As an iNTj, so I totally get you. It is incomprehensible...
I’d be happy with one faction locked 7-day no-CP campaign. Let everything else persist as is...
Have you actually been around when faction locks were a thing? There's a reason they got removed.
I remember quite clearly: 5 EP vs. over 85 DC with emp and being pushed to scroll gates every single day at night. Though faction imbalances happen, I've yet to see it that bad with the removal of faction lock.
Those that want a faction lock should keep championing for it. I guess some things are better learned with personal experience...
Nothing will change with a faction lock. Nothing in a good way at least.
Have you actually been around when faction locks were a thing? There's a reason they got removed.
I remember quite clearly: 5 EP vs. over 85 DC with emp and being pushed to scroll gates every single day at night. Though faction imbalances happen, I've yet to see it that bad with the removal of faction lock.
Those that want a faction lock should keep championing for it. I guess some things are better learned with personal experience...
Nothing will change with a faction lock. Nothing in a good way at least.
In your opinion. And in my opinion you are wrong when you say nothing will change, some things will change folks wont be able to log out log in with another faction and play against themselves.
Sure it won't fix everything but it will stop some faction hoping nefarious behavior that's ruining Cyrodiil.
Sure cheaters will still cheat, but it's the only answer on the table.
I'd happily take a locked 7 day. Or even lock all bar vivec.
I've not seen an argument yet that counters it except those that like to AP boost, Farm, scroll run, swap for awards, keep flipping, emp keep flipping etc.
'play with mates' doesn't add up. You could run 1 of the three vet campaigns on each alliance and coordinate, hell Its a stretch but it MIGHT even spread players out, reduce zergs, help lag and support under pop servers.
Regardless @ZOS_BrianWheeler has already said they looking at it. Regardless of the solution lock or no lock faction hoping cheats need to be stopped.
So my question to you. Why do you want it put back in place and how will it benefit each faction. (Think outside the box)
Faction stacking is ruining Cyrodiil not the lack of locks. People switch to actually
get some competiton and even fights instead of PVDoor or 90 to 30 all the time.
But as long as Vivec is always painted red 24/7, Beardimus is just fine with that.
Without context your statement makes no sense. Define problem. Sure there are problems faction lock won't fix, however there are things that it will fix, and ill happily take a part fix to to fix at all.I can't believe there's still people in 2019 who think faction swapping is the problem.
So my question to you. Why do you want it put back in place and how will it benefit each faction. (Think outside the box)
Great question, let's think outside the box. But let's not ask how will it benefit each faction, but rather how could it since we are outside the box. Going with the premise that it is a 3 banner war and that loyalty is something to be valued, lets find a way to make that loyalty matter.
When people go to war they do so for their country, and countrymen, they go to preserve their way of life or system of beliefs, sometimes they go for resources, or to promote the prosperity of their nation. All in all they do it to make life for their people better, or at least to maintain the status quo instead of getting worse. They don't go to war for the sake of war. They do it to gain some advantage or keep the advantage that they have.
So, what if at the end of every campaign the alliance of the victor got some kind of buff for PVE. Now I'm not talking about the buffs you used to get in Cyrodiil that you could bring into PVE land with you when you left. I'm talking an alliance wide buff that you get for PVE only and never have to step foot in Cyrodiil to obtain. There are a couple ways it could be done. Obviously every character belongs to one of the three alliances. It could require choosing a home campaign and that when your alliance wins that campaign you receive this buff, or it could be a more cumulative thing where the number of campaigns won by your alliance strengthens the buff. So if AD wins 3 of 4 campaigns they get 3X the buff. If EP wins the other they get 1X the buff. These alliances keep these buffs until the next campaign is won, 30 days in some cases, 7 in others, and then the new alliance victor gets the buff and so on.
No one ever need go to Cyrodiil to gain this buff, you just get it if those toxic PVPers for your alliance win a campaign for you to improve your way of life. That is what going to war is about, assuring that your way of life continues as it has while hopefully improving it.
If we went the route of picking a campaign and using that as the singular trigger for this buff it could include some or all of the following. 5% increase to all 3 stat pools, all recoveries, healing done, and healing received, damage done, reduction in damage received, double all harvesting resources, double all gold from chests, etc., etc.
