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Changes to Crafting Writ Rewards

Arunei
Arunei
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Sooooo I didn't see a ZOS-person-posted thread for feedback about the changes to the rewards for daily crafting writs. If there's one hiding in one of the other threads (itemization maybe?) then feel free to point me in that direction.

With that out of the way, I'd like to talk about this change. As it is now, for Equipment Writs, you get a "shipment" of random ingots, cloth, or planks, which come in batches of 25. They're random, yes, and I believe are locked to whatever rank (and below) you're at in the Metalworking/Tailoring/Woodworking/Engraving passives, but they're a good way of stockpiling mats across the spectrum of what you are currently capable of working with. With changes that are on the PTS, though, it seems you get a number of whatever your current rank allows you to work with, and then a bit of whatever mat is required for the next rank up. Personally I've not tested this yet on other chars, I've only tested on my maxed crafter. She got a small number of refined max level mats, then a smaller number of random lower-tier refined mats (for example one of them was like 15 Platinum Ounces and 3 Silver Ounces, another was 15 Ancestor Silk and 10 Flax).

Now I'll say this is nice for people who are currently working on leveling/ranking any given Equipment crafting line. It means they're guaranteed to get back a number of the mats they're currently working with, effectively reducing the number of mats they need to complete writs, and also lets them build up a stock of mats for when they unlock the next rank. But for people who have characters that are both max level and fully ranked, it makes getting any number of mats below CP160 that much harder than it already is, thanks to how mats are now tied to character level/passive rank.

What I'd like to see is a buff to the number of secondary mats. Bump the number up some from 10, since that's what it seems to be (at least for a maxed crafter, it may be more or less for people still actively working on leveling/ranking their crafts). I will say again I've only tested this on the one character so far, so perhaps I'm jumping the gun here a bit, but it really is already hard enough to get lower-tier mats without buying them. It's really good to see ZOS trying to make things easier for the people who are still working on stuff and those who come to the game in the future, but it'd be nice if it would be a bit more beneficial across the board. If they wanna keep the lower numbers maybe give 3 mats per box, maybe the primary is the 15, and the secondary/tertiary could be 10 each? It's more than what we get but only by 5 pieces, and it would be more of a boon towards maxed crafters.

I want to stress this is again all just immediate thoughts and feelings, and I'll admit again I might be getting way ahead of myself here for posting something like this with so little testing. Rest assured I'll be doing more over the coming weekend and on a few chars that are varying in level/ranks for crafting. But if anyone else has already been testing for a few days, could you post what you've found so far?

why no I don't have a crafting addiction whatever gave you that idea
PC-NA | Been around since closed beta

Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

RP Characters:
Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • NBrookus
    NBrookus
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    I welcome the change. I have thousands and thousands of lower tier mats. If they gain in value, I will be happy to sell them, and I amsure many other people feel the same.
    Edited by NBrookus on 25 January 2019 03:32
  • Arunei
    Arunei
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    NBrookus wrote: »
    "You will still receive a small amount of materials randomly chosen from a previous tier in order to support making equipment for lower level characters."

    You can still get lower level materials.

    Yes, I'm aware of that, seeing as I mentioned in the OP that I got a small number of lower-tier stuff. However, as I also stated, it's a much lower number than we currently get in live. Yes, I can see that it appears to essentially be split (15 for your current level stuff, 10 for the random lower-tier, 15 + 10 = 25, which is the full amount of the random stuff we get in live), but my point was that it will be harder for higher/maxed crafters to get that lower-tier stuff now since it's gone from 25 random things to 10. It's already hard to get lower-tier mats, this is essentially going to make it harder since we're getting less of them with this change.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Draxys
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    I like the change that’s on the PTS tbh. I no longer get only a shipment of low level mats for doing max level writs. The need for lower level mats is not as high, so getting a few of them along with max level sounds like a great balance to me.
    2013

    rip decibel
  • Arunei
    Arunei
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    Draxys wrote: »
    I like the change that’s on the PTS tbh. I no longer get only a shipment of low level mats for doing max level writs. The need for lower level mats is not as high, so getting a few of them along with max level sounds like a great balance to me.

