InvictusApollo wrote: »People who think increased siege damage are the same zerglings who are 40k health tanks who have their quick bar full of siege and only siege. Never fight.
See a player? Run and siege.
Siege should only be made to work like proximity detonation. Not a stupid “I win button” because it’s totally trash now. People just siege and don’t fight. Nobody cares to play elder Siege online with a bunch of thumbless zerglings just sieging at the sight of one singe player.
I eargerly await the siege bots to try and defend their purpose of being a total NPC in cyrodiil.
Are you being one shotted by siege engines right now?
InvictusApollo wrote: »People who think increased siege damage are the same zerglings who are 40k health tanks who have their quick bar full of siege and only siege. Never fight.
See a player? Run and siege.
Siege should only be made to work like proximity detonation. Not a stupid “I win button” because it’s totally trash now. People just siege and don’t fight. Nobody cares to play elder Siege online with a bunch of thumbless zerglings just sieging at the sight of one singe player.
I eargerly await the siege bots to try and defend their purpose of being a total NPC in cyrodiil.
Are you being one shotted by siege engines right now?
Nah, I’m just playing solo fighting 2-4 other players and the 5-6th ones are just continently putting up siege nearly every time. So much fun.
That or I’m in a 2-3 man and the second we encounter a group they immediately run back to their keep and set up siege. So lovely.