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Game balancing...

fxeconomisteb17_ESO
As much as I am hyped for Greymoor, at the same time I fear going in, because Zenimax will be watching. And even without them watching, there are probably gonna be some wise guyswho are gonna stream or youtube what they're going to do and this is gonna be bad.

While parent companies are crazy for "balancing", this is completely contrarian to player's interests, what makes them tick in the game.
Balancing averages everything: averages damage, averages resistances, and so on. Balancing kills all the interest in a game. How many aren't losing the hype when they see final numbers ?
And how are games destroyed by "balancing" ? Hell, Destiny 2 was so balanced I uninstalled it. By looking to average everything, it kills the joy of theorycrafting and going for that equipment. It kills the incentive, and at least the vampire side of the game was in that place for 6 years. Mist Form was like deliberately made to not be on the bar.

I am even afraid to try what I want to try. Cause the numbers on Fextralife look so bloody good. And I'm afraid at the very end, when it launches live, it will be "***, other wasted money".
Edited by fxeconomisteb17_ESO on 13 April 2020 19:47
"Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

I was a vampire like you, but then I took an idea to the head...
  • Blynjubitr
    Blynjubitr
    ✭✭✭
    Problem is they are not able to balance anything, Magsorc-85k dps MagDK-nearly 100k dps. Yeah i mean it is a really bad balance considering Sorc is only good for DPS. I mostly play PvE so you can see that i am worried the way it is going right now. I don't even want to get into Warden stuff because ZoS destroyed DPS warden knowing what they were doing exactly. Their passives nerfed down their ultimate nrefed down their spammable nerfed down. Yeah let's nerf everything why not. Because for some reason making the game more painful for players is good idea.

    Idk how new heavy/light attacks will work but i don't get my hopes up.
    Edited by Blynjubitr on 13 April 2020 21:31
  • fxeconomisteb17_ESO
    Blynjubitr wrote: »
    Problem is they are not able to balance anything, Magsorc-85k dps MagDK-nearly 100k dps. Yeah i mean it is a really bad balance considering Sorc is only good for DPS. I mostly play PvE so you can see that i am worried the way it is going right now. I don't even want to get into Warden stuff because ZoS destroyed DPS warden knowing what they were doing exactly. Their passives nerfed down their ultimate nrefed down their spammable nerfed down. Yeah let's nerf everything why not. Because for some reason making the game more painful for players is good idea.

    Idk how new heavy/light attacks will work but i don't get my hopes up.

    I'm not even watching videos on the meta, because I like the freedom aspect, and I'm quite a sucker for hybrids. That's the point where it hurts, the game wants to push in a do-one-thing direction. As for Warden, I don't know, it's the only class I haven't touched yet.

    I googled for this DK 100k and I found the video. It's a flimsy paper thin DK at 12k health. I simply don't like being a glass cannon, even if it works well. Because it's just for one activity. Probably trials. Have to go PVP, make another. Have to go tank, make another. And so on. I like tanking a lot. Sure, it wasn't that attractive after they ruined bash and certainly a tank cannot withstand these insane damage values. The only problem was, as a tank the damage goes ridiculously low. But now I see a totally different gameplay rising.
    "Is it true her wounds healed on their own ? Yes" No s***, at 75% health regen penalty!

    I was a vampire like you, but then I took an idea to the head...
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