    It really depends, I think, on whether a person regularly crafts gear for lower-level characters. Someone who makes a lot of gear across the spectrum might absolutely need mats from every tier. I'm totally fine with getting x amount of mats for whatever rank a person is at, and it'll be nice for Clothing Writs because essentially it's like getting to do Light Armor ones for only 2 items instead of 3 (I'm always hurting for Ancestor Silk), but for people who actually do use a lot of various lower-tier mats, this is going to make it harder to get them without having to buy them (or have the tedium of having an alt being stuck at a certain level and only playing them to farm certain level mats, which is assuming one has the space for any alts for such a purpose).
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Recremen
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    How important are those lower-level mats? I have literally thousands of all of them and wouldn't know what to do with them except to make an occasional leveling set for a friend. The changes to writs seemed objectively good to me in every way.

    For clarity, the big change here is that you finally DO get materials of the current level you can work with. On live, you will never get a single bit of Ancestor Silk, Rubedite Ingot, etc. from writ turn-in. We only get lower-level materials. This change makes us slightly more (but not entirely) self-sufficient, which I think is important because the rewards for a quest should always leave you with a greater value than you started.
    Men'Do PC NA AD Khajiit
    Grand High Illustrious Mid-Tier PvP/PvE Bussmunster
  • Taleof2Cities
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    @Recremen is right.

    I too have thousands of mid-tier mats that are collecting dust.

    Quite happy to see a rare player interested in those mats which I sell at MM value ... or give for free if they’re looking for a small handful for writs.
  • Cundu_Ertur
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    This will be a good change. Maybe some tweaking here and there, but the basic idea is good.
    Taking stealth away from the Bosmer is like taking magic away from the Altmer, making Nords allergic to mead, or making Orcs pretty.
  • Arunei
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    @Recremen
    It would depend I think on how long the crafter in question has been playing. I have a whoooooole bunch of mats these days thanks to crafting bags, so I'm not particularly hurting for any lower-tier mats aside from Jute. I make a whole bunch of RP gear using Jute so I'm usually running really low on it, and come every Jubilee, I reach critical levels on Jute, Iron, and Maple (and I especially will this year since I have 13 characters now as opposed to the 8 or 9 I'd been doing them on in the past x__x). But crafters who haven't been playing as long won't have as much of a stock built up, which really won't matter if they don't plan on crafting stuff across the levels.

    @Taleof2Cities
    I buy mats aaaaaalllll the time because I have a problem, but the problem (at least that I've noticed personally) is people posting mats for way inflated prices. As I mentioned earlier, Jute is something I constantly need, moreso during the Anniversary events because I do all the crafting writs on all my characters. Pewter is going to especially murder me I think. That being said, most of the Jute I find for sale, both Raw and Refined, is usually waaaaaay overpriced, and while I could easily afford it even at those prices, I don't really want to enforce that pricing stuff at those rates is acceptable since there are plenty of people who can't afford those prices.

    @Cundu_Ertur
    I agree that the idea is a good one and needs tweaking. I'd like to point something out here real quick: I have no problems with getting mats of the relevant rank/level, and am pretty happy with that actually since it means I'm essentially able to do Equipment Writs for only two items instead of the three (since you're getting back the Ancestor/Ruby Leather/Rubedite used to make one of those items). I'm simply saying it would be nice to get more than only 10 of any lower-tier mat since they're already hard to come by as it currently is. I don't think they should do anything to getting stuff of your current rank (or the next one up for people who are still leveling their crafts), but what I'd like to see is a bit more in the random lower-tier stuff you can get.
    Edited by Arunei on 25 January 2019 05:46
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Ydrisselle
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    Arunei wrote: »
    @Recremen
    It would depend I think on how long the crafter in question has been playing. I have a whoooooole bunch of mats these days thanks to crafting bags, so I'm not particularly hurting for any lower-tier mats aside from Jute. I make a whole bunch of RP gear using Jute so I'm usually running really low on it, and come every Jubilee, I reach critical levels on Jute, Iron, and Maple (and I especially will this year since I have 13 characters now as opposed to the 8 or 9 I'd been doing them on in the past x__x). But crafters who haven't been playing as long won't have as much of a stock built up, which really won't matter if they don't plan on crafting stuff across the levels.

