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How have they still not added Faction Lock for PvP?

INFJ
INFJ
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I would have expected them to fix it by now after logging back in the game. Don't get me wrong, unlocking it for PvE was a brilliant move but seeing everyone just log on to one faction thats winning and taking over the map is just ridiculous. You can just faction lock per pvp server and even add a premium currency unlock for those who want to keep switching anyway and at least you get to make money off of them. I imagine this is one of the reasons PvP seems to be dying.
  • Katahdin
    Katahdin
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    Faction lock will not stop faction stacking
    People will still stack that faction
    Beta tester November 2013
  • Royaji
    Royaji
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    Because faction lock will solve nothing? The map is not all one color because everyone switched. It's all one color because a group of 6-10 people painted it that way overnight. So a player of another faction logs in. Tries to do some PvP. Meets a 30 man zerg at the gate and logs off They don't go to relog. There is already enough players there to not get any AP or PvP whatsoever so unless you really enjoy gatecamping the campaign is dead for all sides.

    Now what does faction lock do for that situation? Absolutely nothing. There will alway be enough people to form that zerg on dominating faction and faction lock will not force players on loosing faction to repeatedly get stomped over. They will just go do something else.
  • Enkil
    Enkil
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    As an iNTj, so I totally get you. It is incomprehensible...

    I’d be happy with one faction locked 7-day no-CP campaign. Let everything else persist as is...
    Edited by Enkil on 12 February 2019 18:05
  • Nutshotz
    Nutshotz
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    We've said it multiple times. Faction locking isn't gonna help the faction out one bit. What it's going to do is get people to log other toons in and play on another server.

    When you have the zerglings just taking the whole map at night it's actually makes that campaign dead. No one wants to deal with a faction Zerg especially when you don't have a grp to counter them.

    On PC na shor it happens daily, also on vivec but don't have to worry about the map turning one color just one particular guild stacking 90 players thinking it's fun. According to the so called lead.
  • Vapirko
    Vapirko
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    Enkil wrote: »
    As an iNTj, so I totally get you. It is incomprehensible...

    I’d be happy with one faction locked 7-day no-CP campaign. Let everything else persist as is...

    This would be great. But we can’t really open another campaign rn. Just isn’t the population for it.
  • Kadoin
    Kadoin
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    Have you actually been around when faction locks were a thing? There's a reason they got removed.

    I remember quite clearly: 5 EP vs. over 85 DC with emp and being pushed to scroll gates every single day at night. Though faction imbalances happen, I've yet to see it that bad with the removal of faction lock.

    Those that want a faction lock should keep championing for it. I guess some things are better learned with personal experience...

    Nothing will change with a faction lock. Nothing in a good way at least.
  • Beardimus
    Beardimus
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    Enkil wrote: »
    As an iNTj, so I totally get you. It is incomprehensible...

    I’d be happy with one faction locked 7-day no-CP campaign. Let everything else persist as is...

    I'd take that 100%
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Beardimus
    Beardimus
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    Kadoin wrote: »
    Have you actually been around when faction locks were a thing? There's a reason they got removed.

    I remember quite clearly: 5 EP vs. over 85 DC with emp and being pushed to scroll gates every single day at night. Though faction imbalances happen, I've yet to see it that bad with the removal of faction lock.

    Those that want a faction lock should keep championing for it. I guess some things are better learned with personal experience...

    Nothing will change with a faction lock. Nothing in a good way at least.

    In your opinion. And in my opinion you are wrong when you say nothing will change, some things will change folks wont be able to log out log in with another faction and play against themselves.

    Sure it won't fix everything but it will stop some faction hoping nefarious behavior that's ruining Cyrodiil.

    Sure cheaters will still cheat, but it's the only answer on the table.

    I'd happily take a locked 7 day. Or even lock all bar vivec.

    I've not seen an argument yet that counters it except those that like to AP boost, Farm, scroll run, swap for awards, keep flipping, emp keep flipping etc.

    'play with mates' doesn't add up. You could run 1 of the three vet campaigns on each alliance and coordinate, hell Its a stretch but it MIGHT even spread players out, reduce zergs, help lag and support under pop servers.

