It's an MMORPG... which is why locks have been reinstated.Jimmy_The_Fixer wrote: »Iuntil ZOS remembers that this is an MMO and reverts the lock.
bulbousb16_ESO wrote: »It's an MMORPG... which is why locks have been reinstated.Jimmy_The_Fixer wrote: »Iuntil ZOS remembers that this is an MMO and reverts the lock.
Jimmy_The_Fixer wrote: »bulbousb16_ESO wrote: »It's an MMORPG... which is why locks have been reinstated.Jimmy_The_Fixer wrote: »Iuntil ZOS remembers that this is an MMO and reverts the lock.
Oh I forgot it was an RPG, we can all remember the classic roleplaying game; Baldur’s Gate, where if you made an evil playthrough the game would force all subsequent characters to also be evil.
Wait... it didn’t do that because that would be insane?
Separate characters played by the same player aren’t forced into the same allegiance in any RPG videogame I’ve ever played and I’m certain that MMO roleplaying communities don’t enforce anything like that. I don’t even RP and I think I understand roleplaying better than you.
No, I agree with you completely there. I don't know any game that does that, so it is a very good thing that ESO does not do that, either. I wouldn't support that.Jimmy_The_Fixer wrote: »Separate characters played by the same player aren’t forced into the same allegiance in any RPG videogame I’ve ever played and I’m certain that MMO roleplaying communities don’t enforce anything like that.
No, you are not in any way locked out from playing all of your characters in PvP. I have one character from each faction, and I play them all. I could have any number of them.Your view is narrow minded.
The part you are missing is that some of us have several main characters of various classes, races and alliances. We are now effectively locked out from playing all of our characters in PvP and yes, that sucks.
bulbousb16_ESO wrote: »No, you are not in any way locked out from playing all of your characters in PvP. I have one character from each faction, and I play them all. I could have any number of them.Your view is narrow minded.
The part you are missing is that some of us have several main characters of various classes, races and alliances. We are now effectively locked out from playing all of our characters in PvP and yes, that sucks.
I would say most of the Faction hoppers would agree with this. Made one correction that was showing a bit of your bias coming out.I think I understand now. Those of you that like to faction hop are often in the upper tiers of pvpers. You were good enough, ground out the right gear, practiced your combos, and figured out how to win enough to be noticed by the better players in the other factions, "gf you should roll an AD (or DC or EP) so we can farm zerglings anyone together lmao".
Fixed that for you, bias coming out again.So you did, and had lots of fun with your new cross-faction friends winning 2vX, 3vX, WhatevervX fights against unwashed the masses of terribad players anyone of all factions, racking up huge piles of EoC rewards and AP.
Who cares who's emp , or who has scrolls?
Campaign wins are won by the 16 hours of population imbalances when the campaign's primetime is over. This has been this way for years and years and years. How do you not know this? There is zero reason for anyone that plays in primetime to care about "Campaign" wins as they have virtually no impact on the campaign. This is the majority of when players play, so the majority of players have no impact on the campaign.or who's leading the campaign
Fixed that for you, green is what is added for clarification.You don't need the buffs as you kite around a resource tower killing zergling after zergling until your fingers cramped, laughing in voice chat having a blast, or running the walls of Glade wiping the same terrible guilds & groups that refuse to get better at PVP and then leave the other 30 pugs to get slaughtered over and over again.
Good times...
ZOS created a few sandboxes for all the kids to play in, however all the kids only use 1 sandbox (30 Day CP Campaign). As that is all of the PVP population that is left. It has dwindled to what we have now because ZOS has neglected server performance for years, that is why we have empty sandboxes.Along comes ZOS and says, " Nope, those days are over. " " We have a rule change, that will hurt population imbalances even more". Now most of your friends are either stuck behind a faction lock wall, or decided this was the last straw and quit the game. Now all you have left is to scrape together the few of your friends left and hop onto the unlocked campaign, which is currently a ghost town most of the time, or solo on the locked campaign, which is also poorly populated most of the time.
I get it. it sucks when something you loved is taken from you. Now you have 2 3 choices, adapt or quit or provide examples to ZOS to help them reverse their decision. Given enough evidence or backlash ZOS may reverse faction locks, but given their track record this won't happen soon, if ever.
You all keep making this about faction hoppers and how they can go somewhere else. How about take a look at the map in PC-NA most of the time, when factions pop lock, and the scores. Keep telling us how great this is when evidence shows its just not even decent.
You all keep making this about faction hoppers and how they can go somewhere else. How about take a look at the map in PC-NA most of the time, when factions pop lock, and the scores. Keep telling us how great this is when evidence shows its just not even decent.
im AD, i dont mind getting pushed back, atleast i have fights... and if you dont like the score, and think its boring, then change side at the end of the campaign, or go to the campaign where you can faction hop, problem solved ?
