The fact that ZOS allows this type of trading is very bad for this game.
It would have been better if there were some sort of limitations on the gifting, so it wouldn't get abused.
I will not be surprised if the game will go total F2P in the next few months(or tomorrow in E3 announcement ).
Whether you are for it, or against it, he side effect of all this is that it's another gold sink that will keep inflation down and the economy vibrant. And the most desirable stuff (radiant apex) will still be locked behind a RNG and bound to account.
They've found a way to reach the consumer who could not/would not pay for goods and services outright, by tapping even deeper into the pockets of the ones who can/will.
Whether you are for it, or against it, he side effect of all this is that it's another gold sink that will keep inflation down and the economy vibrant. And the most desirable stuff (radiant apex) will still be locked behind a RNG and bound to account.
They've found a way to reach the consumer who could not/would not pay for goods and services outright, by tapping even deeper into the pockets of the ones who can/will.
My understanding of the term "gold sink" is a way for gold to leave the game via black hole. Examples: buying houses, buy high cost items from vendors (not kiosk), kiosk bids themselves. This is when gold leaves the economy.
If players are trading gold for items, that gold is not leaving the economy; it's going from one player to another. Thus, it's not a gold sink.
Whether you are for it, or against it, he side effect of all this is that it's another gold sink that will keep inflation down and the economy vibrant. And the most desirable stuff (radiant apex) will still be locked behind a RNG and bound to account.
They've found a way to reach the consumer who could not/would not pay for goods and services outright, by tapping even deeper into the pockets of the ones who can/will.
My understanding of the term "gold sink" is a way for gold to leave the game via black hole. Examples: buying houses, buy high cost items from vendors (not kiosk), kiosk bids themselves. This is when gold leaves the economy.
If players are trading gold for items, that gold is not leaving the economy; it's going from one player to another. Thus, it's not a gold sink.
Whether you are for it, or against it, he side effect of all this is that it's another gold sink that will keep inflation down and the economy vibrant. And the most desirable stuff (radiant apex) will still be locked behind a RNG and bound to account.
They've found a way to reach the consumer who could not/would not pay for goods and services outright, by tapping even deeper into the pockets of the ones who can/will.
My understanding of the term "gold sink" is a way for gold to leave the game via black hole. Examples: buying houses, buy high cost items from vendors (not kiosk), kiosk bids themselves. This is when gold leaves the economy.
If players are trading gold for items, that gold is not leaving the economy; it's going from one player to another. Thus, it's not a gold sink.
@reoskit is correct, gold sinks remove gold from the game entirely. However, you could consider gifting a useful crown sink. How many times have you seen a player, usually a subscriber, comment that they are sitting on a pile of crowns with nothing to spend them on? ZOS has the figures on unspent crowns gathering dust in players’ accounts, which is no doubt related to the rise in the crown prices of goods and the reduction in crown sales. Reducing the amount of unspent crowns in a way that provides value to not just one but two players could be a very good thing. If crown spend-through increases we may see a reduction in crown prices. Hopefully increased spending and decreased volume will encourage ZOS to offer better value from future crown store additions.
I can dream, can’t I? Nothing wrong with being optimistic, right?
People seem to worry way to much about what and how others choose to spend his or her time and money. Who gives a *** someone has extra real life money to gift someone something from the crown store in exchange for some gold, really yo if you care that much about this then you need to get a life outside of this game. There is jack *** in the crown store that will affect anyones game play. Gold is easy and i mean it really is easy to obtain In this game if your try and take the time to do so.
Worry about yourself and less about others.
I don't think people were offended at the idea of trading crown items for gold...it was that people were afraid of getting banned by ZOS for doing it.
Whether you are for it, or against it, he side effect of all this is that it's another gold sink that will keep inflation down and the economy vibrant. And the most desirable stuff (radiant apex) will still be locked behind a RNG and bound to account.
They've found a way to reach the consumer who could not/would not pay for goods and services outright, by tapping even deeper into the pockets of the ones who can/will.
My understanding of the term "gold sink" is a way for gold to leave the game via black hole. Examples: buying houses, buy high cost items from vendors (not kiosk), kiosk bids themselves. This is when gold leaves the economy.
If players are trading gold for items, that gold is not leaving the economy; it's going from one player to another. Thus, it's not a gold sink.
