For people who are interested in the score and want to know that the guy they are fighting along side right now won't be fighting against them in 30 minutes, well now there will be an option for that as well. There currently is no option for those people at all.
If some people want to play exclusively with other people who care about the faction score I am totally ok with creating a campaign for them.
But the way the lock is planned now this is not the case. Since the only popular & populated campaigns (the 30 day campaigns) will be locked if this goes live, people who are not interested in the score will be forced to play there too, and you will be playing alongside people who don't care about the score and whose actions will not be directed at winning the campaign.
No you will be choosing to play there because you will be prioritizing a fuller server over your playstyle of faction jumping. The same thing could be said if the shoe was on the other foot that faction loyalists would be forced to play there on the 30 day faction hopper campaign because there won't be enough people to fill a 7 day locked server. In either case there is a choice. What you people are doing is creating a self fulfilling prophecy. You are all preaching don't go there as there will not be enough players there, which will make no one go there and not be enough players there. Give it a shot for 7 days, it's only 7 days. We also do not know how this will play out over 3 - 6 months. There will certainly be more reasons to play the 7 day campaign now than there have been on live for the last 2 years.
I don't want to be pessimist and encourage a bad behavior but we have to be realistic here. We barely have enough population to cover 2 campaigns which are currently Vivec and Sotha. Don't get your hopes up thinking that people will actually populate a third campaign or switch from Vivec / Sotha to a third one. The best and most logical odds would be that people spread between two campaigns first, and when the game gets more popular / attractive / playable, then think about a third one.
Thank you for being realistic. Although I disagree with your stance on faction locks, it is nice to see that you agree that populations aren't healthy enough to see this mystical revival of non-faction locked campaigns.
You must have misunderstood what I said. I am convinced that Sotha will get alot of new players, groups, even guilds trying it out and help that campaign get more active during offhours. The only reason why this could not work would be because of the pride of players who strongly disagree with faction locks and who want to prouve the world wrong.
I have always been very encouraged and motivated to play the most popular campaign since release because of the opportunities we get to have action any time of the day. This patch, we took the decision, as a guild, to move entirely to Sotha Sil. This was a hard decision but we believe that if we give it a chance, and encourage this behavior, the health of both 30 days campaigns will be much better in the end.
Groups who enjoy playing on different factions can also help make it better in their own way.
Throwback to March 2016 when ZOS removed faction locks because they were a bad idea. Back when we had more population to fill servers naturally instead of artificially.
https://forums.elderscrollsonline.com/en/discussion/comment/2753849#Comment_2753849
If the new Shor is empty, that will be because players didn't care enough about locked/unlocked to give it a chance. Have PvP guild leaders to whom unlocked is important been talking to each other to develop a population base? If communities want to make sure they get to play with one another coordination and placing alts in different campaigns seem like good ideas.
Have you discussed what folks would like to do, given the upcoming restraints, in-guild? If you were to settle on one faction for the thirty-day campaign which would it be? Are your membership mains equally divided among the factions or is one dominant? Does everyone really care or would some be willing to play alts/develop a different faction main to facilitate playing with guildies?
caeliusstarbreaker wrote: »Just tell your friend next door that you are gonna have to hang out with your friends from the other neighborhood for 30 days, and you’ll resume hanging out with him in 30 days because someone who only plays in a 3rd neighborhood thinks you should only have fun with those in one neighborhood.
If the new Shor is empty, that will be because players didn't care enough about locked/unlocked to give it a chance. Have PvP guild leaders to whom unlocked is important been talking to each other to develop a population base? If communities want to make sure they get to play with one another coordination and placing alts in different campaigns seem like good ideas.
Have you discussed what folks would like to do, given the upcoming restraints, in-guild? If you were to settle on one faction for the thirty-day campaign which would it be? Are your membership mains equally divided among the factions or is one dominant? Does everyone really care or would some be willing to play alts/develop a different faction main to facilitate playing with guildies?
You see that's the thing-
Our guild like many others of the same type, play 2 times a week. We all have our friends on our main faction, or additional guilds who we play with daily, and twice a week (or 3 in the past) we would group up on one alliance to play together as a team. If I was to ask my guildies to choose a faction for our guild, each would name their main one and we won't get to any agreements - even if we choose the one where the most are mained, some people will have to make a choice between us and the guilds/friends they play with daily.
And yes, we have started discussing it. Most people are considering giving up on their additional guilds, or thinking of starting up a second account to play with both. Neither option here seems reasonable to me - making people grind their lives all over again and pay for an additional account, or choosing among friends. That makes no sense to me.
Just like Rhage said before:caeliusstarbreaker wrote: »Just tell your friend next door that you are gonna have to hang out with your friends from the other neighborhood for 30 days, and you’ll resume hanging out with him in 30 days because someone who only plays in a 3rd neighborhood thinks you should only have fun with those in one neighborhood.
This is really how we feel it is - we have to make a choice between group of friends we've been playing with for years and years just because other people don't like us playing with both.
If the new Shor is empty, that will be because players didn't care enough about locked/unlocked to give it a chance. Have PvP guild leaders to whom unlocked is important been talking to each other to develop a population base? If communities want to make sure they get to play with one another coordination and placing alts in different campaigns seem like good ideas.