    @Taleof2Cities
    I buy mats aaaaaalllll the time because I have a problem, but the problem (at least that I've noticed personally) is people posting mats for way inflated prices. As I mentioned earlier, Jute is something I constantly need, moreso during the Anniversary events because I do all the crafting writs on all my characters. Pewter is going to especially murder me I think. That being said, most of the Jute I find for sale, both Raw and Refined, is usually waaaaaay overpriced, and while I could easily afford it even at those prices, I don't really want to enforce that pricing stuff at those rates is acceptable since there are plenty of people who can't afford those prices.

    @Cundu_Ertur
    I agree that the idea is a good one and needs tweaking. I'd like to point something out here real quick: I have no problems with getting mats of the relevant rank/level, and am pretty happy with that actually since it means I'm essentially able to do Equipment Writs for only two items instead of the three (since you're getting back the Ancestor/Ruby Leather/Rubedite used to make one of those items). I'm simply saying it would be nice to get more than only 10 of any lower-tier mat since they're already hard to come by as it currently is. I don't think they should do anything to getting stuff of your current rank (or the next one up for people who are still leveling their crafts), but what I'd like to see is a bit more in the random lower-tier stuff you can get.

    Well, there is a solution for that: don't level up the crafting to 10/10 for all of your characters. If you keep at least one at 1/10, s/he will only get jute/iron/maple, and a little bit of flax/high iron/oak. The mats from writs will match your character's crafting passive level, so if you want to target a specific level, you have to spend just enough skill points for that level and not more.
  • Arunei
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    Ydrisselle wrote: »
    Arunei wrote: »
    @Recremen
    It would depend I think on how long the crafter in question has been playing. I have a whoooooole bunch of mats these days thanks to crafting bags, so I'm not particularly hurting for any lower-tier mats aside from Jute. I make a whole bunch of RP gear using Jute so I'm usually running really low on it, and come every Jubilee, I reach critical levels on Jute, Iron, and Maple (and I especially will this year since I have 13 characters now as opposed to the 8 or 9 I'd been doing them on in the past x__x). But crafters who haven't been playing as long won't have as much of a stock built up, which really won't matter if they don't plan on crafting stuff across the levels.

    @Taleof2Cities
    I buy mats aaaaaalllll the time because I have a problem, but the problem (at least that I've noticed personally) is people posting mats for way inflated prices. As I mentioned earlier, Jute is something I constantly need, moreso during the Anniversary events because I do all the crafting writs on all my characters. Pewter is going to especially murder me I think. That being said, most of the Jute I find for sale, both Raw and Refined, is usually waaaaaay overpriced, and while I could easily afford it even at those prices, I don't really want to enforce that pricing stuff at those rates is acceptable since there are plenty of people who can't afford those prices.

    @Cundu_Ertur
    I agree that the idea is a good one and needs tweaking. I'd like to point something out here real quick: I have no problems with getting mats of the relevant rank/level, and am pretty happy with that actually since it means I'm essentially able to do Equipment Writs for only two items instead of the three (since you're getting back the Ancestor/Ruby Leather/Rubedite used to make one of those items). I'm simply saying it would be nice to get more than only 10 of any lower-tier mat since they're already hard to come by as it currently is. I don't think they should do anything to getting stuff of your current rank (or the next one up for people who are still leveling their crafts), but what I'd like to see is a bit more in the random lower-tier stuff you can get.

    Well, there is a solution for that: don't level up the crafting to 10/10 for all of your characters. If you keep at least one at 1/10, s/he will only get jute/iron/maple, and a little bit of flax/high iron/oak. The mats from writs will match your character's crafting passive level, so if you want to target a specific level, you have to spend just enough skill points for that level and not more.

    That again assumes any given person has the available slots for a low-level and low-rank alt specfically meant to farm mats of a specific level. I personally could maybe swing it, but we don't know how many character slots passed the free one we'll be getting with Elseweyr's release. And since we're not getting that free slot until waaaay after Wrathstone and these changes go live to begin with, there are going to be a lot of people with full rosters who can't dedicate an alt to this task.

    There's also the point that when collecting raw mats from nodes in the wild, it's tied to both your passive rank AND character level, and honestly most of the mats a person gets is likely going to come from farming them, not from what they get as rewards. So even on max level characters with only the first rank of the crafting passives unlocked, there's a 50/50 chance I'll get mats of either that passive rank level, or my character's level level.

