Years ago I remember when two large Zergs would clash in the fields between two Keeps or slug it out on Alessia Bridge, complete with solo or small groups throwing down Siege to act as Artillery support fire, and the fights would go on for several minutes. And I'm not talking Bridge farms, I'm talking protracted Battles where everyone's aim is to actually cross the Bridge and gain control of the other side. Legit Battles, the kind that you can actually name in the PvP Histories. These days that just doesn't exist (in my experience). Fights are one sided curb stomps with momentum changing sides every so often depending on which Guild logs on or where a Zerg forms. The only times PvP ever gets close to one of these large prolonged Battles is when Emperor is defending their last Emp Keep and it's all hands on deck to defend it. (Even if it's always 95% about that Def Tick...)
Do you guys in the other Campaigns/Platforms see this still happen? Large battles happening away from Keeps? In unusually out of the way locations? Battles that use Siege?
On PC EU, not really. AD is actively avoiding enemy groups, PvDooring empty keeps. DC runs either small 4-8 man groups, or 50+man zergs you simply can't fight against and EP waiting for their DC masters to push left side of the AD so they can take right side unopposed.
dtsharples wrote: »On PC EU its basically just a load of AD PVDoor plebs taking the map every morning.
It then takes until around 5/6pm until there are enough opposition actually online to start taking any keeps back.
Being that the whole map is yellow at this point, it's no easy feat as AD can just swoop in from any nearby keep in a giant talent-less Zerg.
It must take a certain type of person to enjoy ruining 12 hours of Cyrodiil for other people, but each to their own.
Years ago I remember when two large Zergs would clash in the fields between two Keeps or slug it out on Alessia Bridge, complete with solo or small groups throwing down Siege to act as Artillery support fire, and the fights would go on for several minutes. And I'm not talking Bridge farms, I'm talking protracted Battles where everyone's aim is to actually cross the Bridge and gain control of the other side. Legit Battles, the kind that you can actually name in the PvP Histories. These days that just doesn't exist (in my experience). Fights are one sided curb stomps with momentum changing sides every so often depending on which Guild logs on or where a Zerg forms. The only times PvP ever gets close to one of these large prolonged Battles is when Emperor is defending their last Emp Keep and it's all hands on deck to defend it. (Even if it's always 95% about that Def Tick...)
Do you guys in the other Campaigns/Platforms see this still happen? Large battles happening away from Keeps? In unusually out of the way locations? Battles that use Siege?
ScruffyWhiskers wrote: »Scroll runs and intercepts are about the only times you can have pitched battles on terrain that you have not seen so much you feel like you grew up there. That's why they should come up with some mechanics to to encourage that type of dynamic. It has the added benefit of spreading the server load out too.
Also, Right now PC NA CP campaign is horribly balanced. Blue rules everything in the EST daytime up until primetime EST. They will have most scrolls and emp if you log on at 5pm EST. At least its been that way as far as I can tell whenever I play. Maybe, I've just had a bad sample. It seems to be a combo of more pop and better organization.
I've switched most of my time to the EU server, i'm in p.s.t. time zone...unless it's on the weekend - I'm lucky to see 20 people total on the whole map...
lots of pvdooring but same group of folks, it's familiar and fun...
once they open up the 30 day cp, no faction lock map - I'll probably go back to the NA server some more...