You all keep making this about faction hoppers and how they can go somewhere else. How about take a look at the map in PC-NA most of the time, when factions pop lock, and the scores. Keep telling us how great this is when evidence shows its just not even decent.
im AD, i dont mind getting pushed back, atleast i have fights... and if you dont like the score, and think its boring, then change side at the end of the campaign, or go to the campaign where you can faction hop, problem solved ?
You AD are pop locked plenty. I dont know what even to say to you until you come in to prime time with both other factions locked, and both their faction stacks at your home keeps while you are at 3 bars tops, never mind soft locked.
I do see the point of not liking it at a certain point if your not fighting back a push, but it's more than a push at that point. And it's been happening nightly until AD or EP do something that pushes the other and DC gets pop just in time to PvDoor some map.
You all keep making this about faction hoppers and how they can go somewhere else. How about take a look at the map in PC-NA most of the time, when factions pop lock, and the scores. Keep telling us how great this is when evidence shows its just not even decent.
im AD, i dont mind getting pushed back, atleast i have fights... and if you dont like the score, and think its boring, then change side at the end of the campaign, or go to the campaign where you can faction hop, problem solved ?
You AD are pop locked plenty. I dont know what even to say to you until you come in to prime time with both other factions locked, and both their faction stacks at your home keeps while you are at 3 bars tops, never mind soft locked.
I do see the point of not liking it at a certain point if your not fighting back a push, but it's more than a push at that point. And it's been happening nightly until AD or EP do something that pushes the other and DC gets pop just in time to PvDoor some map.
yea but if you guys are so many why dont you go to the camapign without faction locks... its like you refuse to understand, tha t some of us DONT want to play without it... if ZOS gave you the 30dayd the 7day would be faction locked, i would go to the faction locked 7 day, and i know alot of other "dirty casuals" would aso do it... you be supriced, the pop is devided, and there is no going back, either accept it, or adapt to it... but i will not play on a campaign without factio locks again, i rather go play wow classic...
Crispen_Longbow wrote: »I would say most of the Faction hoppers would agree with this. Made one correction that was showing a bit of your bias coming out.I think I understand now. Those of you that like to faction hop are often in the upper tiers of pvpers. You were good enough, ground out the right gear, practiced your combos, and figured out how to win enough to be noticed by the better players in the other factions, "gf you should roll an AD (or DC or EP) so we can farm zerglings anyone together lmao".Fixed that for you, bias coming out again.So you did, and had lots of fun with your new cross-faction friends winning 2vX, 3vX, WhatevervX fights against unwashed the masses of terribad players anyone of all factions, racking up huge piles of EoC rewards and AP.
The old 80/20 rule. 80% of Players fall into this category (unwashed masses of terribad players) When the 20% of "Good" players refuse to fight that leaves the pugs to be slaughtered. We see it all the time when we face Guilds. Guilds follow the 80/20% rule as well. Most of them are terrible.Who cares who's emp , or who has scrolls?
Do you think the 2 to 3 man cross-faction group is going to dethrone an emp? That is the job of large guilds. Cyrodill is a large sandbox where all playstyles are welcome. They only playstyles that we should have issues with are the ones that bring the servers to its knees, which is too many people in one location.
For years we have been asking for changes to dethrone mechanic. Funneling everyone into one keep for a dethrone results in super lag for all. Now you are saying you want those small man Cross-factions to join in the lag mess instead of spreading out like they are doing.
All of this applies the same for scrolls, do you think the 2 to 3 man cross-faction group is going to take a scroll during primetime?Campaign wins are won by the 16 hours of population imbalances when the campaign's primetime is over. This has been this way for years and years and years. How do you not know this? There is zero reason for anyone that plays in primetime to care about "Campaign" wins as they have virtually no impact on the campaign. This is the majority of when players play, so the majority of players have no impact on the campaign.or who's leading the campaign
Any "primetime" player that cares about campaign wins boils down to a few things...
- They don't realize that what they are doing has virtual no impact on the campaign. "Ignorance"
- They are a solo player that isn't very good at pvp. They can’t kill anyone unless they follow along a group of players and then they now massively outnumber their opponents. This is a hollow victory for them. So, a campaign win is the way for them to feel good about what others do. A common saying for them is, "Well we got our asses handed to us in that fight but that's OK, look at the campaign score"!
- They are a group / Guild player that isn't very good. Same logic as the solo player that is terrible, now apply that as a guild. There are many terrible guilds that get slaughtered when they face another guild. Pvdooring Kingscrest, Rayles, Blackboot, Bloodmayne for a morale boost has been a running joke for years. These are your "Faction-Loyalists" guilds they are terrible at PVP. A campaign win is the only way they feel better about what they do as a guild. Constantly being slaughtered isn't enjoyable to them. They don't want/know how to improve so they are off to Pvdoor another keep. It would be one thing if they went off to pvdoor a keep so they could create their own fights and spread out fights but sadly there are only a handful of groups that can do this.
