Murkmire Pet Sorc Skeleton Parse Video 46k on 6M / 47k on 3M
Murkmire Pet Sorc Skeleton Parse Video 46k on 6M / 47k on 3M
- How often did any of those skeletons one shot your shields and mess up your rotation because you had to re-apply your shields out of sync?
- How often did they kill your pets and you had to recast them?
- How often did you have to stop your rotation and burst heal because you got nailed through your shields and your health was down to almost nothing?
- Why is there a guy applying debuffs to the skeleton for you?
- How often did the skeletons step out of your ultimate range?
That's really why skeleton parses are utterly useless, they mimic an ideal environment that most people will never ever encounter in-game.
I'd rather see you solo a vet dungeon and then show me the parse after you finished off the boss.
And by solo i mean actually SOLO, not with some debuff minion behind your back.
Doing this numbers on a dummy is nice; but there are a lot of builds achieving this on a dummy, but not in a trial.
Would be nice to add some in trial clips, 1st boss vHRC, 1st boss vMoL, stone atro in vAA.
Those numbers would say much more about the viability of the build.
Side question, wouldn't it be better to have a second set that boosts magicka further, then using MS?
I meant that skeleton parses in general are mostly useless to determine a builds viability since they rarely reflect any real in-game scenario.I have to say, it's not that nice to hear when someone says "USELESS" on my work, that took several days to complete.
Hello there, this is my pet sorc build for murkmire with HA Rotation.
This is most common build for pet sorc, but i customized it little.
Build details and CP distribution is here:
https://imgur.com/0wdDgEh
All i see in most of other dps test videos are siroria or zaan, which you can't use effectively in some vet trial such as vAS+2 and vCR.
So i decided to make decent pet sorc build dps test video that you can use it on real challenges.
You can use exactly same build in any other PVE content. All you have to do is change mundus to thief or mage.
6M
https://youtu.be/4E5SA35UiuQ
3M
https://youtu.be/WeDXbEw8Q_o
MakeMeUhSamich wrote: »Hello there, this is my pet sorc build for murkmire with HA Rotation.
This is most common build for pet sorc, but i customized it little.
Build details and CP distribution is here:
https://imgur.com/0wdDgEh
All i see in most of other dps test videos are siroria or zaan, which you can't use effectively in some vet trial such as vAS+2 and vCR.
So i decided to make decent pet sorc build dps test video that you can use it on real challenges.
You can use exactly same build in any other PVE content. All you have to do is change mundus to thief or mage.
6M
https://youtu.be/4E5SA35UiuQ
3M
https://youtu.be/WeDXbEw8Q_o
Nice! Would you mind writing out the rotation you use?
MakeMeUhSamich wrote: »Hello there, this is my pet sorc build for murkmire with HA Rotation.
This is most common build for pet sorc, but i customized it little.
Build details and CP distribution is here:
https://imgur.com/0wdDgEh
All i see in most of other dps test videos are siroria or zaan, which you can't use effectively in some vet trial such as vAS+2 and vCR.
So i decided to make decent pet sorc build dps test video that you can use it on real challenges.
You can use exactly same build in any other PVE content. All you have to do is change mundus to thief or mage.
6M
https://youtu.be/4E5SA35UiuQ
3M
https://youtu.be/WeDXbEw8Q_o
Nice! Would you mind writing out the rotation you use?
LA before casting every skills.
Blockade -> Liquid -> Bar swap -> Volatile familiar -> Prey -> Shock reach -> HA -> Shock reach (If you need sustain cast HA instead)
Spam shock reach at the end when you don’t need any sustain such as execute phase.
You can also use other skills in shock reach slot such as daedric tomb, crushing shock etc if you need them.
MeadDrinker02 wrote: »I'm curious, what factors in getting high dps numbers? Does the speed of weaving and casting your skills as fast as possible yield higher dps?? The problem with that is when I try going too fast some skills don't cast, my rotation is pretty much perfect yet I get 37-39k at best on my pet sorc.. Am I doing something wrong or am I a victim to server lag?? I'm running an Alcast build and rotation btw..
(...) I meant that skeleton parses in general are mostly useless to determine a builds viability since they rarely reflect any real in-game scenario. (...)
