It's pretty apparent now that dragons are harder to kill since so few are now doing them... they were fine when you had 20 people killing them at once... but now you're lucky if you have another person helping you 2-man it... and that makes the quests almost impossible to kill 3 - at least if you are a daytime player only.
It's pretty apparent now that dragons are harder to kill since so few are now doing them... they were fine when you had 20 people killing them at once... but now you're lucky if you have another person helping you 2-man it... and that makes the quests almost impossible to kill 3 - at least if you are a daytime player only.
Certainly, that is the case now in Northern Elsweyr, on PC EU.
Also, people will do the N/W dragon, but leave all the others...
Frost one also gets left far more than the others do, for obvious reasons.
Southern Elsweyr is better, for now, but I guess that will die eventually, too.
Morgha_Kul wrote: »I've had the same thought. With so few people doing them, and so few people even in the zones, let alone willing, they're just sitting around in the zones waiting for... nothing.
Dusk_Coven wrote: »But what happened? Alik'r Dolmens too good in comparison? Where did people go for their farming?
Dusk_Coven wrote: »But what happened? Alik'r Dolmens too good in comparison? Where did people go for their farming?
If you want to go dragon farming then Southern Elsweyr is the place to go.
Northern Elsweyr dragons are terribly placed and badly designed. Two of the locations are so remote that new players, with low mount speeds (if indeed they even have mounts) will never get there and experienced player simply won’t bother as it takes so long for critical mass to be reached. This makes spawn rates lamentably slow. The upshot is that few bother to do their 3 dragons a day and those few spend their entire time camped out in the starter area landing zone. Meanwhile the dragons sit, like glorious turds untouched by players in their remote zones. My characters have got all the dragon achievements in Southern Elsweyr, none have got them all in Northern Elsweyr despite it having been out for longer and having had 2 months of special events cantered around dragon killing.
In contrast Southern Elsweyr dragons are conveniently placed, and spawn very frequently and attract more than enough players to make them fun to do.
As far as the Soul Bind attack goes, it’s offensive not because it’s so powerful, or because it’s unusual and hard to counter (especially for new players with fewer skills), but because no one in the game explains it. If the dragon daily quest giver had an optional dialogue sequence where they explained to the player exactly how dangerous the dragons’ attacks were and that they would have to purge themselves, that would be fine. Failing that the death recap should be specifically clear about exactly what killed you and how to counter it. Inquisitive newer/less experienced players would be rewarded for curiosity (rather than being punished for ignorance). Nothing is more counter productive and demoralising (and, sadly more typically ZOS) than being repeatedly one-shot by attacks that are never explained.
TL:DR Southern Elsweyr is where you go for top dragon action.
Also I expect many who start a new character want to do their quests in order so they get out of Elsweyr and find the hooded one.
Plus Dolmen's in Alik'r, the circuit is just too easy.
Dusk_Coven wrote: »But what happened? Alik'r Dolmens too good in comparison? Where did people go for their farming?
If you want to go dragon farming then Southern Elsweyr is the place to go.
Northern Elsweyr dragons are terribly placed and badly designed. Two of the locations are so remote that new players, with low mount speeds (if indeed they even have mounts) will never get there and experienced player simply won’t bother as it takes so long for critical mass to be reached. This makes spawn rates lamentably slow. The upshot is that few bother to do their 3 dragons a day and those few spend their entire time camped out in the starter area landing zone. Meanwhile the dragons sit, like glorious turds untouched by players in their remote zones. My characters have got all the dragon achievements in Southern Elsweyr, none have got them all in Northern Elsweyr despite it having been out for longer and having had 2 months of special events cantered around dragon killing.
In contrast Southern Elsweyr dragons are conveniently placed, and spawn very frequently and attract more than enough players to make them fun to do.
As far as the Soul Bind attack goes, it’s offensive not because it’s so powerful, or because it’s unusual and hard to counter (especially for new players with fewer skills), but because no one in the game explains it. If the dragon daily quest giver had an optional dialogue sequence where they explained to the player exactly how dangerous the dragons’ attacks were and that they would have to purge themselves, that would be fine. Failing that the death recap should be specifically clear about exactly what killed you and how to counter it. Inquisitive newer/less experienced players would be rewarded for curiosity (rather than being punished for ignorance). Nothing is more counter productive and demoralising (and, sadly more typically ZOS) than being repeatedly one-shot by attacks that are never explained.
TL:DR Southern Elsweyr is where you go for top dragon action.