    Regardless @ZOS_BrianWheeler has already said they looking at it. Regardless of the solution lock or no lock faction hoping cheats need to be stopped.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • Katahdin
    Katahdin
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    Faction stacking is ruining Cyrodiil not the lack of locks. People switch to actually
    get some competiton and even fights instead of PVDoor or 90 to 30 all the time.

    But as long as Vivec is always painted red 24/7, Beardimus is just fine with that.
    Edited by Katahdin on 13 February 2019 17:47
    Beta tester November 2013
  • Mintaka5
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    I don't care why it was removed, but I'd prefer that people grow a spine, and pick your *** battles. Bring back faction locks.
    Edited by Mintaka5 on 13 February 2019 17:46
  • WitchyWarrior
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    Beardimus wrote: »
    Kadoin wrote: »
    Have you actually been around when faction locks were a thing? There's a reason they got removed.

    I remember quite clearly: 5 EP vs. over 85 DC with emp and being pushed to scroll gates every single day at night. Though faction imbalances happen, I've yet to see it that bad with the removal of faction lock.

    Those that want a faction lock should keep championing for it. I guess some things are better learned with personal experience...

    Nothing will change with a faction lock. Nothing in a good way at least.

    In your opinion. And in my opinion you are wrong when you say nothing will change, some things will change folks wont be able to log out log in with another faction and play against themselves.

    Sure it won't fix everything but it will stop some faction hoping nefarious behavior that's ruining Cyrodiil.

    Sure cheaters will still cheat, but it's the only answer on the table.

    I'd happily take a locked 7 day. Or even lock all bar vivec.

    I've not seen an argument yet that counters it except those that like to AP boost, Farm, scroll run, swap for awards, keep flipping, emp keep flipping etc.

    'play with mates' doesn't add up. You could run 1 of the three vet campaigns on each alliance and coordinate, hell Its a stretch but it MIGHT even spread players out, reduce zergs, help lag and support under pop servers.

    Regardless @ZOS_BrianWheeler has already said they looking at it. Regardless of the solution lock or no lock faction hoping cheats need to be stopped.

    Agree with everything here, except the 7 day thing. But everything else.
    Back when they did have faction lock, there were not nearly as much garbage going on like there is now.
    I also don't understand what the problem is with being faction loyal & why the people who think it's a problem always ALWAYS go straight to insults when saying it is bad. They get so angry. SAD.
  • Ranger209
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    Nutshotz wrote: »


    So my question to you. Why do you want it put back in place and how will it benefit each faction. (Think outside the box)

    Great question, let's think outside the box. But let's not ask how will it benefit each faction, but rather how could it since we are outside the box. Going with the premise that it is a 3 banner war and that loyalty is something to be valued, lets find a way to make that loyalty matter.

    When people go to war they do so for their country, and countrymen, they go to preserve their way of life or system of beliefs, sometimes they go for resources, or to promote the prosperity of their nation. All in all they do it to make life for their people better, or at least to maintain the status quo instead of getting worse. They don't go to war for the sake of war. They do it to gain some advantage or keep the advantage that they have.

    So, what if at the end of every campaign the alliance of the victor got some kind of buff for PVE. Now I'm not talking about the buffs you used to get in Cyrodiil that you could bring into PVE land with you when you left. I'm talking an alliance wide buff that you get for PVE only and never have to step foot in Cyrodiil to obtain. There are a couple ways it could be done. Obviously every character belongs to one of the three alliances. It could require choosing a home campaign and that when your alliance wins that campaign you receive this buff, or it could be a more cumulative thing where the number of campaigns won by your alliance strengthens the buff. So if AD wins 3 of 4 campaigns they get 3X the buff. If EP wins the other they get 1X the buff. These alliances keep these buffs until the next campaign is won, 30 days in some cases, 7 in others, and then the new alliance victor gets the buff and so on.

    No one ever need go to Cyrodiil to gain this buff, you just get it if those toxic PVPers for your alliance win a campaign for you to improve your way of life. That is what going to war is about, assuring that your way of life continues as it has while hopefully improving it.