    Maybe they could tweak how that works and leave the crafting writ portion as it is? But then again which way would be the better way to tweak things; more in favor of your current rank, or more in favor of your level? Regardless of which way it would lean in favor for, the other camp would prefer it was the other way. It was a lot easier when mats were tied to zones instead of individual characters, but I doubt we'll ever go back to that method. Personally for me it's just easier to buy lower-tier mats when I can find them for prices that aren't ridiculously inflated.
    Edited by Arunei on 25 January 2019 13:28
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Ydrisselle
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    Arunei wrote: »
    Ydrisselle wrote: »
    Arunei wrote: »
    @Recremen
    It would depend I think on how long the crafter in question has been playing. I have a whoooooole bunch of mats these days thanks to crafting bags, so I'm not particularly hurting for any lower-tier mats aside from Jute. I make a whole bunch of RP gear using Jute so I'm usually running really low on it, and come every Jubilee, I reach critical levels on Jute, Iron, and Maple (and I especially will this year since I have 13 characters now as opposed to the 8 or 9 I'd been doing them on in the past x__x). But crafters who haven't been playing as long won't have as much of a stock built up, which really won't matter if they don't plan on crafting stuff across the levels.

    @Taleof2Cities
    I buy mats aaaaaalllll the time because I have a problem, but the problem (at least that I've noticed personally) is people posting mats for way inflated prices. As I mentioned earlier, Jute is something I constantly need, moreso during the Anniversary events because I do all the crafting writs on all my characters. Pewter is going to especially murder me I think. That being said, most of the Jute I find for sale, both Raw and Refined, is usually waaaaaay overpriced, and while I could easily afford it even at those prices, I don't really want to enforce that pricing stuff at those rates is acceptable since there are plenty of people who can't afford those prices.

    @Cundu_Ertur
    I agree that the idea is a good one and needs tweaking. I'd like to point something out here real quick: I have no problems with getting mats of the relevant rank/level, and am pretty happy with that actually since it means I'm essentially able to do Equipment Writs for only two items instead of the three (since you're getting back the Ancestor/Ruby Leather/Rubedite used to make one of those items). I'm simply saying it would be nice to get more than only 10 of any lower-tier mat since they're already hard to come by as it currently is. I don't think they should do anything to getting stuff of your current rank (or the next one up for people who are still leveling their crafts), but what I'd like to see is a bit more in the random lower-tier stuff you can get.

    Well, there is a solution for that: don't level up the crafting to 10/10 for all of your characters. If you keep at least one at 1/10, s/he will only get jute/iron/maple, and a little bit of flax/high iron/oak. The mats from writs will match your character's crafting passive level, so if you want to target a specific level, you have to spend just enough skill points for that level and not more.

    That again assumes any given person has the available slots for a low-level and low-rank alt specfically meant to farm mats of a specific level. I personally could maybe swing it, but we don't know how many character slots passed the free one we'll be getting with Elseweyr's release. And since we're not getting that free slot until waaaay after Wrathstone and these changes go live to begin with, there are going to be a lot of people with full rosters who can't dedicate an alt to this task.

    There's also the point that when collecting raw mats from nodes in the wild, it's tied to both your passive rank AND character level, and honestly most of the mats a person gets is likely going to come from farming them, not from what they get as rewards. So even on max level characters with only the first rank of the crafting passives unlocked, there's a 50/50 chance I'll get mats of either that passive rank level, or my character's level level.

    Maybe they could tweak how that works and leave the crafting writ portion as it is? But then again which way would be the better way to tweak things; more in favor of your current rank, or more in favor of your level? Regardless of which way it would lean in favor for, the other camp would prefer it was the other way. It was a lot easier when mats were tied to zones instead of individual characters, but I doubt we'll ever go back to that method. Personally for me it's just easier to buy lower-tier mats when I can find them for prices that aren't ridiculously inflated.

    Umm, I'm not talking about a low level alt. It can be a lvl50 alt too, who doesn't have points in crafting passives :) I have a magplar around lvl30 and without any points in woodworking/blacksmithing/clothier, and she always gets maple/iron/jute from the writ caches, nothing else.
  • Arunei
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    Ydrisselle wrote: »
    Umm, I'm not talking about a low level alt. It can be a lvl50 alt too, who doesn't have points in crafting passives :) I have a magplar around lvl30 and without any points in woodworking/blacksmithing/clothier, and she always gets maple/iron/jute from the writ caches, nothing else.

