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Faction boost for AP!

Steel-256
Steel-256
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Heard this from a friend, but what about a reward system in pvp involving actual faction based. The faction leading in points has more AP per person on kills. What I mean is, the lower scoring faction gains more AP by killing and taking resources/keeps than the leader does in order to promote an incentive to players to help in the campaign instead of saying its a lost cause!
STEEL PURE MAN
  • Kartalin
    Kartalin
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    Kind of how it is already if your faction has low score or low pop bonus. Basically double AP in each scenario.
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  • JamilaRaj
    JamilaRaj
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    The thing is that losing factions are typically losing precisely because they are unable to take/hold objectives and score kills, i.e bonus to something they can not accomplish is not exactly compelling.
  • dtsharples
    dtsharples
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    why would you give the leading faction more AP per kill?
    Thats dumb [snip]

    [edited baiting comments]
    Edited by ZOS_Ragnar on 4 July 2019 12:11
  • Steel-256
    Steel-256
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    You miss read or I apparently miss typed, but the leading Faction will give the lower scoring factions more AP per kill and resources taken. Thus saying they have more AP per body and resources to be taken from. Think it would give incentive to get more players in on losing factions and vice versa might bring more in on winning factions, but the point is PVP needs more to it than the current state. Needs a lot of bugs to be fixed as well. But a better reward system needs to be in place.
    STEEL PURE MAN
  • KingExecration
    KingExecration
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    dtsharples wrote: »
    why would you give the leading faction more AP per kill?
    Thats dumb af, your friend is dumb af

    I’m hoping he’s meaning that the leading factions players are worth more ap to kill. Like their base value is 4K or whatever instead of 2k.
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