@HaruKamui
First off, to give my statement more meaning, let me tell you: [edited]
And now I shall present actual in game screenshots to you. The difference between crystal fragments and grim focus is gigantic.
Both characters are identical. Same CP setup, same gear (I just switch the same gear between both characters) and all passives learned. 5 Necropotence, 5 Alfiq and 2 Slimecraw. Which is the Cyrodiil setup I will be using. On Sorcerer of course, I must use mighty chudan in reality, because I do not have space for an external armor buff. While nightblade gets all armor buffs for free as a passive, so the Nightblade can use something else later.
22571 hit with a procced crystal fragment.
Nightblade has a few k more magicka, thanks to Magicka flood. Which is alot of extra damage, which I sadly can not exlude in my testing. The burdens of a passively overloaded class I fear.
27584 merciless resolve hit.
So as you can, the damage of both abilities is not even compareable. With the exact same setup, merciless resolve deals alot more damage. The difference being, that Merciless Resolve is going to grant overloaded passives. Which surely fits into the entire design of the divine class, so no surprise there.
[edited]
<snip to shorten post>




@Jeezye This might be a futile test, as Nightblade gets too much passive damage from Magicka Flood (8% magicka) so Nightblade would always have more base damage.
@HaruKamui
First off, to give my statement more meaning, let me tell you: [edited]
And now I shall present actual in game screenshots to you. The difference between crystal fragments and grim focus is gigantic.
Both characters are identical. Same CP setup, same gear (I just switch the same gear between both characters) and all passives learned. 5 Necropotence, 5 Alfiq and 2 Slimecraw. Which is the Cyrodiil setup I will be using. On Sorcerer of course, I must use mighty chudan in reality, because I do not have space for an external armor buff. While nightblade gets all armor buffs for free as a passive, so the Nightblade can use something else later.
22571 hit with a procced crystal fragment.
Nightblade has a few k more magicka, thanks to Magicka flood. Which is alot of extra damage, which I sadly can not exlude in my testing. The burdens of a passively overloaded class I fear.
27584 merciless resolve hit.
So as you can, the damage of both abilities is not even compareable. With the exact same setup, merciless resolve deals alot more damage. The difference being, that Merciless Resolve is going to grant overloaded passives. Which surely fits into the entire design of the divine class, so no surprise there.
[edited]
<snip to shorten post>
@Dracane
in live, without any gear, same CP, same race, same everything:
Sorc:
Frags:
Tooltip:
frags proc: 10282
NB (this is with minor berserk so 8% is deducted in the final comparisons):
Bow proc (with minor berserk in live):net/5020507/uploads/editor/rw/ptax5w5y3322.png
without minor berserk: 8640.64
Tooltip:
without minor berserk: 11316.92
Comparisons:
Frag damage/tooltip: 8494/10282
Bow proc damage/tooltip: 8640/11316
I dunno why you're not getting similar results from me. You're doing something wrong. also as a sidenote: your magsorc has 18k health, while the magblade only has 15k. In my build editor and live, the health of my magsorc and magblade are very close. It could be damage you're not putting into your evidence.
<snip to shorten post>
@Dracane
in live, without any gear, same CP, same race, same everything:
Sorc:
Frags:
Tooltip:
frags proc: 10282
NB (this is with minor berserk so 8% is deducted in the final comparisons):
Bow proc (with minor berserk in live):net/5020507/uploads/editor/rw/ptax5w5y3322.png
without minor berserk: 8640.64
Tooltip:
without minor berserk: 11316.92
Comparisons:
Frag damage/tooltip: 8494/10282
Bow proc damage/tooltip: 8640/11316
I dunno why you're not getting similar results from me. You're doing something wrong. also as a sidenote: your magsorc has 18k health, while the magblade only has 15k. In my build editor and live, the health of my magsorc and magblade are very close. It could be damage you're not putting into your evidence.
Simple. Because an ability with low base damage, doesn't get the same damage increase from 1000 spell damage as an ability with a higher base damage.