Another annoying thing about Soul Tear is that it persists after the dragon dies. It really should go away like how adds should die with their boss.
And speaking of unexplained one-shots, the strafe attack still doesn’t have a telegraph. Sure, it’s more immersive to have to watch the dragon, which you should learn to do quickly, but every other ground-based attack in this game has a warning area. How are we supposed to joke about standing in red when there’s no red to speak of? It just seems very inconsistent.
Dusk_Coven wrote: »But what happened? Alik'r Dolmens too good in comparison? Where did people go for their farming?
If you want to go dragon farming then Southern Elsweyr is the place to go.
Northern Elsweyr dragons are terribly placed and badly designed. Two of the locations are so remote that new players, with low mount speeds (if indeed they even have mounts) will never get there and experienced player simply won’t bother as it takes so long for critical mass to be reached. This makes spawn rates lamentably slow. The upshot is that few bother to do their 3 dragons a day and those few spend their entire time camped out in the starter area landing zone. Meanwhile the dragons sit, like glorious turds untouched by players in their remote zones. My characters have got all the dragon achievements in Southern Elsweyr, none have got them all in Northern Elsweyr despite it having been out for longer and having had 2 months of special events cantered around dragon killing.
In contrast Southern Elsweyr dragons are conveniently placed, and spawn very frequently and attract more than enough players to make them fun to do.
As far as the Soul Bind attack goes, it’s offensive not because it’s so powerful, or because it’s unusual and hard to counter (especially for new players with fewer skills), but because no one in the game explains it. If the dragon daily quest giver had an optional dialogue sequence where they explained to the player exactly how dangerous the dragons’ attacks were and that they would have to purge themselves, that would be fine. Failing that the death recap should be specifically clear about exactly what killed you and how to counter it. Inquisitive newer/less experienced players would be rewarded for curiosity (rather than being punished for ignorance). Nothing is more counter productive and demoralising (and, sadly more typically ZOS) than being repeatedly one-shot by attacks that are never explained.
TL:DR Southern Elsweyr is where you go for top dragon action.
Another annoying thing about Soul Tear is that it persists after the dragon dies. It really should go away like how adds should die with their boss.
And speaking of unexplained one-shots, the strafe attack still doesn’t have a telegraph. Sure, it’s more immersive to have to watch the dragon, which you should learn to do quickly, but every other ground-based attack in this game has a warning area. How are we supposed to joke about standing in red when there’s no red to speak of? It just seems very inconsistent.
Hmm like dragons ever having reliable damage indicators was a thing. At least now they have some.
I think we need to face the fact that dragons were last year’s thing and will receive the same level of ongoing care and attention that Summerset’s geysers have (ie none). They’ve served their purpose, had their update (in the U24 Dragonhold update) and now will be left to thrive or fester depending on where they land. No one significant at ZOS is championing dragons any more.
All we can do is hope that whatever comes next in Greymoor has learned the lessons of the dragons.
It's pretty apparent now that dragons are harder to kill since so few are now doing them... they were fine when you had 20 people killing them at once... but now you're lucky if you have another person helping you 2-man it... and that makes the quests almost impossible to kill 3 - at least if you are a daytime player only.
Certainly, that is the case now in Northern Elsweyr, on PC EU.
Also, people will do the N/W dragon, but leave all the others...
Frost one also gets left far more than the others do, for obvious reasons.
Southern Elsweyr is better, for now, but I guess that will die eventually, too.
I do the N/W one. Its just closer to where I'm usually at. But when I do and I don't do them all the time there seems to be a fair amount of people (I did my last one 3 days ago) like 20-30.
I've managed to solo a few of them, but they aren't worth it time wise.
I've managed to solo a few of them, but they aren't worth it time wise.
Current ones? I'd love to see a video of that. Curious how others can pull something like that off.
Personally, I like the difficulty of the dragons a lot. There's nothing wrong to ask for help in Zone-chat, same happens for Elsweyr overland bosses. The Northern Dragon is much more accessible and accumulates more players faster then the other two locations. If something needs to be changed it is the players incentive for Northern Elsweyr, not the difficulty of the dragons imho.
The dailies do not require different locations, just three dragons killed. So all the more power to players that want to sit out the Northern Dragon spawn time.
There are always some that want to get there prizes faster, an aggroed dragon symbol on the map tends to get players attention, trick is to keep up that symbol long enough for other players to arrive.
