https://elderscrollsonline.wiki.fextralife.com/Meridia’s+Blessed+Armor+Set
Maybe they had this set on and blocked an attack from you?
https://elderscrollsonline.wiki.fextralife.com/Meridia’s+Blessed+Armor+Set
Maybe they had this set on and blocked an attack from you?
And maybe you didn't read the part where the OP stated "... running in a straight line with me right behind him" and maybe you didn't read the 5-piece bonus on the blessed armor that reads "When you Block an attack ..."
Maybe you shouldn't post maybes ...
https://elderscrollsonline.wiki.fextralife.com/Meridia’s+Blessed+Armor+Set
Maybe they had this set on and blocked an attack from you?
And maybe you didn't read the part where the OP stated "... running in a straight line with me right behind him" and maybe you didn't read the 5-piece bonus on the blessed armor that reads "When you Block an attack ..."
Maybe you shouldn't post maybes ...
Maybe you shouldn’t post either, since it looks like you don’t know that you only need to proc meridia’s with block? After that your opponent is getting “blindness” debuff and he will be missing every possible attack against you, you can stand still, or run, or lay down in his aoe ultimate - doesn’t matter.
https://elderscrollsonline.wiki.fextralife.com/Meridia’s+Blessed+Armor+Set
Maybe they had this set on and blocked an attack from you?
And maybe you didn't read the part where the OP stated "... running in a straight line with me right behind him" and maybe you didn't read the 5-piece bonus on the blessed armor that reads "When you Block an attack ..."
Maybe you shouldn't post maybes ...
Is it actually saying "dodge" or is it just attacks not connecting to players that are - seemingly - in range? Because the latter is a common issue caused by position desyncs - the players are simply not where they seem to be on your screen.
There might also be a bug where the rolldodge animation isn't displayed correctly.
Is it actually saying "dodge" or is it just attacks not connecting to players that are - seemingly - in range? Because the latter is a common issue caused by position desyncs - the players are simply not where they seem to be on your screen.
There might also be a bug where the rolldodge animation isn't displayed correctly.
Waylander07 wrote: ».Is it actually saying "dodge" or is it just attacks not connecting to players that are - seemingly - in range? Because the latter is a common issue caused by position desyncs - the players are simply not where they seem to be on your screen.
There might also be a bug where the rolldodge animation isn't displayed correctly.
It is saying dodge, but it only seems to be with certain players. it may be some bug with there build I really don't know what causes it. I will try to video it.