If it went the cumulative route then each campaign could contribute 2% rather than 5% and the alliance that won the most campaigns could receive the resource and wealth buffs.
Maybe some of those PVEers might actually come to Cyrodiil more to assist in promoting their alliances way of life if they got a PVE benefit for doing so. But if they don't want to they don't have to. They would still reap the benefits of the buff their alliance gets for PVE. Alliance loyalty should matter, and right now it doesn't. There are issues with all that I am proposing, but nothing that can't be ironed out. Come to Cyrodiil and help to benefit your homeland.
Sincerely,
A faction loyalist
Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.
It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.
Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.
They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.
But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.
Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.
They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.
WitchyWarrior wrote: »Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.
It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.
Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.
They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.
But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.
Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.
They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.
Agree 100%! (with the part about who the people are that are against faction lock)
I was going to say similar. That if you really pay attention to who is the most vocal about being against faction lock, it's quiet telling.
They are also the ones that constantly say
"Winning the campaign doesn't matter"
"Who cares about the campaign"
"Who cares if you all went to the work to get a scroll & my friend ran in at the last minute & grabbed it 1st and will now farm with it until it resets"
"Who cares about 10k gold at the end?"
Etc etc etc..
They are also the ones who will insult & browbeat & bully ANYONE who doesn't think the same way as them.
"I mean it's (current year), it's just so dumb & to actually fight in Cyrodiil for your faction & actually care about the map & campaign! You must be a complete loser for even thinking that!" (that is the constant attitude of these people)
I really wish ZoS would not only do faction lock every 30 days or 7 or whatever But more importantly, make it Important to remain faction loyal during that time. Because as of now, it is the main insult used by the few, but VERY loud minority that do not want any type of faction lock.
Haashhtaag wrote: »WitchyWarrior wrote: »Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.
It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.
Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.
They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.
But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.
Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.
They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.
Agree 100%! (with the part about who the people are that are against faction lock)
I was going to say similar. That if you really pay attention to who is the most vocal about being against faction lock, it's quiet telling.
They are also the ones that constantly say
"Winning the campaign doesn't matter"
"Who cares about the campaign"
"Who cares if you all went to the work to get a scroll & my friend ran in at the last minute & grabbed it 1st and will now farm with it until it resets"
"Who cares about 10k gold at the end?"
Etc etc etc..
They are also the ones who will insult & browbeat & bully ANYONE who doesn't think the same way as them.
"I mean it's (current year), it's just so dumb & to actually fight in Cyrodiil for your faction & actually care about the map & campaign! You must be a complete loser for even thinking that!" (that is the constant attitude of these people)
I really wish ZoS would not only do faction lock every 30 days or 7 or whatever But more importantly, make it Important to remain faction loyal during that time. Because as of now, it is the main insult used by the few, but VERY loud minority that do not want any type of faction lock.
Yeah cause pushing opposing factions to the gates and bringing a full 24 man group to kill 4-6 players of opposite faction trying to take a home keep back and make the map playable is healthy for a campaign.
WitchyWarrior wrote: »Haashhtaag wrote: »WitchyWarrior wrote: »Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.
It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.
Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.
They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.
But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.
Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.
They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.
Agree 100%! (with the part about who the people are that are against faction lock)
I was going to say similar. That if you really pay attention to who is the most vocal about being against faction lock, it's quiet telling.
They are also the ones that constantly say
"Winning the campaign doesn't matter"
"Who cares about the campaign"
"Who cares if you all went to the work to get a scroll & my friend ran in at the last minute & grabbed it 1st and will now farm with it until it resets"
"Who cares about 10k gold at the end?"
Etc etc etc..
They are also the ones who will insult & browbeat & bully ANYONE who doesn't think the same way as them.
"I mean it's (current year), it's just so dumb & to actually fight in Cyrodiil for your faction & actually care about the map & campaign! You must be a complete loser for even thinking that!" (that is the constant attitude of these people)
I really wish ZoS would not only do faction lock every 30 days or 7 or whatever But more importantly, make it Important to remain faction loyal during that time. Because as of now, it is the main insult used by the few, but VERY loud minority that do not want any type of faction lock.
