So I want a character dedicated to crafting only. And I want to do it all, carpentry, blacksmithing, etc. Do I still have to have skill points to level her crafting to max? Am I forced to adventure with her as well? Can I get by without SP? I respec'd her a while back , she's level 14, and put every point into crafting lines. She has zero abilities atm. zero armor, zero weapons. I think I messed up though, because I'm thinking I need sp too? I'm confused and think I've messed her up. Any help appreciated.
Alinhbo_Tyaka wrote: »You are going to have to venture into the world to get a enough skill points to fill out the crafting passives and actives you need. As mentioned skyshards are a good way to get them quickly but I don't believe they will give enough skill points alone to max all crafts. They also require you to go into delves and public dungeons. My suggestion for this is to see if you can get a guild mate or friend to take you around to collect skyshards if you do not want to do any combat. In fact skyshard runs are a good activity for guilds to hold for newer players.
In the end I don't see how you can get enough skill points unless you do some adventuring and run some of the quests that provide skill points. If you don't wish to do this on your own as I suggested above maybe a guild mate or friend will help you out with collecting skill points by acting as your body guard. One way to do this would be to carry you through normal dungeons so you can complete the 1st time quest for a skill point or as you run the main quest lines.
Thank you to everyone who replied. So my issue I'm running into is, I hit a cap on what recipes I can make and need skill points to unlock that perk further to make higher level recipes. But, since I don't adventure, I have run out of skill points.
volkeswagon wrote: »I recommend using the toon you do all of the quests on and that you play most of the time on to craft because you will get so many skill points in the game that you will have plenty to level all crafting skills as well as combat skills. Plus you won't have to switch toons. Having a dedicated crafter is a pain in the butt because you are always switching toons to craft. Also when you find a print or motif you never know if your crafter already knows it or not. My main character is my grandmaster crafter. It has every skill unlocked that I want with 30 extra skill points sitting for future use
ZOS insist on keeping on feeding in new Motifs faster than I can get them...
Malborn
PC-EU