ThePhantomThorn wrote: »@ZOS_BrianWheeler Please read it. This idea solves whole conflict about locked campaigns. Everyone can play their toons wherever they want, noCP included. On top of that lock stays making sure we can't abuse some mechanics as easy. Everyone (or most of us) is happy, everyone praise you, PvP becames great again, you are promoted to president of ZOS, and then who knows? Whole country?
Edit: by "this" I mean:All they have to do is this example:
I start Kaal on a Dc. It locks the campaign to DC for my account. Any character I bring into Kaal has to fight for DC.
No faction change token required or character re-scripting required.
. the devs really need a win rn.
Faction swop tokens would be cool, or at least a way to turn off any race any alliance.
The way I understand it is your faction changes if you race change to another alliance’s race if you don’t have the DLC. If you have the DLC you’re stuck.
if people wanted it, they would be there.
only a few small group wanted it.
the rest of us are enjoying the campaign locked.
if people wanted it, they would be there.
only a few small group wanted it.
the rest of us are enjoying the campaign locked.
"IF YOU WISH TO REMAIN IN THIS CAMPAIGN ALL YOUR GOLD AND YOUR ARMORS AND ALL YOU OWN ON YOUR CHARACTERS WILL BE REMOVED PERMANENTLY"
do you think people will stay there?
i bet they would leave, WHY?
because we would NOT want our gold and armors removed.
zenimax gives us a very clear message each campaign.
IF YOU WISH TO REMAIN IN THIS CAMPAIGN ALL YOUR CHARACTERS WILL BE LOCKED IN THIS ALLIANCE ONLY!
that is sending a very very clear message to us and at that time each person makes the decision if they want that.
OR if they want to go to a campaign that DOES NOT have locks and has instead allows for completely open that allows ALL of their characters to play instead of the locked campaign.
and you know what?
the people chose to STAY in the locked campaigns.
that is sending a very clear message that people want the locked campaign.
if they did NOT want that, they would not be there.
leepalmer95 wrote: »All they have to do is this example:
I start Kaal on a Dc. It locks the campaign to DC for my account. Any character I bring into Kaal has to fight for DC.
No faction change token required or character re-scripting required.
This is quite good solution and I can't see any reasons why it couldn't be done like this.
Im sure some faction elitist zerglings will come here and give us some weird reason like cheating, spying or whatever else they think up.
It would be nice though, my faction is currently the nightcapping/ zergling faction and it would be nice to swap to another faction for better fights.
thats the problem. DC currently is somehow the most popular and desired alliance.ThePhantomThorn wrote: »my main is ad. but my friend is dc.
And AD during prime-time is just bad by all means:
As you can see players just quit from campaign due to DC overzerging. More and more skilled players joing DC, leading to more razor balls, that can melt any sized uncoordinated zerg.