Fixed that for you, green is what is added for clarification.You don't need the buffs as you kite around a resource tower killing zergling after zergling until your fingers cramped, laughing in voice chat having a blast, or running the walls of Glade wiping the same terrible guilds & groups that refuse to get better at PVP and then leave the other 30 pugs to get slaughtered over and over again.
Good times...
See Reason #3 as to why any group can do this. If the guilds and groups would be better at fighting this wouldn't happen.
Zone Call out examples...
Guild Zone call out.
Zone chat call out, "Drac or Omni is killing everything at Glademist, we need help!!!". DC Guilds, "We already died to them twice and now are on camp timers, we need our morale boost, on to Kingscrest".
Small man Cross-Faction call out.
Zone Chat call out, "5 or 6 EP farming at Faregyl Mine, need help!!!" AD small man group responds, they die once and never go back. Instead of going back to improve they leave the solos to get slaughter and they are off to Alessia Bridge.
If you want to blame someone for getting farmed look in the mirror. Tell your DC Guilds to improve and tell your DC small mans to help. O wait, those are the cross-faction groups trying to help out that have now been locked out from helping.ZOS created a few sandboxes for all the kids to play in, however all the kids only use 1 sandbox (30 Day CP Campaign). As that is all of the PVP population that is left. It has dwindled to what we have now because ZOS has neglected server performance for years, that is why we have empty sandboxes.Along comes ZOS and says, " Nope, those days are over. " " We have a rule change, that will hurt population imbalances even more". Now most of your friends are either stuck behind a faction lock wall, or decided this was the last straw and quit the game. Now all you have left is to scrape together the few of your friends left and hop onto the unlocked campaign, which is currently a ghost town most of the time, or solo on the locked campaign, which is also poorly populated most of the time.
ZOS decides to come up with a new rule.
This rule will force 1 of the 2 kids that care about this rule to an empty sandbox. Neither kid wants to play in the empty sandbox. Regardless if ZOS makes the new sandbox a “Faction lock only” or a “Faction Open” sandbox, it will be dead and empty. Neither kid wants to play in an empty sandbox.I get it. it sucks when something you loved is taken from you. Now you have 2 3 choices, adapt or quit or provide examples to ZOS to help them reverse their decision. Given enough evidence or backlash ZOS may reverse faction locks, but given their track record this won't happen soon, if ever.
Fixed that for you again.
Cross-Faction players are choosing #3 as their option. They continue to provide reasons why ZOS should reverse this. In the mean time they are choosing #1 like all good players do, they are adapting.
They have adapted by choosing their main characters factions. The consequences of this is that we are seeing a greater population imbalance in non primetime hours.
Just like they said would happen from experiencing this in the past.
@Crispen_Longbow very well said but I disagree with you that No CP is alive and well. It could be better but... FACTION LOCKS.
#FreeNoCP
Side Note: I can’t make up my mind is the OP serious or is this a troll post?
You all keep making this about faction hoppers and how they can go somewhere else. How about take a look at the map in PC-NA most of the time, when factions pop lock, and the scores. Keep telling us how great this is when evidence shows its just not even decent.
im AD, i dont mind getting pushed back, atleast i have fights... and if you dont like the score, and think its boring, then change side at the end of the campaign, or go to the campaign where you can faction hop, problem solved ?
You AD are pop locked plenty. I dont know what even to say to you until you come in to prime time with both other factions locked, and both their faction stacks at your home keeps while you are at 3 bars tops, never mind soft locked.
I do see the point of not liking it at a certain point if your not fighting back a push, but it's more than a push at that point. And it's been happening nightly until AD or EP do something that pushes the other and DC gets pop just in time to PvDoor some map.
yea but if you guys are so many why dont you go to the camapign without faction locks... its like you refuse to understand, tha t some of us DONT want to play without it... if ZOS gave you the 30dayd the 7day would be faction locked, i would go to the faction locked 7 day, and i know alot of other "dirty casuals" would aso do it... you be supriced, the pop is devided, and there is no going back, either accept it, or adapt to it... but i will not play on a campaign without factio locks again, i rather go play wow classic...
So we can pvdoor an empty map in stead? More PVDoor?
I'm not a faction hopper. I'm all DC and that tells you right there I'm not worried about just winning some AP. I'm just telling you the health of the fights are bad.
Crispen_Longbow wrote: »@Crispen_Longbow very well said but I disagree with you that No CP is alive and well. It could be better but... FACTION LOCKS.
#FreeNoCP
Side Note: I can’t make up my mind is the OP serious or is this a troll post?
No CP is getting better but has a long way to go. It's the flow over when vivec is full. People would rather wait in no-cp as shor is dead and no-cp will have somewhat of a pop. It use to be people would wait in shor until the vivec queue popped but more action in no-cp now.