    If we went the route of picking a campaign and using that as the singular trigger for this buff it could include some or all of the following. 5% increase to all 3 stat pools, all recoveries, healing done, and healing received, damage done, reduction in damage received, double all harvesting resources, double all gold from chests, etc., etc.

    If it went the cumulative route then each campaign could contribute 2% rather than 5% and the alliance that won the most campaigns could receive the resource and wealth buffs.

    Maybe some of those PVEers might actually come to Cyrodiil more to assist in promoting their alliances way of life if they got a PVE benefit for doing so. But if they don't want to they don't have to. They would still reap the benefits of the buff their alliance gets for PVE. Alliance loyalty should matter, and right now it doesn't. There are issues with all that I am proposing, but nothing that can't be ironed out. Come to Cyrodiil and help to benefit your homeland.

    Sincerely,

    A faction loyalist
  • Karivaa
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    It is dumb.
  • Sandman929
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    There's too much back and forth and guessing about whether a faction lock would help or hurt, or whether people would actually want one.
    Seems like the simplest thing to do is open one faction locked campaign and see if it's popular.
  • Cathexis
    Cathexis
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    Just throwing out my usual suggestions on this thread topic which is to lock in commitment to a faction on a per campaign basis, with campaign rewards scaling down based on:

    (A) Remaining campaign duration
    (B) Active pvp faction population (people who log in every 1-2 days)
    (C) Casual pvp faction population (people who log in less)

    Lower Pop? Higher Reward.
    Higher pop > Lower Reward
    Day 1? Higher Reward
    Day 25 > Lower Reward.

    Yeah, chasing the carrot sucks, but at least this way it conforms to a balance of players. This entices players to commit early and play consistently, without taking away their ability to play different sides.

    Balanced players = more pvp encounters = more fun.
    Edited by Cathexis on 15 February 2019 00:32
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  •  Jules
    Jules
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    I can't believe there's still people in 2019 who think faction swapping is the problem.
    JULES | PC NA | ADAMANT

    IGN- @Juies || Youtube || Twitch
    EP - Julianos . Jules . Family Jules . Jules of Misrule. Joy
    DC - Julsie . Jules . Jukes . Jojuji . Juliet . Jaded
    AD - Juice . Jubaited . Joules . Julmanji . Julogy . Jubroni . Ju Jitsu



    Rest in Peace G & Yi
    Viva La Aristocracy
  • kpittsniperb14_ESO
    kpittsniperb14_ESO
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    The sad truth is that faction loyalty hurts campaign balance and encourages night capping, gate camping and behavior in general that is unhealthy to the campaign to win for your faction. The fact that there was never thought given by the devs to implement some sort of population balancing mechanic outside of a low pop scoring bonus is the issue. I have no idea what happens on EU or console but on pc NA I see most groups that hop playing on the underdog faction (most of the time) and that goes a long way in addressing pop balance issues. Instead of asking for faction locks, which was a thing at one time, how about asking the devs to work on a faction balance mechanic instead? Enough with the blaming players for developer mistakes and short sightedness.
    Magicka DK-Rowsdowerr
    Tertiary Meat GM
    "they're going to say, there's Daniel and he has 20 people with him, I want to kill him and there's
    40 more behind me."
    "I'm tired of the BS excuses, if you're going to do what you do at least admit what you're doing"
    YEEEEEAAAAAHHHH!!!
  • Beardimus
    Beardimus
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    Katahdin wrote: »
    Faction stacking is ruining Cyrodiil not the lack of locks. People switch to actually
    get some competiton and even fights instead of PVDoor or 90 to 30 all the time.

    But as long as Vivec is always painted red 24/7, Beardimus is just fine with that.

    Huh? What's that little dig? Which vivec are you referring to as there are 6 across all regions / platforms. All i care about is a reduction in cheating, which is more rife on lower pop campaigns.
    Jules wrote: »
    I can't believe there's still people in 2019 who think faction swapping is the problem.
    Without context your statement makes no sense. Define problem. Sure there are problems faction lock won't fix, however there are things that it will fix, and ill happily take a part fix to to fix at all.