Have you discussed what folks would like to do, given the upcoming restraints, in-guild? If you were to settle on one faction for the thirty-day campaign which would it be? Are your membership mains equally divided among the factions or is one dominant? Does everyone really care or would some be willing to play alts/develop a different faction main to facilitate playing with guildies?
You see that's the thing-
Our guild like many others of the same type, play 2 times a week. We all have our friends on our main faction, or additional guilds who we play with daily, and twice a week (or 3 in the past) we would group up on one alliance to play together as a team. If I was to ask my guildies to choose a faction for our guild, each would name their main one and we won't get to any agreements - even if we choose the one where the most are mained, some people will have to make a choice between us and the guilds/friends they play with daily.
And yes, we have started discussing it. Most people are considering giving up on their additional guilds, or thinking of starting up a second account to play with both. Neither option here seems reasonable to me - making people grind their lives all over again and pay for an additional account, or choosing among friends. That makes no sense to me.
Just like Rhage said before:caeliusstarbreaker wrote: »Just tell your friend next door that you are gonna have to hang out with your friends from the other neighborhood for 30 days, and you’ll resume hanging out with him in 30 days because someone who only plays in a 3rd neighborhood thinks you should only have fun with those in one neighborhood.
This is really how we feel it is - we have to make a choice between group of friends we've been playing with for years and years just because other people don't like us playing with both.
sounds like you would rather play on a busy server than with your friends
NirnStorm wrote:You can tell me we can go to the 7days campaign, but knowing my timezone and the amount of players in Cyro off-primetime, I know it will be dead empty.
Sorry but this isnt professional sports. you don't "Pick your team and play for it" you play however you personally enjoy and for many MANY MANY people that means many characters in MULTIPLE FACTIONS. and Faction lock is coming to hugely negatively impact how they can PVP.
SippingPotions wrote: »
I play on PC NA. At the time of writing this post there are two bars of each faction in Vivec and no other campaign has any. “Just go play in the 7 day” they say.
I don't want to be pessimist and encourage a bad behavior but we have to be realistic here. We barely have enough population to cover 2 campaigns which are currently Vivec and Sotha.
dtsharples wrote: »Then it seems your issue lies in your time zone, not a faction lock.
Siohwenoeht wrote: »How many? Any link to released player information from zos? I haven't heard them releasing any population info in years. Genuinely interested in knowing where you have gotten your info.
SippingPotions wrote: »
I play on PC NA. At the time of writing this post there are two bars of each faction in Vivec and no other campaign has any. “Just go play in the 7 day” they say.
Sorry but this isnt professional sports. you don't "Pick your team and play for it" you play however you personally enjoy and for many MANY MANY people that means many characters in MULTIPLE FACTIONS. and Faction lock is coming to hugely negatively impact how they can PVP.
You will still have a server you can cross faction in. I expect the 7day campaign to have more people in it after the patch.
You will still have a server you can cross faction in. I expect the 7day campaign to have more people in it after the patch.
Once again, what if I am not playing on primetime?
Off primetime the most pop there ever is, is 3 bars average per faction. And all the other campaigns are empty.
Even if we are being super optimistic, and say the pop splits equally between the 30day and the 7day, which obviously isn't realistic, we would end up having 1-2 bars at most, which is pretty much an empty campaign...
This solution might work for primetime but if you play on a different time zone you're pretty much forced to make a choice between your friends groups and guilds.
And the rest of us do not understand how a small minority of people can't fathom that intervening in a campaign to play AGAINST your faction was ever allowed in the first place.Agrippa_Invisus wrote: »I do not understand how these people think there is a problem out there that requires this as a solution.
bulbousb16_ESO wrote: »small minorityAgrippa_Invisus wrote: »I do not understand how these people think there is a problem out there that requires this as a solution.
Doesn’t matter when I plan on dunking my own factions scrolls and setting up 20 oils on important keeps for the faction.bulbousb16_ESO wrote: »And the rest of us do not understand how a small minority of people can't fathom that intervening in a campaign to play AGAINST your faction was ever allowed in the first place.Agrippa_Invisus wrote: »I do not understand how these people think there is a problem out there that requires this as a solution.
bulbousb16_ESO wrote: »And the rest of us do not understand how a small minority of people can't fathom that intervening in a campaign to play AGAINST your faction was ever allowed in the first place.Agrippa_Invisus wrote: »I do not understand how these people think there is a problem out there that requires this as a solution.
Maybe you do. The thing about evidence is, it doesn't count if you don't show it. As far as evidence goes, take a look at the number of positive reactions to pro-lock comments. Then compare to anti-lock (which generally lack any kind of validation).I have more evidence than you. Move along.
bulbousb16_ESO wrote: »Maybe you do. The thing about evidence is, it doesn't count if you don't show it. As far as evidence goes, take a look at the number of positive reactions to pro-lock comments. Then compare to anti-lock (which generally lack any kind of validation).I have more evidence than you. Move along.
bulbousb16_ESO wrote: »And the rest of us do not understand how a small minority of people can't fathom that intervening in a campaign to play AGAINST your faction was ever allowed in the first place.Agrippa_Invisus wrote: »I do not understand how these people think there is a problem out there that requires this as a solution.