What you are doing, is using absolute low end damage that has nothing to do with high end damage. The difference between abilities is not high to being with, it just becomes appearent as your own damage increases. Same goes for crits. An ability with higher base damage will also get more crit damage.
So the difference between crystal fragments and merciless gets even bigger if you take crits into consideration.
So in conclusion: The higher your own damage, the bigger the difference between abilities of varying base strenght gets.
<snip to shorten post>
@Dracane
in live, without any gear, same CP, same race, same everything:
Sorc:
Frags:
Tooltip:
frags proc: 10282
NB (this is with minor berserk so 8% is deducted in the final comparisons):
Bow proc (with minor berserk in live):net/5020507/uploads/editor/rw/ptax5w5y3322.png
without minor berserk: 8640.64
Tooltip:
without minor berserk: 11316.92
Comparisons:
Frag damage/tooltip: 8494/10282
Bow proc damage/tooltip: 8640/11316
I dunno why you're not getting similar results from me. You're doing something wrong. also as a sidenote: your magsorc has 18k health, while the magblade only has 15k. In my build editor and live, the health of my magsorc and magblade are very close. It could be damage you're not putting into your evidence.
Simple. Because an ability with low base damage, doesn't get the same damage increase from 1000 spell damage as an ability with a higher base damage.
What you are doing, is using absolute low end damage that has nothing to do with high end damage. The difference between abilities is not high to being with, it just becomes appearent as your own damage increases. Same goes for crits. An ability with higher base damage will also get more crit damage.
So the difference between crystal fragments and merciless gets even bigger if you take crits into consideration.
So in conclusion: The higher your own damage, the bigger the difference between abilities of varying base strenght gets.
So basically starting from a low end setup frag does 92% damage of AW while with a high end setup it does only 82% damage. That means AW, besides having better base damage, also has significantly better scaling.
Still these numbers are only representative of you take a neutral skill as reference @Dracane
It is apparent however that AW at least will outperform frags with a certain threshold of stats, if not be superior damage wise all over
You could make grim focus give you 50 % resistance, and people would still complain about the lack of minor berserk.
Look, increase the duration of both to 30 sec and resistance, and it will be not worse, not equal, but BETTER than before.
<snip to shorten post>
@Dracane
in live, without any gear, same CP, same race, same everything:
Sorc:
Frags:
Tooltip:
frags proc: 10282
NB (this is with minor berserk so 8% is deducted in the final comparisons):
Bow proc (with minor berserk in live):net/5020507/uploads/editor/rw/ptax5w5y3322.png
without minor berserk: 8640.64
Tooltip:
without minor berserk: 11316.92
Comparisons:
Frag damage/tooltip: 8494/10282
Bow proc damage/tooltip: 8640/11316
I dunno why you're not getting similar results from me. You're doing something wrong. also as a sidenote: your magsorc has 18k health, while the magblade only has 15k. In my build editor and live, the health of my magsorc and magblade are very close. It could be damage you're not putting into your evidence.
Simple. Because an ability with low base damage, doesn't get the same damage increase from 1000 spell damage as an ability with a higher base damage.
What you are doing, is using absolute low end damage that has nothing to do with high end damage. The difference between abilities is not high to being with, it just becomes appearent as your own damage increases. Same goes for crits. An ability with higher base damage will also get more crit damage.
So the difference between crystal fragments and merciless gets even bigger if you take crits into consideration.
So in conclusion: The higher your own damage, the bigger the difference between abilities of varying base strenght gets.
So basically starting from a low end setup frag does 92% damage of AW while with a high end setup it does only 82% damage. That means AW, besides having better base damage, also has significantly better scaling.
Still these numbers are only representative of you take a neutral skill as reference @Dracane
It is apparent however that AW at least will outperform frags with a certain threshold of stats, if not be superior damage wise all over
Indeed. Imagine it like this: If an ability has 1000 base damage and you add 100 spell damage, it gets 100% of these 100 spell damage added. If you have an ability with 800 base damage and add 100 spell damage, it will not get 100% of these 100 spell damage added. Perhaps just 90% or less.