    Watching players paint a map one way and same ones paint it back the other way, is dull.
    Xbox One | EU | EP
    Beardimus : VR16 Dunmer MagSorc [RIP MagDW 2015-2018]
    Emperor of Sotha Sil 02-2018 & Sheogorath 05-2019
    1st Emperor of Ravenwatch
    Alts - - for the Lolz
    Archimus : Bosmer Thief / Archer / Werewolf
    Orcimus : Fat drunk Orc battlefield 1st aider
    Scalimus - Argonian Sorc Healer / Pet master

    Fighting small scale with : The SAXON Guild
    Fighting with [PvP] : The Undaunted Wolves
    Trading Guilds : TradersOfNirn | FourSquareTraders

    Xbox One | NA | EP
    Bëardimus : L43 Dunmer Magsorc / BG
    Heals-With-Pets : VR16 Argonian Sorc PvP / BG Healer
    Nordimus : VR16 Stamsorc
    Beardimus le 13iem : L30 Dunmer Magsorc Icereach
  • DisgracefulMind
    DisgracefulMind
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    Jules wrote: »
    I can't believe there's still people in 2019 who think faction swapping is the problem.

    It never ends :cry:
    Unfortunate magicka warden main.
    PC/NA Server
    Fairweather Friends
    Retired to baby bgs forever. Leave me alone.
  • Ranger209
    Ranger209
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    Jules wrote: »
    I can't believe there's still people in 2019 who think faction swapping is the problem.

    "THE" problem? There's only one???
  • idk
    idk
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    We had faction locks before and nothing if real significance has changed as a result of it being removed.
  • caeliusstarbreaker
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    Ranger209 wrote: »
    Nutshotz wrote: »


    So my question to you. Why do you want it put back in place and how will it benefit each faction. (Think outside the box)

    Great question, let's think outside the box. But let's not ask how will it benefit each faction, but rather how could it since we are outside the box. Going with the premise that it is a 3 banner war and that loyalty is something to be valued, lets find a way to make that loyalty matter.

    When people go to war they do so for their country, and countrymen, they go to preserve their way of life or system of beliefs, sometimes they go for resources, or to promote the prosperity of their nation. All in all they do it to make life for their people better, or at least to maintain the status quo instead of getting worse. They don't go to war for the sake of war. They do it to gain some advantage or keep the advantage that they have.

    So, what if at the end of every campaign the alliance of the victor got some kind of buff for PVE. Now I'm not talking about the buffs you used to get in Cyrodiil that you could bring into PVE land with you when you left. I'm talking an alliance wide buff that you get for PVE only and never have to step foot in Cyrodiil to obtain. There are a couple ways it could be done. Obviously every character belongs to one of the three alliances. It could require choosing a home campaign and that when your alliance wins that campaign you receive this buff, or it could be a more cumulative thing where the number of campaigns won by your alliance strengthens the buff. So if AD wins 3 of 4 campaigns they get 3X the buff. If EP wins the other they get 1X the buff. These alliances keep these buffs until the next campaign is won, 30 days in some cases, 7 in others, and then the new alliance victor gets the buff and so on.

    No one ever need go to Cyrodiil to gain this buff, you just get it if those toxic PVPers for your alliance win a campaign for you to improve your way of life. That is what going to war is about, assuring that your way of life continues as it has while hopefully improving it.

    If we went the route of picking a campaign and using that as the singular trigger for this buff it could include some or all of the following. 5% increase to all 3 stat pools, all recoveries, healing done, and healing received, damage done, reduction in damage received, double all harvesting resources, double all gold from chests, etc., etc.

    If it went the cumulative route then each campaign could contribute 2% rather than 5% and the alliance that won the most campaigns could receive the resource and wealth buffs.

    Maybe some of those PVEers might actually come to Cyrodiil more to assist in promoting their alliances way of life if they got a PVE benefit for doing so. But if they don't want to they don't have to. They would still reap the benefits of the buff their alliance gets for PVE. Alliance loyalty should matter, and right now it doesn't. There are issues with all that I am proposing, but nothing that can't be ironed out. Come to Cyrodiil and help to benefit your homeland.

    Sincerely,

    A faction loyalist

    You’re literally describing the buff servers that lead to “faction locks” being done away with.

