to summon an atronach in order to enter the College of Winterhold - a good task for a new apprentice, but a difficult task, for, say, a soldier who can only wave a sword. Since Conjuration is not restricted to a class just as any other skill, of course non-sorcerers can do some things like summoning and binding harmless daedra - it's a common practice, say, in Morrowind. I only say that summoning a Dremora/Xivkyn/Spiderkith/Shrike and some other that powerful and aggresive lesser daedra should stay within the sorcerers' expertise only. We have a certain skill tree devoted to summoning combat Daedra and I think it should stay a Sorcerer's feature. If the lay people of other classes would be able to summon such entities by no matter what means, that case I think the sorcerers must have an extra skill summoning an even more powerful Daedra, or two of them, whatever.
You are aware that Scamps are available as Non-Combat Pets, correct? Along with Banekin, Spiral Skein Insects, Gloam wolves, and more? And that there are Flame, Storm, and Frost Atronachs that are simply summoned in the form of an animal as a Mount, but are still entirely powerful Atronachs?Aigym_Hlervu wrote: »Regarding the Daedra wandering unbound, I recall the Darkest Darkness - "Worshippers may bind other Daedric servants to this plane through rituals and pacts. Such arrangements result in the Daedric servant remaining on this plane indefinitely -- or at least until their bodily manifestations on this plane are destroyed, precipitating their supernatural essences back to Oblivion. Whenever Daedra are encountered at Daedric ruins or in tombs, they are almost invariably long-term visitors to our plane.".
In other words, I guess we have to thank those Daedra worshippers for such things roaming the Mundus.
Again, those limitations don't apply currently in Tamriel, because of the Plane-meld. Any other time period, you'd be correct. But due to the current circumstances, Daedra can literally enter Tamriel unbound fairly easily.
Aigym_Hlervu wrote: »B0SSzombie wrote: »Aigym_Hlervu wrote: »You are correct, yes. My point is only one - allowing any other class to summon a combat Dremora, the Sorcerers should be given something much more powerful to their Conjuration skill line than we have now to underline that Conjuration is open to everyone, but only the Sorcerers are the experts in it.
I really think this doesn't affect Sorcerers at all. They can use the Companions, same as any other class. Companions aren't going to make a Sorcerer's Daedra Pet any less effective, they're just going to do something different. Anyone can summon a Daedra of any level, it's just a matter of if they have the will/ability to not be dominated by them. Which could easily be a plot point for a Daedric Companion.Aigym_Hlervu wrote: »Regarding the players running around with a Daedra Mount or Non-Combat Pet - that is the point that these daedra are not equal even to scamps, twilights and clannfears, because the books tell us much on how hard it is to bind an aggressive lesser daedra to a conjurer's will. The one I recall right is the Principles of Conjuration by Corvus Direnni. In 4E 201 we were tasked to summon an atronach in order to enter the College of Winterhold - a good task for a new apprentice, but a difficult task, for, say, a soldier who can only wave a sword. Since Conjuration is not restricted to a class just as any other skill, of course non-sorcerers can do some things like summoning and binding harmless daedra - it's a common practice, say, in Morrowind. I only say that summoning a Dremora/Xivkyn/Spiderkith/Shrike and some other that powerful and aggresive lesser daedra should stay within the sorcerers' expertise only. We have a certain skill tree devoted to summoning combat Daedra and I think it should stay a Sorcerer's feature. If the lay people of other classes would be able to summon such entities by no matter what means, that case I think the sorcerers must have an extra skill summoning an even more powerful Daedra, or two of them, whatever.
You are aware that Scamps are available as Non-Combat Pets, correct? Along with Banekin, Spiral Skein Insects, Gloam wolves, and more? And that there are Flame, Storm, and Frost Atronachs that are simply summoned in the form of an animal as a Mount, but are still entirely powerful Atronachs?Aigym_Hlervu wrote: »Regarding the Daedra wandering unbound, I recall the Darkest Darkness - "Worshippers may bind other Daedric servants to this plane through rituals and pacts. Such arrangements result in the Daedric servant remaining on this plane indefinitely -- or at least until their bodily manifestations on this plane are destroyed, precipitating their supernatural essences back to Oblivion. Whenever Daedra are encountered at Daedric ruins or in tombs, they are almost invariably long-term visitors to our plane.".
In other words, I guess we have to thank those Daedra worshippers for such things roaming the Mundus.
Again, those limitations don't apply currently in Tamriel, because of the Plane-meld. Any other time period, you'd be correct. But due to the current circumstances, Daedra can literally enter Tamriel unbound fairly easily.
Yes, you are correct I have forgotten of those scamp and other aggressive Daedric pets. I just don't have any "pets" following me and rarely keep them in mind - all my non-combat servants are at my home at their place. Agreed with you, you're objectively right.