This of course stacks and stacks the higher your damage gets.
My intention here was to show, that Merciless Resolve is by far not as weak as people like to claim. It's in fact significantly stronger than crystal fragments and has much higher burst potential if you crit, which Nightblades can force to happen. I am not here to discuss how much damage Nightblade does with force pulse and how much Sorcerer does.
I will just say, you can not ignore class passives, it simply does not work that way. You can make a comparison, but it will be meaningless in the end.
<snip to shorten post>
@Dracane
in live, without any gear, same CP, same race, same everything:
Sorc:
Frags:
Tooltip:
frags proc: 10282
NB (this is with minor berserk so 8% is deducted in the final comparisons):
Bow proc (with minor berserk in live):net/5020507/uploads/editor/rw/ptax5w5y3322.png
without minor berserk: 8640.64
Tooltip:
without minor berserk: 11316.92
Comparisons:
Frag damage/tooltip: 8494/10282
Bow proc damage/tooltip: 8640/11316
I dunno why you're not getting similar results from me. You're doing something wrong. also as a sidenote: your magsorc has 18k health, while the magblade only has 15k. In my build editor and live, the health of my magsorc and magblade are very close. It could be damage you're not putting into your evidence.
Simple. Because an ability with low base damage, doesn't get the same damage increase from 1000 spell damage as an ability with a higher base damage.
What you are doing, is using absolute low end damage that has nothing to do with high end damage. The difference between abilities is not high to being with, it just becomes appearent as your own damage increases. Same goes for crits. An ability with higher base damage will also get more crit damage.
So the difference between crystal fragments and merciless gets even bigger if you take crits into consideration.
So in conclusion: The higher your own damage, the bigger the difference between abilities of varying base strenght gets.
So basically starting from a low end setup frag does 92% damage of AW while with a high end setup it does only 82% damage. That means AW, besides having better base damage, also has significantly better scaling.
Still these numbers are only representative of you take a neutral skill as reference @Dracane
It is apparent however that AW at least will outperform frags with a certain threshold of stats, if not be superior damage wise all over
Indeed. Imagine it like this: If an ability has 1000 base damage and you add 100 spell damage, it gets 100% of these 100 spell damage added. If you have an ability with 800 base damage and add 100 spell damage, it will not get 100% of these 100 spell damage added. Perhaps just 90% or less.
This of course stacks and stacks the higher your damage gets.
My intention here was to show, that Merciless Resolve is by far not as weak as people like to claim. It's in fact significantly stronger than crystal fragments and has much higher burst potential if you crit, which Nightblades can force to happen. I am not here to discuss how much damage Nightblade does with force pulse and how much Sorcerer does.
I will just say, you can not ignore class passives, it simply does not work that way. You can make a comparison, but it will be meaningless in the end.
The thing is, you just compare both skills damage wise, and yes, AW damage is probably the highest in the game. However, you should also take into account it takes at least 2 more GCDs to build up (more if LAs miss), can only be build up while being offensive and not under pressure, and damage of nb may be naturally higher (something you’d have to test as I pointed out).
I don’t think this magblade sorc discussion is leading to any valuable insights here so I’d suggest discussing it in a separate thread
@HaruKamui
First off, to give my statement more meaning, let me tell you: Fool
And now I shall present actual in game screenshots to you. The difference between crystal fragments and grim focus is gigantic.
Both characters are identical. Same CP setup, same gear (I just switch the same gear between both characters) and all passives learned. 5 Necropotence, 5 Alfiq and 2 Slimecraw. Which is the Cyrodiil setup I will be using. On Sorcerer of course, I must use mighty chudan in reality, because I do not have space for an external armor buff. While nightblade gets all armor buffs for free as a passive, so the Nightblade can use something else later.
22571 hit with a procced crystal fragment.
Nightblade has a few k more magicka, thanks to Magicka flood. Which is alot of extra damage, which I sadly can not exlude in my testing. The burdens of a passively overloaded class I fear.
27584 merciless resolve hit.