    (Added)
    True, faction loyalty doesn’t matter... but then again neither does winning a campaign. Other than bragging rights or some self-served measure of accomplishment, which in turn, is exactly what faction loyalty is.
    A subjective stance of sticking to your alliance regardless of outside measures.
    I switched from AD to DC in 1.5-1.6, with my guild.
    DC used to be overwhelmingly underpopulated, and it was this player guided action that lead to some semblance of population balance. We moved because a greater number of enemies meant a greater number of fights, and I haven’t left DC since. I’m only “loyal” to DC, because my friends are predominately DC.
    But if you think I’m gonna toss on a daggerfall covenant T-shirt and ram my head into Chalman for 8 hrs, like a blue haired old lady at the slot machines in Vegas, all for a gold training spell strategist epaulet after a month.... no thanks.
    You can’t impose your version of “faction loyalty” on people, because truth be told the ability for players to fight on any side with whomever they please is an essential premise for allowing populations to ebb and flow and stabilize themselves, if even a little bit.
    You’re never gonna have a perfect, I’m never gonna change your belief about any of this, but I wish you well on your quest.
    Edited by caeliusstarbreaker on 17 February 2019 14:54
    Rhage Lionpride DC Stamina Templar
    K-Hole
  • Haashhtaag
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    Back in the day of faction locks couldn’t you just get a friend from a faction to group q you in even if it wasn’t homed?
  • Telel
    Telel
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    Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.

    It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.

    Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.

    They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.

    But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.

    Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.

    They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
  • WitchyWarrior
    WitchyWarrior
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    Telel wrote: »
    Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.

    It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.

    Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.

    They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.

    But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.

    Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.

    They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.

    Agree 100%! (with the part about who the people are that are against faction lock)
    I was going to say similar. That if you really pay attention to who is the most vocal about being against faction lock, it's quiet telling.
    They are also the ones that constantly say
    "Winning the campaign doesn't matter"
    "Who cares about the campaign"
    "Who cares if you all went to the work to get a scroll & my friend ran in at the last minute & grabbed it 1st and will now farm with it until it resets"
    "Who cares about 10k gold at the end?"
    Etc etc etc..
    They are also the ones who will insult & browbeat & bully ANYONE who doesn't think the same way as them.
    "I mean it's (current year), it's just so dumb & to actually fight in Cyrodiil for your faction & actually care about the map & campaign! You must be a complete loser for even thinking that!" (that is the constant attitude of these people)

    I really wish ZoS would not only do faction lock every 30 days or 7 or whatever But more importantly, make it Important to remain faction loyal during that time. Because as of now, it is the main insult used by the few, but VERY loud minority that do not want any type of faction lock.
  • Haashhtaag
    Haashhtaag
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    Telel wrote: »
    Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.

    It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.

    Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.

    They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.

    But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.

    Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.

    They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.

    Agree 100%! (with the part about who the people are that are against faction lock)
    I was going to say similar. That if you really pay attention to who is the most vocal about being against faction lock, it's quiet telling.
    They are also the ones that constantly say
    "Winning the campaign doesn't matter"
    "Who cares about the campaign"
    "Who cares if you all went to the work to get a scroll & my friend ran in at the last minute & grabbed it 1st and will now farm with it until it resets"
    "Who cares about 10k gold at the end?"
    Etc etc etc..
    They are also the ones who will insult & browbeat & bully ANYONE who doesn't think the same way as them.
    "I mean it's (current year), it's just so dumb & to actually fight in Cyrodiil for your faction & actually care about the map & campaign! You must be a complete loser for even thinking that!" (that is the constant attitude of these people)

    I really wish ZoS would not only do faction lock every 30 days or 7 or whatever But more importantly, make it Important to remain faction loyal during that time. Because as of now, it is the main insult used by the few, but VERY loud minority that do not want any type of faction lock.

    Yeah cause pushing opposing factions to the gates and bringing a full 24 man group to kill 4-6 players of opposite faction trying to take a home keep back and make the map playable is healthy for a campaign.
  • WitchyWarrior
    WitchyWarrior
    ✭✭✭✭
    Haashhtaag wrote: »
    Telel wrote: »
    Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.

    It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.

    Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.

    They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.

    But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.

    Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.

    They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.