    Aaaah okay, my bad I misunderstood ya there. I think I could dedicate a single character to that sort of role in terms of doing writs, but then as it stands you currently get 25 of the item from your reward boxes yeah? Even with the coming change this method of stockpiling mats of a certain level will get a bit of a nerf, since you'll only be getting 15 instead of the 25 and the other 10 will be for the next rank up.

    Maybe if they tied the mats you get solely to your passive rank it would be better. That way you 100% control over what a character gets since they won't accidentally out-level whatever level range you're working in, and you'd only ever get mats at or below that rank. So keeping any character at the first rank would always guarantee you Jute/Maple/Iron/etc regardless of their actual level.

    Or, to stay on topic with my own thread, they could maybe stand to increase the amounts you get a little from the new secondary reward boxes? I wouldn't think it would impact the overall mat economy since the number of people selling stuff at reasonable prices since they're getting more stock would probably outweigh the people who gouge with their prices. Then again, looking at how rare it is to find reasonably priced mats to begin with, I could be wrong >_>.
    Edited by Arunei on 25 January 2019 13:51
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • macsmooth
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    Honestly I can’t wait for this change to happen this and guild search is the best changes in this update

    I have 12 characters and they are all unfortunately max level in crafting and have the skill points in place, I do daily writs on all of them each day so now getting materials that match max level is fantastic news and it will help with continuing daily writs each day without having to go harvest more materials it is a great quality of life change

    With this and the guild search change it will help reduce the massively over inflated prices I mean 20k for 200 silk (console) come on that’s all your money you make on doing clothing writs for that day gone to someone else

    My next two characters are the necromancers so yeah they will be levelled up as well but I have so many low level materials it’s not a issue for me but I don’t see it being much of an issue for new people either with this change as they will get materials the same level and materials for the next level to

    It’s a great quality of life change I look forward to it it’s going to reduce crafting writs down and increase game play on other things like questing, dungeons, trails and PvP

    Ps I should say I am hoping that surveys and upgrade materials don’t get reduced in drops because of this change
    Edited by macsmooth on 25 January 2019 14:04
  • Arunei
    Arunei
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    @macsmooth
    I forgot to check the updates to the guild store UI, are you tellin' me there's a vanilla price-tracker for stuff now? I don't need MM anymore? Or are you saying since you'll be able to search for stuff now, you'll be able to find reasonable prices easier? Because if it's the latter, trust me when I say that even with addons that add a search feature and stuff, it can still be really hard to find reasonably priced mats.

    I didn't see anything in the patch notes to indicate there would be any nerfs to how often surveys and tempers would drop, so those shouldn't be impacted by any changes, regardless of what does or doesn't make it through the PTS to live.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • Ekoe1954
    Ekoe1954
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    My concern, is bar lvl 160 armour, with ALL the xp bonus scrolls and rushing to endgame... who the heck even bothers making armour anymore. I can run Dolemens in Alik'r with lvl 4 training gear.
    The only level mats I have any luck selling right now are the top end.. the rest sit on a trader at bottome end TTC prices for day, weeks...

    *Ekoe throws a few xp scrolls on the fire
    Edited by Ekoe1954 on 25 January 2019 16:17
  • PS4_ZeColmeia
    PS4_ZeColmeia
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    I apreciate the help in current mats than in previous mats. Generally unless you're crafting for lots of low level players in your guild (in which I would put the responsibility on them to get mats under this system) you're not going to run out of low level mats ever. It therefore stands to reason that the only value the low level mats have is to sell, which I'm not opposed to, but it doesn't help you specifically in your crafting.

    What this does do, if you use crafting alts, is force a decision. Do I (1) keep all of my crafting alts at the max crafting level so I can get master writs, or (2) do I have them at varying levels below max to get more lower level mats?

    I think this is more than a fair trade for making grinding daily writs less expensive WITHOUT impacting the cost of crafting gear outside of the writ process which I feel was their intention here. They are effectively making it less cumbersome to have to get mats to sell through making gear vs blowing them on hopes you get a master writ, survey, etc.
    PSN: ***___Chan (3 _s)
    Hybrid, All-Role NB
  • macsmooth
    macsmooth
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    Arunei wrote: »
    @macsmooth
    I forgot to check the updates to the guild store UI, are you tellin' me there's a vanilla price-tracker for stuff now? I don't need MM anymore? Or are you saying since you'll be able to search for stuff now, you'll be able to find reasonable prices easier? Because if it's the latter, trust me when I say that even with addons that add a search feature and stuff, it can still be really hard to find reasonably priced mats.