So as you can, the damage of both abilities is not even compareable. With the exact same setup, merciless resolve deals alot more damage. The difference being, that Merciless Resolve is going to grant overloaded passives. Which surely fits into the entire design of the divine class, so no surprise there.
For the future, I encourage you to put some effort into your arguments and actually go out and compare numbers with actual tests. Those build editors are a disgrace and are not even to be considered.
For proper testing you should exclude passives that affect damage, as those are additional class benefits and not something base abilities should be judged on. The 10% extra magicka your nightblade has over your sorcerer is ridiculous when you try to compare abilities, what were you thinking?
Absolutely not. These are things, that definately are present on each and every character. Every sorcerer gets 2% spell damage for slotted class ability and every Nightblade gets 8% magicka for just slotting their main spammable etc.
So yes, these things will definately get included. You just can't accept the fact, that Nightblade is far from dead and that this class is absolutely ridiculous. Even without this magicka, Grim Focus would be alot stronger.
@Jeezye This might be a futile test, as Nightblade gets too much passive damage from Magicka Flood (8% magicka) so Nightblade would always have more base damage.
@HaruKamui
First off, to give my statement more meaning, let me tell you: Fool
And now I shall present actual in game screenshots to you. The difference between crystal fragments and grim focus is gigantic.
Both characters are identical. Same CP setup, same gear (I just switch the same gear between both characters) and all passives learned. 5 Necropotence, 5 Alfiq and 2 Slimecraw. Which is the Cyrodiil setup I will be using. On Sorcerer of course, I must use mighty chudan in reality, because I do not have space for an external armor buff. While nightblade gets all armor buffs for free as a passive, so the Nightblade can use something else later.
22571 hit with a procced crystal fragment.
Nightblade has a few k more magicka, thanks to Magicka flood. Which is alot of extra damage, which I sadly can not exlude in my testing. The burdens of a passively overloaded class I fear.
27584 merciless resolve hit.
So as you can, the damage of both abilities is not even compareable. With the exact same setup, merciless resolve deals alot more damage. The difference being, that Merciless Resolve is going to grant overloaded passives. Which surely fits into the entire design of the divine class, so no surprise there.
For the future, I encourage you to put some effort into your arguments and actually go out and compare numbers with actual tests. Those build editors are a disgrace and are not even to be considered.
For proper testing you should exclude passives that affect damage, as those are additional class benefits and not something base abilities should be judged on. The 10% extra magicka your nightblade has over your sorcerer is ridiculous when you try to compare abilities, what were you thinking?
Absolutely not. These are things, that definately are present on each and every character. Every sorcerer gets 2% spell damage for slotted class ability and every Nightblade gets 8% magicka for just slotting their main spammable etc.
So yes, these things will definately get included. You just can't accept the fact, that Nightblade is far from dead and that this class is absolutely ridiculous. Even without this magicka, Grim Focus would be alot stronger.
Honestly the test is wrong. If you want to test Skill vs Skill, you do it with naked characters, no passives, no CP, no gear... And you just test the Raw Skills.
Because from the start of your test, the gear you are using synergy better with NB Passives than with Sorc Passives, so your test is biased...
Test the Raw Skills and show the %.
You could make grim focus give you 50 % resistance, and people would still complain about the lack of minor berserk.
Look, increase the duration of both to 30 sec and resistance, and it will be not worse, not equal, but BETTER than before.
You don't get it, right? We don't care about resistance in Grin Focus because it's a DPS Skill, not a tank/healing skill.
The resistance is useless in PvE because you want to proc the Spectral Bow as soon as you get it, you don't hold the arrow and wait for the right moment to shoot, that's what you do in PvP, so maybe it can be somehow useful in PvP, but the skill is at it's core a DPS Skill, so the solution for everyone is keeping it like it suppose to be... Attach a dmg buff not some tanky/healing useless stuff...
@Jeezye This might be a futile test, as Nightblade gets too much passive damage from Magicka Flood (8% magicka) so Nightblade would always have more base damage.
