driosketch wrote: »A zerg is a massive amount of attacking players from the same alliance. How large is "massive"? It's subjective, but the general consensus is large enough to where their victory is seen as solely the result of numbers, irrespective of the skills of any members of the group (zerg).
paulsimonps wrote: »bulbousb16_ESO wrote: »Well, the problem here is that "PVDoor" is a meanglingless buzzword itself, but the rest of your description explains where you are coming from.Somebody who runs in uncoordinated PvDoor groups larger than 8.Most zerglings are bad players since most zerg blobs are a bunch of noobs who cannot hold their own in a 1v1 or fight outnumbered. They typically get 1vX’d and complain about said 1vX’er and claim they run super broken sets when in reality they’re just better players.
A true good player can hold their own in a 1v1 and can fight outnumbered and play solo without having to rely on his 23 other group members to fight enemies for them.
So yes, it is a derogatory term.
I get it now. "Zergling" is a derogatory term used by min-maxers and 1vXers to denigrate the people who play Alliance War the way it is meant to be played - in a large scale group battle.
Pretty much, 1vX ers and small group PvPers hate it when they face zergs but I love it. Used to played Warhammer online where the fights were constantly 50+vs50+ prefer the larger fights and to troll the people that hate them.
Sandman929 wrote: »bulbousb16_ESO wrote: »That sounds like a sour grapes assessment from a losing side. "They sucked, they just had more people".driosketch wrote: »large enough to where their victory is seen as solely the result of numbers, irrespective of the skills of any members of the group (zerg)... Given that skill level is irrelevant to a zerg win, the assumption is therefore that the skill level of any given zergling is minimal.
It is. Even when I'm muttering it to myself. The truly annoying people will go out of their way to make sure that you share in their anger/self-consolation by whispering you.
driosketch wrote: »A zerg is a massive amount of attacking players from the same alliance. How large is "massive"? It's subjective, but the general consensus is large enough to where their victory is seen as solely the result of numbers, irrespective of the skills of any members of the group (zerg).
Victory is not the deciding factor, though. A zerg losing a battle is still a zerg.
bulbousb16_ESO wrote: »So, there is a role for people in Alliance War that support their side, but aren't going to win 1 on 1 fights.Savos_Saren wrote: »I do think that the exception to the whole "Zergling" concept would be PVP healers. (I don't run any healers) But they're most likely going to be with groups wherever they go... and I don't think dedicated healers will squirrel off to fight anyone. I'd say they get a pass on the Zergling concept.How does "skill" enter in to the picture? As mentioned above, a healer isn't going to kill anyone 1 on 1. But they can still be effective, and they can still do a lot of damage. But they need protection.It's derogatory. It means that you don't have enough skill to kill one player without your teammates pitching in.
It's the same with achers and mages. They have good AoE damage and can be very effective in group battles. But again, they need protection because they will probably die 1 on 1 with heavy infantry.
bulbousb16_ESO wrote: »I'm hearing this term a lot. Sounds vaguely derogatory. What does it mean?
bulbousb16_ESO wrote: »So, there is a role for people in Alliance War that support their side, but aren't going to win 1 on 1 fights.Savos_Saren wrote: »I do think that the exception to the whole "Zergling" concept would be PVP healers. (I don't run any healers) But they're most likely going to be with groups wherever they go... and I don't think dedicated healers will squirrel off to fight anyone. I'd say they get a pass on the Zergling concept.How does "skill" enter in to the picture? As mentioned above, a healer isn't going to kill anyone 1 on 1. But they can still be effective, and they can still do a lot of damage. But they need protection.It's derogatory. It means that you don't have enough skill to kill one player without your teammates pitching in.
It's the same with achers and mages. They have good AoE damage and can be very effective in group battles. But again, they need protection because they will probably die 1 on 1 with heavy infantry.
This comment shows you don’t know much.
There’s skill because players are better than others.
Example. Healer A is simply more skilled of a healer than healer B
You mention archers and mages and how they have good aoe damage, do you even play cyrodiil?