Jimmy_The_Fixer wrote: »bulbousb16_ESO wrote: »It's an MMORPG... which is why locks have been reinstated.Jimmy_The_Fixer wrote: »Iuntil ZOS remembers that this is an MMO and reverts the lock.
Oh I forgot it was an RPG, we can all remember the classic roleplaying game; Baldur’s Gate, where if you made an evil playthrough the game would force all subsequent characters to also be evil.
Wait... it didn’t do that because that would be insane?
Separate characters played by the same player aren’t forced into the same allegiance in any RPG videogame I’ve ever played and I’m certain that MMO roleplaying communities don’t enforce anything like that. I don’t even RP and I think I understand roleplaying better than you.
yea but if you guys are so many why dont you go to the camapign without faction locks
... its like you refuse to understand, tha t some of us DONT want to play without it... if ZOS gave you the 30dayd the 7day would be faction locked, i would go to the faction locked 7 day, and i know alot of other "dirty casuals" would aso do it...
you be supriced, the pop is devided, and there is no going back, either accept it, or adapt to it... but i will not play on a campaign without factio locks again, i rather go play wow classic...
all factions have moments that their low pop, the problem been the coordianted pvd switching sides to exploit it... since im euro, i at time have time during the day, to help early US, couse then AD needs to faction stack far and that usually saves the scrolls... at US prime time AD holds its own most of the time...
Crispen_Longbow wrote: »yea but if you guys are so many why dont you go to the camapign without faction locks
They aren't so many. All servers are dead but the main CP campaign in off hours. It doesn't matter what campaign they choose for the lock or no lock it will be dead.... its like you refuse to understand, tha t some of us DONT want to play without it... if ZOS gave you the 30dayd the 7day would be faction locked, i would go to the faction locked 7 day, and i know alot of other "dirty casuals" would aso do it...
Yes the few of you would go and it would still be a dead server just like all the rest of them.you be supriced, the pop is devided, and there is no going back, either accept it, or adapt to it... but i will not play on a campaign without factio locks again, i rather go play wow classic...
The vast majority of players don't care about faction locks one way or the other. I started out on DC because I like the color blue. My guild switched to AD then back to DC then back to AD to help balance out guilds during primetime. It wasn't to help campaign scores it was to help out AD not having any powerful guilds during primetime.all factions have moments that their low pop, the problem been the coordianted pvd switching sides to exploit it... since im euro, i at time have time during the day, to help early US, couse then AD needs to faction stack far and that usually saves the scrolls... at US prime time AD holds its own most of the time...
This happens in dead campaigns and is a symptom of population imbalance. They need to have dynamic population locks to fix this not faction locks.
I would much rather play cryo where your group gets added to whichever side needs help being balanced out.
The vast majority of the players are celebrating.Crispen_Longbow wrote: »The vast majority of players don't care about faction locks one way or the other.
And as you point to, people can fix this between campaigns... having insta faction switch, creates as much issues as it fixes
You all keep making this about faction hoppers and how they can go somewhere else. How about take a look at the map in PC-NA most of the time, when factions pop lock, and the scores. Keep telling us how great this is when evidence shows its just not even decent.
im AD, i dont mind getting pushed back, atleast i have fights... and if you dont like the score, and think its boring, then change side at the end of the campaign, or go to the campaign where you can faction hop, problem solved ?
You AD are pop locked plenty. I dont know what even to say to you until you come in to prime time with both other factions locked, and both their faction stacks at your home keeps while you are at 3 bars tops, never mind soft locked.
I do see the point of not liking it at a certain point if your not fighting back a push, but it's more than a push at that point. And it's been happening nightly until AD or EP do something that pushes the other and DC gets pop just in time to PvDoor some map.
yea but if you guys are so many why dont you go to the camapign without faction locks... its like you refuse to understand, tha t some of us DONT want to play without it... if ZOS gave you the 30dayd the 7day would be faction locked, i would go to the faction locked 7 day, and i know alot of other "dirty casuals" would aso do it... you be supriced, the pop is devided, and there is no going back, either accept it, or adapt to it... but i will not play on a campaign without factio locks again, i rather go play wow classic...
So we can pvdoor an empty map in stead? More PVDoor?
I'm not a faction hopper. I'm all DC and that tells you right there I'm not worried about just winning some AP. I'm just telling you the health of the fights are bad.
we been in this situation in the past, it was even worse, AD was so dominant that they essentially painted ALL the campaings gold, it changed after awhile, couse people shifted sides, all within faction locks...
and since we have so many that dont care about what factions their on, they can fix this, if they want to... but this isnt about fixing anything, its about, having the "tool" to switly abuse situaitons... couse at moment anyone that want the good fights, can choose the underdog side at the end of the campaign...