I have to admit, it simply hurts that if those Dremora would be implemented the way you propose, my combat minions would still be those pathetic scamps, clannfears and twilights in comparison to such powerful minions like Dremora. Yes, I'd possibly be able to summon a Dremora too, but I wouldn't like some dumb swashbuckler walking around with a Dremora Lord to mock at some of my fellow sorcerers as if their Conjuration skills were equal to his ones since he could summon such a Daedra and some of my sorcerer brethren couldn't. This would be unacceptable, disrespectful and could lead to many rude things in communication. That would be bad.
B0SSzombie wrote: »Aigym_Hlervu wrote: »B0SSzombie wrote: »Aigym_Hlervu wrote: »You are correct, yes. My point is only one - allowing any other class to summon a combat Dremora, the Sorcerers should be given something much more powerful to their Conjuration skill line than we have now to underline that Conjuration is open to everyone, but only the Sorcerers are the experts in it.
I really think this doesn't affect Sorcerers at all. They can use the Companions, same as any other class. Companions aren't going to make a Sorcerer's Daedra Pet any less effective, they're just going to do something different. Anyone can summon a Daedra of any level, it's just a matter of if they have the will/ability to not be dominated by them. Which could easily be a plot point for a Daedric Companion.Aigym_Hlervu wrote: »Regarding the players running around with a Daedra Mount or Non-Combat Pet - that is the point that these daedra are not equal even to scamps, twilights and clannfears, because the books tell us much on how hard it is to bind an aggressive lesser daedra to a conjurer's will. The one I recall right is the Principles of Conjuration by Corvus Direnni. In 4E 201 we were tasked to summon an atronach in order to enter the College of Winterhold - a good task for a new apprentice, but a difficult task, for, say, a soldier who can only wave a sword. Since Conjuration is not restricted to a class just as any other skill, of course non-sorcerers can do some things like summoning and binding harmless daedra - it's a common practice, say, in Morrowind. I only say that summoning a Dremora/Xivkyn/Spiderkith/Shrike and some other that powerful and aggresive lesser daedra should stay within the sorcerers' expertise only. We have a certain skill tree devoted to summoning combat Daedra and I think it should stay a Sorcerer's feature. If the lay people of other classes would be able to summon such entities by no matter what means, that case I think the sorcerers must have an extra skill summoning an even more powerful Daedra, or two of them, whatever.
You are aware that Scamps are available as Non-Combat Pets, correct? Along with Banekin, Spiral Skein Insects, Gloam wolves, and more? And that there are Flame, Storm, and Frost Atronachs that are simply summoned in the form of an animal as a Mount, but are still entirely powerful Atronachs?Aigym_Hlervu wrote: »Regarding the Daedra wandering unbound, I recall the Darkest Darkness - "Worshippers may bind other Daedric servants to this plane through rituals and pacts. Such arrangements result in the Daedric servant remaining on this plane indefinitely -- or at least until their bodily manifestations on this plane are destroyed, precipitating their supernatural essences back to Oblivion. Whenever Daedra are encountered at Daedric ruins or in tombs, they are almost invariably long-term visitors to our plane.".
In other words, I guess we have to thank those Daedra worshippers for such things roaming the Mundus.
Again, those limitations don't apply currently in Tamriel, because of the Plane-meld. Any other time period, you'd be correct. But due to the current circumstances, Daedra can literally enter Tamriel unbound fairly easily.
Yes, you are correct I have forgotten of those scamp and other aggressive Daedric pets. I just don't have any "pets" following me and rarely keep them in mind - all my non-combat servants are at my home at their place. Agreed with you, you're objectively right.
I have to admit, it simply hurts that if those Dremora would be implemented the way you propose, my combat minions would still be those pathetic scamps, clannfears and twilights in comparison to such powerful minions like Dremora. Yes, I'd possibly be able to summon a Dremora too, but I wouldn't like some dumb swashbuckler walking around with a Dremora Lord to mock at some of my fellow sorcerers as if their Conjuration skills were equal to his ones since he could summon such a Daedra and some of my sorcerer brethren couldn't. This would be unacceptable, disrespectful and could lead to many rude things in communication. That would be bad.
I get that it could seem a little unlevel if some random Warden Tank is running around with a Xivkyn buddy, it's a sentiment I can understand.
But on the other hand, you MIGHT be dipping a little too hard into the roleplaying there. The Elder Scrolls games have always been about choice and circumstances. It's not impossible for a Warden Tank to have stumbled across a "friendly" (and boy howdy do I use that term loosely when referring to a Daedra) Xivkyn and started Adventuring with them.
Plus, there's the fact that Daedra, whilst mostly bound to their nature, do still have free will and can effectively choose for themselves.
Starlight_Whisper wrote: »Something not based off already existing classes