    Agree 100%! (with the part about who the people are that are against faction lock)
    I was going to say similar. That if you really pay attention to who is the most vocal about being against faction lock, it's quiet telling.
    They are also the ones that constantly say
    "Winning the campaign doesn't matter"
    "Who cares about the campaign"
    "Who cares if you all went to the work to get a scroll & my friend ran in at the last minute & grabbed it 1st and will now farm with it until it resets"
    "Who cares about 10k gold at the end?"
    Etc etc etc..
    They are also the ones who will insult & browbeat & bully ANYONE who doesn't think the same way as them.
    "I mean it's (current year), it's just so dumb & to actually fight in Cyrodiil for your faction & actually care about the map & campaign! You must be a complete loser for even thinking that!" (that is the constant attitude of these people)

    I really wish ZoS would not only do faction lock every 30 days or 7 or whatever But more importantly, make it Important to remain faction loyal during that time. Because as of now, it is the main insult used by the few, but VERY loud minority that do not want any type of faction lock.

    Yeah cause pushing opposing factions to the gates and bringing a full 24 man group to kill 4-6 players of opposite faction trying to take a home keep back and make the map playable is healthy for a campaign.

    Are you talking about Vivec PC/NA? Because the map there fluctuates All day everyday.
    Last night EP was pushed to our gates. Which happens more often than some people care to admit when it doesn't fit their narrative.
    Arrius was occupied for over an hour by faction hoppers who said in these very forums they do it(only fight EP when thry hop to AD) to "teach EP a Lesson" Is that healthy for a campaign? Try to punish the majority for a perceived "threat/action" of a minority? (I don't mind when they do that because the D-tick was fantastic)
  • Haashhtaag
    Haashhtaag
    ✭✭✭✭✭
    Haashhtaag wrote: »
    Telel wrote: »
    Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.

    It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.

    Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.

    They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.

    But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.

    Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.

    They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.

    Agree 100%! (with the part about who the people are that are against faction lock)
    I was going to say similar. That if you really pay attention to who is the most vocal about being against faction lock, it's quiet telling.
    They are also the ones that constantly say
    "Winning the campaign doesn't matter"
    "Who cares about the campaign"
    "Who cares if you all went to the work to get a scroll & my friend ran in at the last minute & grabbed it 1st and will now farm with it until it resets"
    "Who cares about 10k gold at the end?"
    Etc etc etc..
    They are also the ones who will insult & browbeat & bully ANYONE who doesn't think the same way as them.
    "I mean it's (current year), it's just so dumb & to actually fight in Cyrodiil for your faction & actually care about the map & campaign! You must be a complete loser for even thinking that!" (that is the constant attitude of these people)

    I really wish ZoS would not only do faction lock every 30 days or 7 or whatever But more importantly, make it Important to remain faction loyal during that time. Because as of now, it is the main insult used by the few, but VERY loud minority that do not want any type of faction lock.

    Yeah cause pushing opposing factions to the gates and bringing a full 24 man group to kill 4-6 players of opposite faction trying to take a home keep back and make the map playable is healthy for a campaign.

    Are you talking about Vivec PC/NA? Because the map there fluctuates All day everyday.
    Last night EP was pushed to our gates. Which happens more often than some people care to admit when it doesn't fit their narrative.
    Arrius was occupied for over an hour by faction hoppers who said in these very forums they do it(only fight EP when thry hop to AD) to "teach EP a Lesson" Is that healthy for a campaign? Try to punish the majority for a perceived "threat/action" of a minority? (I don't mind when they do that because the D-tick was fantastic)

    Vivec is not apart of this discussion as faction locking wouldn’t effect it much. Where faction locking effects the most is the other two campaigns.

    When talking faction locking Vivec isn’t the example you should use to counter faction loyalty.
  • Ixtyr
    Ixtyr
    ✭✭✭✭✭
    INFJ wrote: »
    I would have expected them to fix it by now after logging back in the game. Don't get me wrong, unlocking it for PvE was a brilliant move but seeing everyone just log on to one faction thats winning and taking over the map is just ridiculous. You can just faction lock per pvp server and even add a premium currency unlock for those who want to keep switching anyway and at least you get to make money off of them. I imagine this is one of the reasons PvP seems to be dying.