    I didn't see anything in the patch notes to indicate there would be any nerfs to how often surveys and tempers would drop, so those shouldn't be impacted by any changes, regardless of what does or doesn't make it through the PTS to live.

    On console we have to go to each trader and the filters we get is only down to type as in woodwork and then to materials then you have to go down the list through different materials levels to find what your after, it has always been sorted for cheapest or expensive first so you could get lucky and find material sandwich in between low level materials while the expensive ones are at the expensive end of the list

    The change they have said is if I read it right they are giving us name search and if I am completely wrong about this I am going to cry so much the game will never be played again

    So just searching for say a motif has become so much easier and will improve my eyesight so much because flashing through motifs is more dangerous than these new dungeons I tell ya you can now put in the name of the item your after

    But if my eyesight is so wrecked because of flashing through the lists at each guild trader in each town is wrong and I didn’t read about a name search again I will cry

    I don’t expect prices to drop over night but it should come down over time

    But I’m console so I can’t check pts for this and to be honest your the first thread that has touched on crafting writs I’ve not found any feed back on guild searching

    Sorry forgot to say about the survey bit

    I’m scared that they will do what they did with jewellery was introduced and reduce the drop rate of higher quality jewellery like at dolms but in this case to the rewards in the crafting writs they never mentioned it no but I don’t trust them either, give with one hand and take with the other approach

    I think the reason I’m so excited for this is because I’m console we have been dying to get a addon or a website that we can use to search through traders for so long
    Edited by macsmooth on 25 January 2019 16:56
  • Crafts_Many_Boxes
    Crafts_Many_Boxes
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    Ekoe1954 wrote: »
    My concern, is bar lvl 160 armour, with ALL the xp bonus scrolls and rushing to endgame... who the heck even bothers making armour anymore. I can run Dolemens in Alik'r with lvl 4 training gear.
    The only level mats I have any luck selling right now are the top end.. the rest sit on a trader at bottome end TTC prices for day, weeks...

    *Ekoe throws a few xp scrolls on the fire

    Dolmens aren't even the fastest way to level, if you're competent enough to solo public dungeons on alts they can be much faster. And each one will net you 1.33 skill points, which will help you tremendously as you level. There's skyreach and spellscar as well, but I don't do those.

    Dolmens are certainly the easiest way, but they're incredibly boring and get you the least benefit getting to 50. You'll just be starved for skill points and have to go out and farm anyway.

    If you're leveling via public dungeons or 4 man dungeons, it's better to upgrade your gear every 10-20 levels, so having lowbie mats is nice. Also, plenty of folks keep all their alts at low crafting ranks so their writs are cheaper to do. I would argue this is shortsighed because you can't get gold mat drops from your rewards at low levels, but it's good if you don't want to invest time into your alts.
  • Jayne_Doe
    Jayne_Doe
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    Recremen wrote: »
    How important are those lower-level mats? I have literally thousands of all of them and wouldn't know what to do with them except to make an occasional leveling set for a friend. The changes to writs seemed objectively good to me in every way.

    For clarity, the big change here is that you finally DO get materials of the current level you can work with. On live, you will never get a single bit of Ancestor Silk, Rubedite Ingot, etc. from writ turn-in. We only get lower-level materials. This change makes us slightly more (but not entirely) self-sufficient, which I think is important because the rewards for a quest should always leave you with a greater value than you started.

    Exactly! I am thrilled to be getting any mats at top tier. Only 15, but almost half what is expended for the day. Especially considering that surveys don't drop as often since they added the material shipments to the rewards. I've gone weeks without getting a single woodworking survey.

    I understand the OP's point, but for those of us who've been at top tier for years, we are swimming in mats WE ABSOLUTELY DO NOT NEED and having to constantly farm for those we do need. This change is good for many dedicated crafters. If they do up the shipment of lower tier materials, IT SHOULD ABSOLUTELY NOT BE AT THE EXPENSE OF CURRENT TIER MATS. In other words, they need to keep the mats that drop at your crafting level at 15.

