Hitting through dodgeroll and nothing to do with lag. Did they slow the animation so you already took the damage before getting hit by the animation? I seem to only really be dodging soul harvest, never incap
Targeting changes that weren't announced which moved targeting and hit detection to the server.
This results in the numerous issues where you can't target people who are out of range, when they are right infront of you, or getting hit with skills while you think you're in dodge roll or that skills still hit you behind walls that should have been broken by LoS like beams or casttime skills.
Everything to make "Performance" better but we asked to be able to use skills not have 5 FPS more while not being able to use skills
I can dodge incap and mine is dodged often, but have noticed it's like they should change the name of dodge roll cause it barely dodges anything anymore. Been hit by light attacks, heavy, spam skills, etc. Even my brother, who doesn't play, seen and asked if that suppose to dodge attacks, I explained some skills cannot be dodged...but yeah supposed to
pauld1_ESO wrote: »I can dodge incap and mine is dodged often, but have noticed it's like they should change the name of dodge roll cause it barely dodges anything anymore. Been hit by light attacks, heavy, spam skills, etc. Even my brother, who doesn't play, seen and asked if that suppose to dodge attacks, I explained some skills cannot be dodged...but yeah supposed to
Funny because I feel like 75% of my attacks get dodged....at least by certain people. Seriously makes me wonder if there is some cheating afoot.