Maintenance for the week of November 25:
• [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – November 25, 4:00AM EST (9:00 UTC) - 7:00AM EST (12:00 UTC)
• Xbox: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)
• PlayStation®: NA and EU megaservers for maintenance – November 27, 6:00AM EST (11:00 UTC) - 9:00AM EST (14:00 UTC)

PC/Mac Patch Notes v5.3.6

ZOS_GinaBruno
ZOS_GinaBruno
Community Manager
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The Elder Scrolls Online v5.3.6 includes some adjustments to help with the recent input delays and desyncs while in combat, in addition to a fix where breaking free could become delayed, spamming block disconnecting you to the login screen, several crash fixes, and more. The size of this patch is approximately 177MB.


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Dungeons
  • Icereach
    • You will now only be able to revive in situations normally allowed in Icereach.


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General
  • Adjusted the collision in Orc Long Houses to allow your character to move about them once more.


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General
  • In an effort to address recent input delays and desyncs when casting abilities, we have optimized how messages (how the server/client communicate with each other) are sent.
  • Fixed an issue where breaking free could become delayed for about a second in some situations.
  • Repeatedly activating and dropping Block will no longer kick you from the server, returning you to the login screen.
  • Fixed an issue where interacting with an objective, such as a Chaos Ball or Volendrung, could prevent you from activating Block or Sprint.

Nightblade
  • Assassination
    • Incapacitating Strike: This Ultimate no longer silences the target, but instead stuns them for 3 seconds if cast with 120 or more Ultimate. This change was primarily done to fix an issue where the unique silence applied from this ability conflicted with some recent hard-coded block behaviors.

Templar
  • Aedric Spear
    • Piercing Spear: Fixed an issue where this passive did not work against blocking targets.


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General
  • Fixed a crash that could occasionally happen on logging out or entering a new zone.
  • Fixed an issue in the UI texture management which could cause a crash.
  • Fixed an issue with the particle system that was causing a rare crash.
  • Fixed a crash that would sometimes occur during high volumes of combat.

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General
  • Fixed several UI errors related to keybindings and the guild roster.
Edited by ZOS_GinaBruno on 16 March 2020 02:08
Gina Bruno
Senior Creator Engagement Manager
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