Mages=mag sorc whom have mostly single target and are very tanky and hard to kill with shields and pets. Basically a strong ass class in 1v1
Archer... not really sure what you mean except snipe spammers who only spam snipe and have 0 aoe. But most are extremely squishy glass cannon and die easily.
Honestly the way you’re talking about it seems like you’re talking about a completely different game. Sorry for coming off as condescending
Interesting one-perspective story. Who exactly is Chadwell fighting?Chadwell is not the brightest, nor the most skilled warrior so he has no idea what to do when his group isn't nearby.
By "Mages", I am not referring to any single class, rather to anyone primarily using Magicka skills, i.e. Templars, Sorcerors or others focusing on Mages Guild skills. Most of which have AoE.Mages=mag sorc whom have mostly single target and are very tanky and hard to kill with shields and pets. Basically a strong ass class in 1v1
I mean anyone using a Bow as their primary weapon. If you don't think the Bow line has an AoE skill, then you obviously don't play this game.Archer... not really sure what you mean except snipe spammers who only spam snipe and have 0 aoe. But most are extremely squishy glass cannon and die easily.
bulbousb16_ESO wrote: »Interesting one-perspective story. Who exactly is Chadwell fighting?Chadwell is not the brightest, nor the most skilled warrior so he has no idea what to do when his group isn't nearby.By "Mages", I am not referring to any single class, rather to anyone primarily using Magicka skills, i.e. Templars, Sorcerors or others focusing on Mages Guild skills. Most of which have AoE.Mages=mag sorc whom have mostly single target and are very tanky and hard to kill with shields and pets. Basically a strong ass class in 1v1I mean anyone using a Bow as their primary weapon. If you don't think the Bow line has an AoE skill, then you obviously don't play this game.Archer... not really sure what you mean except snipe spammers who only spam snipe and have 0 aoe. But most are extremely squishy glass cannon and die easily.
So, explain to me how a heavy infantry-type defeating an archer type shows ANY skill whatsoever? They simply aren't built to go 1 on 1. If you think you are good as a frontline fighter defeating support characters, then you're the noob.
But again, it clears up the use of the term. You can be highly effective as a ranged combatant and/or a healer, but if you die when caught 1 on 1, then somehow you are a low-skill "zergling".
Cyrodiil is an Alliance war zone. It takes all roles to form an effective force. This isn't Street Fighter.
Savos_Saren wrote: »I do think that the exception to the whole "Zergling" concept would be PVP healers. (I don't run any healers) But they're most likely going to be with groups wherever they go... and I don't think dedicated healers will squirrel off to fight anyone. I'd say they get a pass on the Zergling concept.
bulbousb16_ESO wrote: »Interesting one-perspective story. Who exactly is Chadwell fighting?Chadwell is not the brightest, nor the most skilled warrior so he has no idea what to do when his group isn't nearby.By "Mages", I am not referring to any single class, rather to anyone primarily using Magicka skills, i.e. Templars, Sorcerors or others focusing on Mages Guild skills. Most of which have AoE.Mages=mag sorc whom have mostly single target and are very tanky and hard to kill with shields and pets. Basically a strong ass class in 1v1I mean anyone using a Bow as their primary weapon. If you don't think the Bow line has an AoE skill, then you obviously don't play this game.Archer... not really sure what you mean except snipe spammers who only spam snipe and have 0 aoe. But most are extremely squishy glass cannon and die easily.
So, explain to me how a heavy infantry-type defeating an archer type shows ANY skill whatsoever? They simply aren't built to go 1 on 1. If you think you are good as a frontline fighter defeating support characters, then you're the noob.
But again, it clears up the use of the term. You can be highly effective as a ranged combatant and/or a healer, but if you die when caught 1 on 1, then somehow you are a low-skill "zergling".
Cyrodiil is an Alliance war zone. It takes all roles to form an effective force. This isn't Street Fighter.