That's what I'm saying, he is using gear that favors NB Passives and not Sorc Passives... He have to test both characters naked, no passives, no CP, no gear... Just the raw skills...
<snip to shorten post>
@Dracane
in live, without any gear, same CP, same race, same everything:
Sorc:
Frags:
Tooltip:
frags proc: 10282
NB (this is with minor berserk so 8% is deducted in the final comparisons):
Bow proc (with minor berserk in live):net/5020507/uploads/editor/rw/ptax5w5y3322.png
without minor berserk: 8640.64
Tooltip:
without minor berserk: 11316.92
Comparisons:
Frag damage/tooltip: 8494/10282
Bow proc damage/tooltip: 8640/11316
I dunno why you're not getting similar results from me. You're doing something wrong. also as a sidenote: your magsorc has 18k health, while the magblade only has 15k. In my build editor and live, the health of my magsorc and magblade are very close. It could be damage you're not putting into your evidence.
Simple. Because an ability with low base damage, doesn't get the same damage increase from 1000 spell damage as an ability with a higher base damage.
What you are doing, is using absolute low end damage that has nothing to do with high end damage. The difference between abilities is not high to being with, it just becomes appearent as your own damage increases. Same goes for crits. An ability with higher base damage will also get more crit damage.
So the difference between crystal fragments and merciless gets even bigger if you take crits into consideration.
So in conclusion: The higher your own damage, the bigger the difference between abilities of varying base strenght gets.
<snip to shorten post>
@Dracane
in live, without any gear, same CP, same race, same everything:
Sorc:
Frags:
Tooltip:
frags proc: 10282
NB (this is with minor berserk so 8% is deducted in the final comparisons):
Bow proc (with minor berserk in live):net/5020507/uploads/editor/rw/ptax5w5y3322.png
without minor berserk: 8640.64
Tooltip:
without minor berserk: 11316.92
Comparisons:
Frag damage/tooltip: 8494/10282
Bow proc damage/tooltip: 8640/11316
I dunno why you're not getting similar results from me. You're doing something wrong. also as a sidenote: your magsorc has 18k health, while the magblade only has 15k. In my build editor and live, the health of my magsorc and magblade are very close. It could be damage you're not putting into your evidence.
Simple. Because an ability with low base damage, doesn't get the same damage increase from 1000 spell damage as an ability with a higher base damage.
What you are doing, is using absolute low end damage that has nothing to do with high end damage. The difference between abilities is not high to being with, it just becomes appearent as your own damage increases. Same goes for crits. An ability with higher base damage will also get more crit damage.
So the difference between crystal fragments and merciless gets even bigger if you take crits into consideration.
So in conclusion: The higher your own damage, the bigger the difference between abilities of varying base strenght gets.
So basically starting from a low end setup frag does 92% damage of AW while with a high end setup it does only 82% damage. That means AW, besides having better base damage, also has significantly better scaling.
Still these numbers are only representative of you take a neutral skill as reference @Dracane
It is apparent however that AW at least will outperform frags with a certain threshold of stats, if not be superior damage wise all over
Indeed. Imagine it like this: If an ability has 1000 base damage and you add 100 spell damage, it gets 100% of these 100 spell damage added. If you have an ability with 800 base damage and add 100 spell damage, it will not get 100% of these 100 spell damage added. Perhaps just 90% or less.
This of course stacks and stacks the higher your damage gets.
My intention here was to show, that Merciless Resolve is by far not as weak as people like to claim. It's in fact significantly stronger than crystal fragments and has much higher burst potential if you crit, which Nightblades can force to happen. I am not here to discuss how much damage Nightblade does with force pulse and how much Sorcerer does.
I will just say, you can not ignore class passives, it simply does not work that way. You can make a comparison, but it will be meaningless in the end.
The thing is, you just compare both skills damage wise, and yes, AW damage is probably the highest in the game. However, you should also take into account it takes at least 2 more GCDs to build up (more if LAs miss), can only be build up while being offensive and not under pressure, and damage of nb may be naturally higher (something you’d have to test as I pointed out).