    Because faction locks used to exist and essentially accomplished nothing. The game lack the population to support enough servers to justify such a system, and even if it had that population, faction swapping isn't near the problem players wish it to be.

    Zenimax has taken the stance that faction locking prevents people from playing with their friends, and that isn't healthy, so they want to allow you to play whichever server and alliance you so choose.

    Whining incessantly like children accomplishes nothing. If you're unhappy with the state of the map when you're playing, stop making excuses for why everything is stacked against you and join and/or start a guild or group to do something about it. The only people who complain about faction swapping are those who are blatantly out-of-touch with what's happening across each alliance, lack the skill or group support to accomplish anything on their own, or both.
    Ixtyr Falavir - Bosmer Nightblade - Daggerfall Covenant
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  • Telel
    Telel
    ✭✭✭✭✭
    Haashhtaag wrote: »
    Haashhtaag wrote: »
    Telel wrote: »
    Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.

    It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.

    Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.

    They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.

    But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.

    Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.

    They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.

    Agree 100%! (with the part about who the people are that are against faction lock)
    I was going to say similar. That if you really pay attention to who is the most vocal about being against faction lock, it's quiet telling.
    They are also the ones that constantly say
    "Winning the campaign doesn't matter"
    "Who cares about the campaign"
    "Who cares if you all went to the work to get a scroll & my friend ran in at the last minute & grabbed it 1st and will now farm with it until it resets"
    "Who cares about 10k gold at the end?"
    Etc etc etc..
    They are also the ones who will insult & browbeat & bully ANYONE who doesn't think the same way as them.
    "I mean it's (current year), it's just so dumb & to actually fight in Cyrodiil for your faction & actually care about the map & campaign! You must be a complete loser for even thinking that!" (that is the constant attitude of these people)

    I really wish ZoS would not only do faction lock every 30 days or 7 or whatever But more importantly, make it Important to remain faction loyal during that time. Because as of now, it is the main insult used by the few, but VERY loud minority that do not want any type of faction lock.

    Yeah cause pushing opposing factions to the gates and bringing a full 24 man group to kill 4-6 players of opposite faction trying to take a home keep back and make the map playable is healthy for a campaign.

    Are you talking about Vivec PC/NA? Because the map there fluctuates All day everyday.
    Last night EP was pushed to our gates. Which happens more often than some people care to admit when it doesn't fit their narrative.
    Arrius was occupied for over an hour by faction hoppers who said in these very forums they do it(only fight EP when thry hop to AD) to "teach EP a Lesson" Is that healthy for a campaign? Try to punish the majority for a perceived "threat/action" of a minority? (I don't mind when they do that because the D-tick was fantastic)

    Vivec is not apart of this discussion as faction locking wouldn’t effect it much. Where faction locking effects the most is the other two campaigns.

    When talking faction locking Vivec isn’t the example you should use to counter faction loyalty.

    This one disagrees. Especially in regards to the Vivec PC/NA part.

    During the time they play in the game has effectively become an exercise in frustration due to the 'looking for good fights LOL it's just a game' crowd.

    Which is exactly what this one was commenting on when they made their own post on the matter. And yes some of those people squealing about how they want to be able to switch sides at a moment's notice are very notorious for abusing that ability.

    Others like to go around claiming to be good at a part of the game even though they're never seen on a disadvantaged side and or they actually contribute less than some alt account left behind on 'sentry' duty. In some cases these 'skilled' players actively harm the efforts of the team they're currently on only to then run back to the most populated side while squealing about their own greatness.

    This one would post clips of recent examples but unfortunately the 'good players' who keep popping up in them would get ZOS to take them down.
    Edited by Telel on 18 February 2019 19:18
    Character: Telel
    Class: Night Blade-Werewolf-viking-ninja-catgirl-mallet wielder
    Past times: Refusing to go full magika spec, hitting things with a big hammer, sniping, and speaking in khajiit
    Also: Gelel the Derp Knight, Altsel the streaker, and Filafel the temp temp.

    Khajiit has a twitch stream! https://twitch.tv/telel_khajiit feel free to come see how truly unskilled Telel is.
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