SkysOutThizeOut wrote: »@Greasytengu that could vastly change the landscape of cyrodiil and where the players are... if you are trying to farm for AP, especially for EMP, would you want to own more or less? So what parts of the map would you target and try to play in?
usmguy1234 wrote: »I would love to see some sort of deteriorating mechanism for the keeps (at least the three "home keeps" for every alliance) that would allow the keeps to become flagged at some point when they are owned by an enemy. Like say if an enemy player hasn't spawned in to the keep in 10 minutes, the keep walls begin to deteriorate. This will allow the underdog alliance to quickly take the keeps. What currently happens is when an alliance dominates the map, they wait to see when a keep gets flagged and they all port to the nearest transit and go zerg down the few players that are trying to take the keep. Rinse, wash and repeat a few times and the underdog alliance players log off for the night or stack in another campaign.
usmguy1234 wrote: »I would love to see some sort of deteriorating mechanism for the keeps (at least the three "home keeps" for every alliance) that would allow the keeps to become flagged at some point when they are owned by an enemy. Like say if an enemy player hasn't spawned in to the keep in 10 minutes, the keep walls begin to deteriorate. This will allow the underdog alliance to quickly take the keeps. What currently happens is when an alliance dominates the map, they wait to see when a keep gets flagged and they all port to the nearest transit and go zerg down the few players that are trying to take the keep. Rinse, wash and repeat a few times and the underdog alliance players log off for the night or stack in another campaign.
It is rather pathetic the moment on NA Blackreach. DC has basically logged out, and will not return until the next campaign as far as I can tell. Some EP ball groups showed up in an otherwise newbie campaign and kill anyone that that does anything. The AD zergs and nightcappers are winning though regardless. AD zone chat yesterday according to some friends was to let DC take some stuff back so they (AD) would have something to do to earn some AP, as there was nothing left on the map for them to take otherwise.
Personally, [snip] and their ilk stay on BR to farm newbs, my casual level 10-30 DC PVP folks in PVE gear just won't show up. We will just move our event date/times/campaign elsewhere. We (my guild) are trying to introduce new players to PVP... and getting farmed by ball groups on the newbie campaign just chases them off. And yes, BR is the newbie campaign, used by those new into PVP and the streamers who want to look good by killing them, which was fine, because we could avoid them for the most part, but the ball groups are relentless.
It is actually a lot easier and more fun IMHO to earn AP on GH firing firepot trebs and following the zerg, than PVDing on BL. But we like to introduce folks to PVP slowly, but getting steamrolled by a ballgroup that isn't good enough to cut it on GH, but destroys BL just ruins it.
[Edited to remove Rude Comments]
usmguy1234 wrote: »usmguy1234 wrote: »I would love to see some sort of deteriorating mechanism for the keeps (at least the three "home keeps" for every alliance) that would allow the keeps to become flagged at some point when they are owned by an enemy. Like say if an enemy player hasn't spawned in to the keep in 10 minutes, the keep walls begin to deteriorate. This will allow the underdog alliance to quickly take the keeps. What currently happens is when an alliance dominates the map, they wait to see when a keep gets flagged and they all port to the nearest transit and go zerg down the few players that are trying to take the keep. Rinse, wash and repeat a few times and the underdog alliance players log off for the night or stack in another campaign.
It is rather pathetic the moment on NA Blackreach. DC has basically logged out, and will not return until the next campaign as far as I can tell. Some EP ball groups showed up in an otherwise newbie campaign and kill anyone that that does anything. The AD zergs and nightcappers are winning though regardless. AD zone chat yesterday according to some friends was to let DC take some stuff back so they (AD) would have something to do to earn some AP, as there was nothing left on the map for them to take otherwise.
Personally, [snip] and their ilk stay on BR to farm newbs, my casual level 10-30 DC PVP folks in PVE gear just won't show up. We will just move our event date/times/campaign elsewhere. We (my guild) are trying to introduce new players to PVP... and getting farmed by ball groups on the newbie campaign just chases them off. And yes, BR is the newbie campaign, used by those new into PVP and the streamers who want to look good by killing them, which was fine, because we could avoid them for the most part, but the ball groups are relentless.
It is actually a lot easier and more fun IMHO to earn AP on GH firing firepot trebs and following the zerg, than PVDing on BL. But we like to introduce folks to PVP slowly, but getting steamrolled by a ballgroup that isn't good enough to cut it on GH, but destroys BL just ruins it.
[Edited to remove Rude Comments]
I've had the emp group roll up on me taking resources before because apparently you can't have a rogue player from another alliance earning any ap. Sad part is after I took a couple of resources they blocked me successfully taking any more. As soon as the resource flagged they would appear seconds later. I eventually just gave up and logged out for the evening.
usmguy1234 wrote: »usmguy1234 wrote: »I would love to see some sort of deteriorating mechanism for the keeps (at least the three "home keeps" for every alliance) that would allow the keeps to become flagged at some point when they are owned by an enemy. Like say if an enemy player hasn't spawned in to the keep in 10 minutes, the keep walls begin to deteriorate. This will allow the underdog alliance to quickly take the keeps. What currently happens is when an alliance dominates the map, they wait to see when a keep gets flagged and they all port to the nearest transit and go zerg down the few players that are trying to take the keep. Rinse, wash and repeat a few times and the underdog alliance players log off for the night or stack in another campaign.
It is rather pathetic the moment on NA Blackreach. DC has basically logged out, and will not return until the next campaign as far as I can tell. Some EP ball groups showed up in an otherwise newbie campaign and kill anyone that that does anything. The AD zergs and nightcappers are winning though regardless. AD zone chat yesterday according to some friends was to let DC take some stuff back so they (AD) would have something to do to earn some AP, as there was nothing left on the map for them to take otherwise.
Personally, [snip] and their ilk stay on BR to farm newbs, my casual level 10-30 DC PVP folks in PVE gear just won't show up. We will just move our event date/times/campaign elsewhere. We (my guild) are trying to introduce new players to PVP... and getting farmed by ball groups on the newbie campaign just chases them off. And yes, BR is the newbie campaign, used by those new into PVP and the streamers who want to look good by killing them, which was fine, because we could avoid them for the most part, but the ball groups are relentless.
It is actually a lot easier and more fun IMHO to earn AP on GH firing firepot trebs and following the zerg, than PVDing on BL. But we like to introduce folks to PVP slowly, but getting steamrolled by a ballgroup that isn't good enough to cut it on GH, but destroys BL just ruins it.
[Edited to remove Rude Comments]
I've had the emp group roll up on me taking resources before because apparently you can't have a rogue player from another alliance earning any ap. Sad part is after I took a couple of resources they blocked me successfully taking any more. As soon as the resource flagged they would appear seconds later. I eventually just gave up and logged out for the evening.
Same here. But Apologies on my post above, I've had a few bad days IRL and vented on the forums here. I shouldn't have.