I have one tank and a swift NB with Troll King set & Vigor who both can do a decent first dance with a dragon.
No guarantee for other players to show up, but then again calls for arms don't always get the result you want, there always will be another time.
Southern Elsweyr has more incentive for players, the already mentioned accessibility of the dragons.and perhaps because Dragonguard HQ Quests that have an HQ upgrade tier?
(Trying to solo a dragon with a tank at a witching hour & very unimpressive attack damage. Adds were...well...adding up :P, badly in need of some DDs.)
I've managed to solo a few of them, but they aren't worth it time wise.
Current ones? I'd love to see a video of that. Curious how others can pull something like that off.
Personally, I like the difficulty of the dragons a lot. There's nothing wrong to ask for help in Zone-chat, same happens for Elsweyr overland bosses. The Northern Dragon is much more accessible and accumulates more players faster then the other two locations. If something needs to be changed it is the players incentive for Northern Elsweyr, not the difficulty of the dragons imho.
The dailies do not require different locations, just three dragons killed. So all the more power to players that want to sit out the Northern Dragon spawn time.
There are always some that want to get there prizes faster, an aggroed dragon symbol on the map tends to get players attention, trick is to keep up that symbol long enough for other players to arrive.
I have one tank and a swift NB with Troll King set & Vigor who both can do a decent first dance with a dragon.
No guarantee for other players to show up, but then again calls for arms don't always get the result you want, there always will be another time.
Southern Elsweyr has more incentive for players, the already mentioned accessibility of the dragons.and perhaps because Dragonguard HQ Quests that have an HQ upgrade tier?
(Trying to solo a dragon with a tank at a witching hour & very unimpressive attack damage. Adds were...well...adding up :P, badly in need of some DDs.)
Dusk_Coven wrote: »But what happened? Alik'r Dolmens too good in comparison? Where did people go for their farming?
If you want to go dragon farming then Southern Elsweyr is the place to go.
Northern Elsweyr dragons are terribly placed and badly designed. Two of the locations are so remote that new players, with low mount speeds (if indeed they even have mounts) will never get there and experienced player simply won’t bother as it takes so long for critical mass to be reached. This makes spawn rates lamentably slow. The upshot is that few bother to do their 3 dragons a day and those few spend their entire time camped out in the starter area landing zone. Meanwhile the dragons sit, like glorious turds untouched by players in their remote zones. My characters have got all the dragon achievements in Southern Elsweyr, none have got them all in Northern Elsweyr despite it having been out for longer and having had 2 months of special events cantered around dragon killing.
In contrast Southern Elsweyr dragons are conveniently placed, and spawn very frequently and attract more than enough players to make them fun to do.
As far as the Soul Bind attack goes, it’s offensive not because it’s so powerful, or because it’s unusual and hard to counter (especially for new players with fewer skills), but because no one in the game explains it. If the dragon daily quest giver had an optional dialogue sequence where they explained to the player exactly how dangerous the dragons’ attacks were and that they would have to purge themselves, that would be fine. Failing that the death recap should be specifically clear about exactly what killed you and how to counter it. Inquisitive newer/less experienced players would be rewarded for curiosity (rather than being punished for ignorance). Nothing is more counter productive and demoralising (and, sadly more typically ZOS) than being repeatedly one-shot by attacks that are never explained.
TL:DR Southern Elsweyr is where you go for top dragon action.
Another annoying thing about Soul Tear is that it persists after the dragon dies. It really should go away like how adds should die with their boss.
And speaking of unexplained one-shots, the strafe attack still doesn’t have a telegraph. Sure, it’s more immersive to have to watch the dragon, which you should learn to do quickly, but every other ground-based attack in this game has a warning area. How are we supposed to joke about standing in red when there’s no red to speak of? It just seems very inconsistent.
Hmm like dragons ever having reliable damage indicators was a thing. At least now they have some.
I think we need to face the fact that dragons were last year’s thing and will receive the same level of ongoing care and attention that Summerset’s geysers have (ie none). They’ve served their purpose, had their update (in the U24 Dragonhold update) and now will be left to thrive or fester depending on where they land. No one significant at ZOS is championing dragons any more.
All we can do is hope that whatever comes next in Greymoor has learned the lessons of the dragons.
But don’t the geysers scale to number of players involved? That at least helps with their longevity, and doesn’t screw over people who got the chapter well after the crowd have departed. I feel bad for the players who still need the NE dragons for motif chapters, achievements, whatever, at least on XBox EU.