Urzigurumash wrote: »It's really bad if the MMR is determined mainly by the number of matches played. I've been doing my BG dailies regularly since I started playing the game back in June 2020. Most of the time I really enjoyed it, scoring well and improving gradually, while never aspiring to become a pro/meta player. However, for some 1-2 months now, I've been getting ridiculously smashed during pretty much every single match, struggling to win even 1v1 duels and somehow usually ending up with the weakest team. My BG dailes have turned into an ordeal where I sometimes have to queue 3 times to finally end up at least second with my team.
Is the MMR to blame for this? Logically, it should get lower after I've lost so many matches now, but it's doesn't seem so. Probably now I have to either switch to some cheesy proc meta build a'la Crimson/Malacath, or just stop playing BGs at all, because this is not fun at all anymore
If it's stopped being fun then you've arrived at the point you should want to be at. No pain go gain, etc. If you just started in June, you're still pretty new compared to many of your opponents. The MMR is to blame for what you experience, but I recommend you don't chase the meta any more than you want to, and instead focus on the fundamentals of your class and playstyle. When the meta changes, if you've become too dependent on it, you'll have the rug pulled out from under you, but if you take the time to learn your class in this punishing meta, you'll be a better player at the end of it.
That being said cheese is a fundamental part of BGs. It's part of the competition really.
MurderMostFoul wrote: »Augusten15 wrote: »
It's character based, is accumulative and doesn't go down. It's mainly based on games played but your score affects it too.
I'm not sure this is accurate. I've played 1000's of BGs on my main. I often switch to a fresh character with less than 100 BGs for the daily and still get matched with the same people if I pay attention to names.
It's possible they are on Alts also.
But I also think that matchmaking doesn't try and find 12 people of similar MMR. I think it tries to make three teams with somewhat equal average MMRs. Thus, anyone can wind up in a match with anyone else as long as the MMR disparities average out from team to team.
MMR seems to be character bound. On my MagDk and StamCro I played a lot at one point and got to the top of the ledder one week.
The MMR seamed to stay the same the following weeks because even now I always play only the same people and premades..