Syncronaut wrote: »Merlin13KAGL wrote: »There will end up being the in-game version of money laundering...doesn't take a whole lot of advanced thought to figure out how to work around this, if you were really intent on doing so.
I suspect when someone factors in their time, the gold > Crowns conversion rate won't look to appealing to legitimate players anymore.
How much gold is the typical person making in an hours' time these days?
Shady people (like from some mafia organization), can easy launder money via Eso.
They buy a account with stolen credit cards (or dummy account that they put money that was stolen into).
They get some crowns and trade those items for gold.
Gold is sold to goldtrading sites and they recive laundered money.
This is probaly the only posible reason that this is against the rules.
Yeah, that makes sense, I guess I was more thinking of the fact that the people who hoard gold will have something to spend it on, although ultimately the gold will end up in the hands of those with the most disposable RL income.
ZOS_GinaBruno wrote: »To clarify, trading an in-game item for other in-game items is allowed; trading in-game items for real-world money or other out-of-game items is strictly prohibited.
Asked and answered between her last two posts.Dragonnord wrote: »ZOS_GinaBruno wrote: »To clarify, trading an in-game item for other in-game items is allowed; trading in-game items for real-world money or other out-of-game items is strictly prohibited.
My question is:
In-game gold is considered an in-game item? Or in-game gold is considered an in-game currency? Gina DOES NOT clarifies that.
So, again can we trade a crown store ITEM for in-game GOLD?
Merlin13KAGL wrote: »Asked and answered between her last two posts.Dragonnord wrote: »ZOS_GinaBruno wrote: »To clarify, trading an in-game item for other in-game items is allowed; trading in-game items for real-world money or other out-of-game items is strictly prohibited.
My question is:
In-game gold is considered an in-game item? Or in-game gold is considered an in-game currency? Gina DOES NOT clarifies that.
So, again can we trade a crown store ITEM for in-game GOLD?
Yes
In game gold = in game currency = in game item. Crowns + Crown item = in game item.
ZOS_GinaBruno wrote: »To clarify, trading an in-game item for other in-game items is allowed; trading in-game items for real-world money or other out-of-game items is strictly prohibited.
ZOS_GinaBruno wrote: »ZOS_GinaBruno wrote: »To clarify, trading an in-game item for other in-game items is allowed; trading in-game items for real-world money or other out-of-game items is strictly prohibited.
But the question is...is a Crown Store item considered an in-game item (since it is found in-game) or a out-of-game since it's purchased with crowns ie real money? That seems to be where all the confusion is.
A Crown Store item is considered an in-game item.
Merlin13KAGL wrote: »@Dragonnord , gold is an in game item (because it can only be acquired in game.) It is a specific type, also falling under currency.
They key part here, and the only one that matters is 'in game' portion of this. That's what makes it valid.
Currency (even the IRL variety) is simply a specific item used for trade. You could trade in potatoes or rubedo leather, but it wouldn't be very useful.
I'm not sure where you're ultimately trying to head with this, because it's been validated already. If it's not an IRL thing, then by default, it is an in game thing. In turn, this makes it ok.
Dragonnord wrote: »
Oooph. Good luck. We've been asking that question for weeks.
Dragonnord wrote: »Dragonnord wrote: »
Oooph. Good luck. We've been asking that question for weeks.
Weird, because @Merlin13KAGL believes the matter is 100% clear.
Dragonnord wrote: »Merlin13KAGL wrote: »Asked and answered between her last two posts.Dragonnord wrote: »ZOS_GinaBruno wrote: »To clarify, trading an in-game item for other in-game items is allowed; trading in-game items for real-world money or other out-of-game items is strictly prohibited.
My question is:
In-game gold is considered an in-game item? Or in-game gold is considered an in-game currency? Gina DOES NOT clarifies that.
So, again can we trade a crown store ITEM for in-game GOLD?
Yes
In game gold = in game currency = in game item. Crowns + Crown item = in game item.
@Merlin13KAGL sorry, but WHERE does Gina confirm that in-game gold is considered an in-game item and not an in-game currency? Can you please provide the link directly to where she confirms that?
For me, 10 gold is currency and 10 weapons are items. Gina says you can exchange items, not gold.