    I know that's what you're asking for, OP, but ZOS has a tendency to offer something at the expense of something else. Like when they added material shipments in the first place and then lowered the drop rate on the surveys. Sure the surveys drop more mats, but it doesn't matter if you rarely ever get them. In this case, I can see them caving in again and offering more lower tier mats at the expense of the current tier mats they're finally giving us.
  • Rake
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    good change
  • Arunei
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    @macsmooth
    I just checked the guild trade UI and there is indeed a search bar, so no worries there. And iirc it was mentioned in the patch notes too, yeah. In terms of stealth nerfing surveys and stuff...please don't give them ideas XD. I would be miffed if we took a nerf to crafting surveys and the like.

    @Ekoe1954
    I upgrade my gear every 10 levels b/c I grind exp from daily random dungeons and murdering countless Midnight Union mobs along the coast near Wayrest. Granted all my current characters but 1 are max level now, but I'll have a Necromancer to level once Elseweyr drops, so I'll be spending a few more mats on that in several months. In terms of your lower-tier mats not selling, TTC only shows you what stuff is listed for, not what it's actually selling for. You'd wanna grab MM to get an accurate look overall at the price stuff is selling for to compare with the average prices listed in TTC. The low end of TTC's listings might be a lot higher than what the stuff is actually selling for. If you have any Jute and are on PC NA I'll totally buy that off you >_>.
    PC-NA | Been around since closed beta

    Avid RPer. Hit me up in-game @Ras_Lei if you're interested in getting together for some arr-pee shenanigans!

    RP Characters:
    Sarah Lacroix: Breton Vampire who really really REALLY likes likes learning Magick and also her Altmer husbando
    Kaalhil Swiftstrike: Tiny shapeshifting monster hunter Bosmeri lady with enough sass to kill a dragon or ten
    Gwendolyn Jenelle: Friendly healer with a coffee addiction and her own medical practice
    Krisiel: Literally crazy Werewolf, no like legit insane. She nuts
    Kiju Veran: Ex-Fighters Guild Suthay who likes to punch things and is also a spy and ALSO a Werewolf
    Niralae Elsinal: Young Altmeri woman with way too much Magicka and Vampire husbando
    Slondor: TESified Slenderman, except lazier and has more of a thing for deals than Clavicus Vile does
    Marius Vastino: Sarah's Imperial apathetic sire who likes to monologue
    Lirawyn Calatare: Traveling performer and bard who's 101% vanilla bean
    Soliril Larethian: Blind alchemist who uses animals to see and brews plagues in his spare time
  • macsmooth
    macsmooth
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    Arunei wrote: »
    @macsmooth
    I just checked the guild trade UI and there is indeed a search bar, so no worries there. And iirc it was mentioned in the patch notes too, yeah. In terms of stealth nerfing surveys and stuff...please don't give them ideas XD. I would be miffed if we took a nerf to crafting surveys and the like.

    @Ekoe1954
    I upgrade my gear every 10 levels b/c I grind exp from daily random dungeons and murdering countless Midnight Union mobs along the coast near Wayrest. Granted all my current characters but 1 are max level now, but I'll have a Necromancer to level once Elseweyr drops, so I'll be spending a few more mats on that in several months. In terms of your lower-tier mats not selling, TTC only shows you what stuff is listed for, not what it's actually selling for. You'd wanna grab MM to get an accurate look overall at the price stuff is selling for to compare with the average prices listed in TTC. The low end of TTC's listings might be a lot higher than what the stuff is actually selling for. If you have any Jute and are on PC NA I'll totally buy that off you >_>.

    I’m not as I would be the same to

    I’m going to stand myself corrected there is a thread about the guild search and I’m the last poster on it lol it just goes to show how many posts I have looked at that I forgot I did see the post and commented on it lol
    Edited by macsmooth on 25 January 2019 17:04
  • Jayne_Doe
    Jayne_Doe
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    Ekoe1954 wrote: »
    My concern, is bar lvl 160 armour, with ALL the xp bonus scrolls and rushing to endgame... who the heck even bothers making armour anymore. I can run Dolemens in Alik'r with lvl 4 training gear.
    The only level mats I have any luck selling right now are the top end.. the rest sit on a trader at bottome end TTC prices for day, weeks...

