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What if the impenetrable trait was reverted?
This is mainly concerning no-cp and not CP PVP.
I've noticed skills having crits higher than I remember before the impen nerf. I'd say its basically almost 1000-2000 more cirt damage on about every direct damage ability. I think the Impenetrable trait needs to be reverted back to what it was. Maybe all these proc sets would not be that bad if the crit damage from skills was not so high. Rarely do I remember some ultimates hitting around 8k-10k unless I stacked a lot of weapon damage or spell damage and penetration -- an example would be a full weapon damage build up from warriors fury and lots of utilmate points on old balrogh alongside old NMA which was like 6k+ weapon damage on some classes.
I know some people enjoy the faster paced gameplay in no-cp, but sometimes I think its a bit to much to react too unless you get lucky with your CC breaks and dodge rolls/blocks. Personally I rather have them reduce the amount of impenetrable gained through CP by the same amount they took from the trait.
Edited by Udrath on 15 October 2020 20:56