I don’t think this magblade sorc discussion is leading to any valuable insights here so I’d suggest discussing it in a separate thread
I never argued that Crystal fragments are easier to proc than Grim Focus. Which is justified by the higher damage of Grim Focus. People here claimed, that Crystal Fragments hits for the same damage, which is far from true. My mission was to defy this, I hope you finally get me now.
Ugh people this is not a sorc vs nb slap contest. Dracane is right in that AW hits significantly stronger than frags, even if the tests aren’t 100% accurate they still reveal this tendency.
The actual amount can be determined in extensive testing but while add no valuable information on the current status of magblade since the issue doesn’t even lie in damage!
Now get constructive again
@HaruKamui
First off, to give my statement more meaning, let me tell you: Fool
And now I shall present actual in game screenshots to you. The difference between crystal fragments and grim focus is gigantic.
Both characters are identical. Same CP setup, same gear (I just switch the same gear between both characters) and all passives learned. 5 Necropotence, 5 Alfiq and 2 Slimecraw. Which is the Cyrodiil setup I will be using. On Sorcerer of course, I must use mighty chudan in reality, because I do not have space for an external armor buff. While nightblade gets all armor buffs for free as a passive, so the Nightblade can use something else later.
22571 hit with a procced crystal fragment.
Nightblade has a few k more magicka, thanks to Magicka flood. Which is alot of extra damage, which I sadly can not exlude in my testing. The burdens of a passively overloaded class I fear.
27584 merciless resolve hit.
So as you can, the damage of both abilities is not even compareable. With the exact same setup, merciless resolve deals alot more damage. The difference being, that Merciless Resolve is going to grant overloaded passives. Which surely fits into the entire design of the divine class, so no surprise there.
For the future, I encourage you to put some effort into your arguments and actually go out and compare numbers with actual tests. Those build editors are a disgrace and are not even to be considered.
For proper testing you should exclude passives that affect damage, as those are additional class benefits and not something base abilities should be judged on. The 10% extra magicka your nightblade has over your sorcerer is ridiculous when you try to compare abilities, what were you thinking?
Absolutely not. These are things, that definately are present on each and every character. Every sorcerer gets 2% spell damage for slotted class ability and every Nightblade gets 8% magicka for just slotting their main spammable etc.
So yes, these things will definately get included. You just can't accept the fact, that Nightblade is far from dead and that this class is absolutely ridiculous. Even without this magicka, Grim Focus would be alot stronger.
Honestly the test is wrong. If you want to test Skill vs Skill, you do it with naked characters, no passives, no CP, no gear... And you just test the Raw Skills.
Because from the start of your test, the gear you are using synergy better with NB Passives than with Sorc Passives, so your test is biased...
Test the Raw Skills and show the %.
Wow, people here really have no clue how this game works.
Who cares what an ability does if you are naked ? What matters, is what it does when you are in your gear.
Or do you go into Cyrodiil without passives and without gear ?
Please, don't act so foolish.
My test shows you the true difference between these abilities. But sure, continue doing your naked testing, which is as far from reality as it can get.
<snip to shorten post>
@Dracane
in live, without any gear, same CP, same race, same everything:
Sorc:
Frags:
Tooltip:
frags proc: 10282
NB (this is with minor berserk so 8% is deducted in the final comparisons):
Bow proc (with minor berserk in live):net/5020507/uploads/editor/rw/ptax5w5y3322.png
without minor berserk: 8640.64
Tooltip:
without minor berserk: 11316.92
Comparisons:
Frag damage/tooltip: 8494/10282
Bow proc damage/tooltip: 8640/11316
I dunno why you're not getting similar results from me. You're doing something wrong. also as a sidenote: your magsorc has 18k health, while the magblade only has 15k. In my build editor and live, the health of my magsorc and magblade are very close. It could be damage you're not putting into your evidence.
Simple. Because an ability with low base damage, doesn't get the same damage increase from 1000 spell damage as an ability with a higher base damage.
What you are doing, is using absolute low end damage that has nothing to do with high end damage. The difference between abilities is not high to being with, it just becomes appearent as your own damage increases. Same goes for crits. An ability with higher base damage will also get more crit damage.