I meant that skeleton parses in general are mostly useless to determine a builds viability since they rarely reflect any real in-game scenario.I have to say, it's not that nice to hear when someone says "USELESS" on my work, that took several days to complete.
I didn't mean to trivialize your effort put into this.
And i completely agree that the skeleton does have it's place for general gear testing and working on your rotation ...
FrancisCrawford wrote: »How much do you lose if you replace Maw of the Infernal with something that would be allowed in a group?
Deloth_Vyrr wrote: »OP - this is a pretty damn good parse. Your build is extremely similar, almost identical in fact to mine, but I am spotting one major flaw.
Your missing out on one of the key buffs the Sorc class brings, minor prophecy. Not only does omitting this result in a DPS loss to yourself, but your group utility suffers too as the passive also buffs others in your group. In order to proc minor prophecy you need to run a Dark Magic skill, and that means Crystal Frags. Where you would want to sub this in is in place of Destructive Reach, which is not a very good skill anyway.
Frags doesn't proc a ton, not nearly as much as the non-pet rotation, but it procs enough to contribute a decent amount of damage and the minor prophecy buff is 20 seconds, so maintaining uptime on it is not a problem even with a mediocre proc rate.
It does make the rotation a bit tougher, as it becomes a bit more dynamic as you need to get the hang of the proc, and the ideal moments to use it when it does proc. And losing Destructive Reach on your bar means you'll also need to swap Meteor with Destro Ult as you need a destro staff skill on each bar to unlock passives
To prove I am not just talking out my ass here - I parse 48k+ solo with my pet sorc on a 6m dummy - here you can see a 48.4k video I recorded for my guildies - exact same gear setup as yourself (Necro+Mother's Sorrow+Maw+vMA Staff).
https://www.youtube.com/watch?v=qW7t4MnKfUA
Deloth_Vyrr wrote: »FrancisCrawford wrote: »How much do you lose if you replace Maw of the Infernal with something that would be allowed in a group?
Maw is perfectly viable in group content. Especially with the recent changes making pets immune to everything (yes it affects the Daedroth too). I run Maw all the time with my trials guild and we're clearing some of the hardest content in the game. On fights where you need to stack on the boss (ie. vCR) I switch to Zaan, but for everything else Maw is a great set.
It appears you have 30 points into Bastion. My testing on the PTS requires a good amount of health before hardened ward would be affected by Bastion. So why do you have the points there?
Deloth_Vyrr wrote: »OP - this is a pretty damn good parse. Your build is extremely similar, almost identical in fact to mine, but I am spotting one major flaw.
Your missing out on one of the key buffs the Sorc class brings, minor prophecy. Not only does omitting this result in a DPS loss to yourself, but your group utility suffers too as the passive also buffs others in your group. In order to proc minor prophecy you need to run a Dark Magic skill, and that means Crystal Frags. Where you would want to sub this in is in place of Destructive Reach, which is not a very good skill anyway.
Frags doesn't proc a ton, not nearly as much as the non-pet rotation, but it procs enough to contribute a decent amount of damage and the minor prophecy buff is 20 seconds, so maintaining uptime on it is not a problem even with a mediocre proc rate.
It does make the rotation a bit tougher, as it becomes a bit more dynamic as you need to get the hang of the proc, and the ideal moments to use it when it does proc. And losing Destructive Reach on your bar means you'll also need to swap Meteor with Destro Ult as you need a destro staff skill on each bar to unlock passives
To prove I am not just talking out my ass here - I parse 48k+ solo with my pet sorc on a 6m dummy - here you can see a 48.4k video I recorded for my guildies - exact same gear setup as yourself (Necro+Mother's Sorrow+Maw+vMA Staff).
https://www.youtube.com/watch?v=qW7t4MnKfUA
Deloth_Vyrr wrote: »FrancisCrawford wrote: »How much do you lose if you replace Maw of the Infernal with something that would be allowed in a group?
Maw is perfectly viable in group content. Especially with the recent changes making pets immune to everything (yes it affects the Daedroth too). I run Maw all the time with my trials guild and we're clearing some of the hardest content in the game. On fights where you need to stack on the boss (ie. vCR) I switch to Zaan, but for everything else Maw is a great set.