    *Ekoe throws a few xp scrolls on the fire

    Dolmens aren't even the fastest way to level, if you're competent enough to solo public dungeons on alts they can be much faster. And each one will net you 1.33 skill points, which will help you tremendously as you level. There's skyreach and spellscar as well, but I don't do those.

    Dolmens are certainly the easiest way, but they're incredibly boring and get you the least benefit getting to 50. You'll just be starved for skill points and have to go out and farm anyway.

    If you're leveling via public dungeons or 4 man dungeons, it's better to upgrade your gear every 10-20 levels, so having lowbie mats is nice. Also, plenty of folks keep all their alts at low crafting ranks so their writs are cheaper to do. I would argue this is shortsighed because you can't get gold mat drops from your rewards at low levels, but it's good if you don't want to invest time into your alts.

    You actually can get gold mats from Tier 1 writs. They don't drop very often, but I've had them drop on very rare occasions. But, no, it's not a good way to get gold mats.

    Again, I see your point, and perhaps they can increase the amount of lower tier mats, but it would be unacceptable to a lot of crafters (esp. those who've been playing for quite a while) to have this change nerfed and we end up getting only 5 or 10 current tier mats - or another decrease in survey drops.

    I also noted that doing Tier 1 writs will not be as sustainable as it currently is, so I will probably at some point have to move my crafters to Tier 2 writs (but I currently have over 1k of each Tier 1 mat, so it'll be a while, esp. when I'll still get some at the higher tiers). I'll also stop selling off my Tier 1 mats.

    I know that newer players may struggle more, but really, new players shouldn't really be worried about having to do crafting writs every day. They are intended as a supplement to crafting, not the only way to get mats. They should be out harvesting, like all of us did before writs were introduced. We scrounged for everything at launch.

    At top tier, though, with Master Writs, we do need to grind dailies for all the things we can purchase for vouchers, and to supplement our gold mats that we get the majority of from farming. So, finally, we get 1/3 of our mats back each day, which will help. But, we'll still need to farm and pray to RNGesus for surveys.
    Edited by Jayne_Doe on 25 January 2019 17:24
  • Bc_bmx
    Bc_bmx
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    I welcome the changes, as the market is usually flooded with master writs. I took a mathematical approach to crafting, to find a balance of how much yield (15 characters/30 day) worth of surveys provided, and how many characters I can craft with maximum level proficiency on said amount of material, so I never have to farm or buy materials, other than completing surveys. Currently running 6/15 at max level, and 9/15 on their own tier 9/8/7 ect. I have to buy low level materials once every couple months, but with this new layout of reward, likely won't need to buy any, ever.

    Not having to buy ancestor silk all the time is amazing to the pocket book.
  • MehrunesFlagon
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    Draxys wrote: »
    I like the change that’s on the PTS tbh. I no longer get only a shipment of low level mats for doing max level writs. The need for lower level mats is not as high, so getting a few of them along with max level sounds like a great balance to me.

    They should just make it so we get the level tier of mat we put into it back.
  • NBrookus
    NBrookus
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    Draxys wrote: »
    I like the change that’s on the PTS tbh. I no longer get only a shipment of low level mats for doing max level writs. The need for lower level mats is not as high, so getting a few of them along with max level sounds like a great balance to me.

    They should just make it so we get the level tier of mat we put into it back.

    We do need a way to get lower tier mats. When you could port to a zone and harvest specific mats, it didn't matter. And with the speed leveling people do, players just don't spend a long time at lower levels harvesting materials.
  • Taleof2Cities
    Taleof2Cities
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    Arunei wrote: »

    Maybe if they tied the mats you get solely to your passive rank it would be better. That way you 100% control over what a character gets since they won't accidentally out-level whatever level range you're working in, and you'd only ever get mats at or below that rank. So keeping any character at the first rank would always guarantee you Jute/Maple/Iron/etc regardless of their actual level.

    Years ago, crafting nodes used to be tied to the skill points invested in the first crafting passive, @Arunei.

    Unfortunately, there was a high quotient of lazy players that didn’t want to invest the time or the skill points in crafting ... but still reap the rewards of end game raw materials in nodes.

    Those players were vocal enough to cause the 50/50 split in node drops ... which is the reason this node drop method exists today.

    Edited by Taleof2Cities on 26 January 2019 02:40
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