Darkmage1337 wrote: »Is this the final chapter of the cats and dragons publicity campaign?
Darkmage1337 wrote: »Is this the final chapter of the cats and dragons publicity campaign?
Hope so! We heard enough about dragons in every single 2019 DLCs. Time to move on.
I want to say the return of Abnur Tharn in the way ZOS have portrayed him leaves me very cold. As cold as the last 2 episodes of Game of Thrones(series 8). I was one of 800k petitioners who asked for a reshoot of GOT final series before the last 2 episodes were actually screened and the return of Abnur Tharn is as bad if not worse than the 180 about face by Danerys Taargaryen (forgive spelling). The only saving grace for me is I can continue to go to Star Wars movies since D&D were dropped (sorry too busy) to continue with their Star Wars commitments.
So the burning question, did D&D consult or write the *** return plot of Tharn, smells like it to me, or ZOS thought season 8 of GOT was realistic, plausible, believable, whatever and applied that logic.
A memory refresher, just after player character defeats Molag Bal in Cold Harbour, conversation.
Where is the Amulet of Kings? (Meridia)
"As your enemy fell, the one you call Abnur Tharn took Chim-el Adabal and fled. He returns to the land from whence he came, the place you call Cyrodiil."
He took the Amulet with him?
"The Amulet's power has been expended for a generation or more. The Imperial will not be able to use it, nor will he profit from it, though he will spend many frustrated years in the attempt."
Am I the only one who has noticed a small problem here? Tharn wants to use and profit from the amulet.
So Tharn left as a thief and deserter to the companions, obviously planning to try to use the amulet for himself, and so therefore is being set up as a future major villain.
Yet he returns as some sort of Meridia like saviour and the player character NEVER challenges him over his past actions. And Sai NEVER asks what happened to the amulet, after all it was used to defeat a daedric god after Sai was sacrificed ( If you chose that option), Sai would think wouldn't it be fantastic if the player character still had the amulet and could use it against the dragons, smash them all to oblivion with a twitch of their fingers? No mention in my case as I chose Sai to power the amulet. And if Sai was not chosen and lived, wouldn't it be his FIRST question to Tharn?? Punch Tharn's lights out at first sight for taking the amulet and be called he-troll?
Given the history, it would have been far more appropriate/plausible for Tharn to be conspiring with the dragons(since he couldn't repower the amulet, and his intention, to profit from the amulet, was spelt out by Meridia) and Euraxia seeking the players help to stop Tharn. And Euraxia and the player character turning up at the Halls of Colossus just in time to see Tharn release the dragons and then escape. The whole return of Tharn plot leaves me very cold, maybe D&D wrote it for ZOS, but it really leaves me flat. And Tharn maybe dying to save the world just does not work, at least not without a proper explanation/discussion, challenge of Tharn over his actions in Cold Harbour.
Bring back Lyris so she can discover Tharn's weakened body after Dragonhold and smash him to bits with her hammer as he cries, feebly, someone control this she-troll!
The whole Tharn return is as bad as the Danerys 180 degree turn around in GOT, season 8, last 2 episodes.
I want to say the return of Abnur Tharn in the way ZOS have portrayed him leaves me very cold. As cold as the last 2 episodes of Game of Thrones(series 8). I was one of 800k petitioners who asked for a reshoot of GOT final series before the last 2 episodes were actually screened and the return of Abnur Tharn is as bad if not worse than the 180 about face by Danerys Taargaryen (forgive spelling). The only saving grace for me is I can continue to go to Star Wars movies since D&D were dropped (sorry too busy) to continue with their Star Wars commitments.
So the burning question, did D&D consult or write the *** return plot of Tharn, smells like it to me, or ZOS thought season 8 of GOT was realistic, plausible, believable, whatever and applied that logic.
A memory refresher, just after player character defeats Molag Bal in Cold Harbour, conversation.
Where is the Amulet of Kings? (Meridia)
"As your enemy fell, the one you call Abnur Tharn took Chim-el Adabal and fled. He returns to the land from whence he came, the place you call Cyrodiil."
He took the Amulet with him?
"The Amulet's power has been expended for a generation or more. The Imperial will not be able to use it, nor will he profit from it, though he will spend many frustrated years in the attempt."
Am I the only one who has noticed a small problem here? Tharn wants to use and profit from the amulet.
So Tharn left as a thief and deserter to the companions, obviously planning to try to use the amulet for himself, and so therefore is being set up as a future major villain.
Yet he returns as some sort of Meridia like saviour and the player character NEVER challenges him over his past actions. And Sai NEVER asks what happened to the amulet, after all it was used to defeat a daedric god after Sai was sacrificed ( If you chose that option), Sai would think wouldn't it be fantastic if the player character still had the amulet and could use it against the dragons, smash them all to oblivion with a twitch of their fingers? No mention in my case as I chose Sai to power the amulet. And if Sai was not chosen and lived, wouldn't it be his FIRST question to Tharn?? Punch Tharn's lights out at first sight for taking the amulet and be called he-troll?
Given the history, it would have been far more appropriate/plausible for Tharn to be conspiring with the dragons(since he couldn't repower the amulet, and his intention, to profit from the amulet, was spelt out by Meridia) and Euraxia seeking the players help to stop Tharn. And Euraxia and the player character turning up at the Halls of Colossus just in time to see Tharn release the dragons and then escape. The whole return of Tharn plot leaves me very cold, maybe D&D wrote it for ZOS, but it really leaves me flat. And Tharn maybe dying to save the world just does not work, at least not without a proper explanation/discussion, challenge of Tharn over his actions in Cold Harbour.
Bring back Lyris so she can discover Tharn's weakened body after Dragonhold and smash him to bits with her hammer as he cries, feebly, someone control this she-troll!
The whole Tharn return is as bad as the Danerys 180 degree turn around in GOT, season 8, last 2 episodes.