Yeah cause pushing opposing factions to the gates and bringing a full 24 man group to kill 4-6 players of opposite faction trying to take a home keep back and make the map playable is healthy for a campaign.
Are you talking about Vivec PC/NA? Because the map there fluctuates All day everyday.
Last night EP was pushed to our gates. Which happens more often than some people care to admit when it doesn't fit their narrative.
Arrius was occupied for over an hour by faction hoppers who said in these very forums they do it(only fight EP when thry hop to AD) to "teach EP a Lesson" Is that healthy for a campaign? Try to punish the majority for a perceived "threat/action" of a minority? (I don't mind when they do that because the D-tick was fantastic)
I would have expected them to fix it by now after logging back in the game. Don't get me wrong, unlocking it for PvE was a brilliant move but seeing everyone just log on to one faction thats winning and taking over the map is just ridiculous. You can just faction lock per pvp server and even add a premium currency unlock for those who want to keep switching anyway and at least you get to make money off of them. I imagine this is one of the reasons PvP seems to be dying.
Haashhtaag wrote: »WitchyWarrior wrote: »Haashhtaag wrote: »WitchyWarrior wrote: »Khajiit always finds it interesting that the ones most against the idea of preventing exploitative jerks from having an easy time of it are those who've shown no shame in running after easier fights when things get difficult.
It's almost as if this claim of people wanting the option to go to the faction that needs the help is so much elf stuff, and what they really are afraid of is running out of excuses to justify poor behavior.
Because if they truly beleived what they said they wouldn't run off to the opposite side of the map while their own (outnumbered) faction was getting pummeled by the guys in first place who are once again PVdooring their way to emperorship.
They most certainly would not also then be found defening a keep for said PVdoor emp from the faction that had the lowest population on the map.
But some of them do. On an almost daily basis. Then they come here and try to elf all over anyone who finds that behavior silly.
Of course there's also the one's who've been caught using friends on alts to boost AP gains, find easy targets, and even run scrolls back because they're to chicken elf to go after the hard fights.
They too seem to be most vocal in claiming that it'd impact their 'fun'. A fun they gain by being incredibly bad at an already easy game.
Agree 100%! (with the part about who the people are that are against faction lock)
I was going to say similar. That if you really pay attention to who is the most vocal about being against faction lock, it's quiet telling.
They are also the ones that constantly say
"Winning the campaign doesn't matter"
"Who cares about the campaign"
"Who cares if you all went to the work to get a scroll & my friend ran in at the last minute & grabbed it 1st and will now farm with it until it resets"
"Who cares about 10k gold at the end?"
Etc etc etc..
They are also the ones who will insult & browbeat & bully ANYONE who doesn't think the same way as them.
"I mean it's (current year), it's just so dumb & to actually fight in Cyrodiil for your faction & actually care about the map & campaign! You must be a complete loser for even thinking that!" (that is the constant attitude of these people)
I really wish ZoS would not only do faction lock every 30 days or 7 or whatever But more importantly, make it Important to remain faction loyal during that time. Because as of now, it is the main insult used by the few, but VERY loud minority that do not want any type of faction lock.
Yeah cause pushing opposing factions to the gates and bringing a full 24 man group to kill 4-6 players of opposite faction trying to take a home keep back and make the map playable is healthy for a campaign.
Are you talking about Vivec PC/NA? Because the map there fluctuates All day everyday.
Last night EP was pushed to our gates. Which happens more often than some people care to admit when it doesn't fit their narrative.
Arrius was occupied for over an hour by faction hoppers who said in these very forums they do it(only fight EP when thry hop to AD) to "teach EP a Lesson" Is that healthy for a campaign? Try to punish the majority for a perceived "threat/action" of a minority? (I don't mind when they do that because the D-tick was fantastic)
Vivec is not apart of this discussion as faction locking wouldn’t effect it much. Where faction locking effects the most is the other two campaigns.
When talking faction locking Vivec isn’t the example you should use to counter faction loyalty.