So the difference between crystal fragments and merciless gets even bigger if you take crits into consideration.
So in conclusion: The higher your own damage, the bigger the difference between abilities of varying base strenght gets.
But that's the thing, I've already showed you in the build editor than even when damage is maxed out, the difference is within 1k. I only showed these live values to you to show that my calcs are not wrong because you so stubbornly throw those out the window.
Now get constructive again
<snip to shorten post>
@Dracane
in live, without any gear, same CP, same race, same everything:
Sorc:
Frags:
Tooltip:
frags proc: 10282
NB (this is with minor berserk so 8% is deducted in the final comparisons):
Bow proc (with minor berserk in live):net/5020507/uploads/editor/rw/ptax5w5y3322.png
without minor berserk: 8640.64
Tooltip:
without minor berserk: 11316.92
Comparisons:
Frag damage/tooltip: 8494/10282
Bow proc damage/tooltip: 8640/11316
I dunno why you're not getting similar results from me. You're doing something wrong. also as a sidenote: your magsorc has 18k health, while the magblade only has 15k. In my build editor and live, the health of my magsorc and magblade are very close. It could be damage you're not putting into your evidence.
Simple. Because an ability with low base damage, doesn't get the same damage increase from 1000 spell damage as an ability with a higher base damage.
What you are doing, is using absolute low end damage that has nothing to do with high end damage. The difference between abilities is not high to being with, it just becomes appearent as your own damage increases. Same goes for crits. An ability with higher base damage will also get more crit damage.
So the difference between crystal fragments and merciless gets even bigger if you take crits into consideration.
So in conclusion: The higher your own damage, the bigger the difference between abilities of varying base strenght gets.
So basically starting from a low end setup frag does 92% damage of AW while with a high end setup it does only 82% damage. That means AW, besides having better base damage, also has significantly better scaling.
Still these numbers are only representative of you take a neutral skill as reference @Dracane
It is apparent however that AW at least will outperform frags with a certain threshold of stats, if not be superior damage wise all over
Indeed. Imagine it like this: If an ability has 1000 base damage and you add 100 spell damage, it gets 100% of these 100 spell damage added. If you have an ability with 800 base damage and add 100 spell damage, it will not get 100% of these 100 spell damage added. Perhaps just 90% or less.
This of course stacks and stacks the higher your damage gets.
My intention here was to show, that Merciless Resolve is by far not as weak as people like to claim. It's in fact significantly stronger than crystal fragments and has much higher burst potential if you crit, which Nightblades can force to happen. I am not here to discuss how much damage Nightblade does with force pulse and how much Sorcerer does.
I will just say, you can not ignore class passives, it simply does not work that way. You can make a comparison, but it will be meaningless in the end.
The thing is, you just compare both skills damage wise, and yes, AW damage is probably the highest in the game. However, you should also take into account it takes at least 2 more GCDs to build up (more if LAs miss), can only be build up while being offensive and not under pressure, and damage of nb may be naturally higher (something you’d have to test as I pointed out).
I don’t think this magblade sorc discussion is leading to any valuable insights here so I’d suggest discussing it in a separate thread
I never argued that Crystal fragments are easier to proc than Grim Focus. Which is justified by the higher damage of Grim Focus. People here claimed, that Crystal Fragments hits for the same damage, which is far from true. My mission was to defy this, I hope you finally get me now.
My mission is to show that frags and bow proc are very similar in damage. Which I have proven to be true i belive. I did it in live, I did it with the calcs. I am 100% transparent about this.
Your proof however is sketchy because your magsorc seems to have too high health, which means something is wrong.
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Now get constructive again
Sorry, I just had to prove my point (which I did), because my class (magblade) has been nerfed time and again because of magsorcs overperforming in pvp. So I find it annoying, rich even, that magsorcs are complaining that a magblade skill is being too "overloaded," after it just lost minor berserk.
It's comments like those that should be corrected, to keep my class from getting nerfed further.