DUTCH_REAPER wrote: »relax. We have complained complained complained on these forums for YEARS! Everyday in cyrodil is a complaint in zone about cruddy servers and pos game. WELL...now they are testing possible fixes. LET THEM TEST. it wont hurt us if we are lagging anyways right? i mean current state of pvp is bad. so why come here and cry about it. Lets enjoy our double AP they are giving us. Lets try out their changes and provide CONSTRUCTIVE feedback.. not whine whine whine. Until this morning i honestly thought ZOS could care less about pvp...but now they have given me hope on a game i really enjoy to play. Let us just be patient and give them a chance.
This is the way
DUTCH_REAPER wrote: »If i have to learn a different playstyle to play in lag free high performance cyrodil...im game
DUTCH_REAPER wrote: »If i have to learn a different playstyle to play in lag free high performance cyrodil...im game
The funny thing is that people think this will actually Fix the problem... There will always inevitably be another problem that needs fixed, it's a never ending cycle...
Also you don't get to say whatever you want and seal it with a Co-opted "This is the way" bc I'm pretty sure there's only one Way and this is NOT it...
LeifErickson wrote: »No. These changes will ruin the combat unless they come with complete class overhaul. Isn't Brian or Rich a stamplar main? You think he wants these changes making it to live? Not a chance. I don't believe for a second a stamplar main would give the okay for this. The only logical explanation is the devs were forced to make this change. If we push hard enough we can get it reverted.
TineaCruris wrote: »Except they fixed most of the issues in cyrodiil for the Midyear Mayhem event. Instead of just doing what ever they did to make the event work well on a full time basis, they are presenting this crazy limitation to player skills.
I'm very happy to endure a testing period to gather needed data so that educated decisions can be made. That's not an issue.
It's not testing if you get false positives. People wont be playing in cyrodiil in order to get accurate testing. The player base will not be anywhere near what it is currently.
TineaCruris wrote: »Except they fixed most of the issues in cyrodiil for the Midyear Mayhem event. Instead of just doing what ever they did to make the event work well on a full time basis, they are presenting this crazy limitation to player skills.
I'm very happy to endure a testing period to gather needed data so that educated decisions can be made. That's not an issue.
Unfortunately, I believe MIdyear Mayhem only proves Rich Lambert's point.
For one, it didn't completely fix the lag - it was still awful during prime time hours. Though, I will agree it was less during most other times and performance was better overall. But here's why I think Lambert's point applies:
During Mayhem, they opened up other servers because more people play(ed). More of the PVE type people who played came into the big campaign(s) and came with builds that do NOT cause the problems Rich laid out, for the reasons he laid them out: A bunch of players who do not know how to stack their AOE damage, who do not run in tight ball-groups spamming them, etc.
Thus, the server side calculations that the *proposed TESTS* are intended to affect really were not in full motion during Mayhem. Many of the organized ball groups explored other servers during non-raid times because queue times were ridiculous.
To me, it proves that the devs ARE paying attention and that they ARE doing their best to resolve the root cause - not the symptoms.
DUTCH_REAPER wrote: »BIG guilds who adapt to the changes will be successful and continue to own in cyro.
Small scale who adapt will own in cyro still
solo who adapt will still own in cyro
Just imagine a Cyrodil with no lag and best performance...mmmmm sounds Hawt
DUTCH_REAPER wrote: »its not just Plars...its all classes with aoe skills that get affected
LeifErickson wrote: »DUTCH_REAPER wrote: »BIG guilds who adapt to the changes will be successful and continue to own in cyro.
Small scale who adapt will own in cyro still
solo who adapt will still own in cyro
Just imagine a Cyrodil with no lag and best performance...mmmmm sounds Hawt
What solo magplar can be successful if he presses honor the dead and now must wait 3 seconds before he can heal himself again?
DUTCH_REAPER wrote: »its not just Plars...its all classes with aoe skills that get affected
Stamplar and Magplars main spamable is AOE however, they clearly haven't thought that one through.
No main spamable in the game survives a 3 second cooldown as a viable option.
driosketch wrote: »It's not testing if you get false positives. People wont be playing in cyrodiil in order to get accurate testing. The player base will not be anywhere near what it is currently.
It's closer to the real thing than PTS or Internal testing can replicate. The only other thing they can do is surprise test during prime time without warning.
People complain that lag kills the game. Now they complain that limited time changes to try and narrow down the issue destroys the game. They are offering up double AP as compensation. I say let them test.
DUTCH_REAPER wrote: »relax. We have complained complained complained on these forums for YEARS! Everyday in cyrodil is a complaint in zone about cruddy servers and pos game. WELL...now they are testing possible fixes. LET THEM TEST. it wont hurt us if we are lagging anyways right? i mean current state of pvp is bad. so why come here and cry about it. Lets enjoy our double AP they are giving us. Lets try out their changes and provide CONSTRUCTIVE feedback.. not whine whine whine. Until this morning i honestly thought ZOS could care less about pvp...but now they have given me hope on a game i really enjoy to play. Let us just be patient and give them a chance.
This is the way
DUTCH_REAPER wrote: »relax. We have complained complained complained on these forums for YEARS! Everyday in cyrodil is a complaint in zone about cruddy servers and pos game. WELL...now they are testing possible fixes. LET THEM TEST. it wont hurt us if we are lagging anyways right? i mean current state of pvp is bad. so why come here and cry about it. Lets enjoy our double AP they are giving us. Lets try out their changes and provide CONSTRUCTIVE feedback.. not whine whine whine. Until this morning i honestly thought ZOS could care less about pvp...but now they have given me hope on a game i really enjoy to play. Let us just be patient and give them a chance.
This is the way
We are currently investigating issues some players are having logging into the European PC/Mac megaserver. We will update as new information becomes available.
That is what we experience, nice testing