Avran_Sylt wrote: »This was likely done to balance the damage output of 2H weaving in PvE. As in PvE weaving rotations, the number of light attacks between 2H and DW are the same.
As it stands on the PTS, on a totally unmodified character, 2H and DW (Golded, Powered Traits) weapons have the exact same light attack damage, without any passives or anything.
This is the first iteration. Balance still needs to be met, as 2H light attacks are generally under-powered with the DW ability to mix and match certain weapon traits/enchantments.
This is namely with combinations like:
Nirnhorned-Infused
(Infused bug that also effects ICD of the other weapon)
Whose trait/enchantment combinations allow for overall higher LA weaving DPS.
This could be solved in a band-aid manner by buffing 2H LA damage, or the more time consuming method:
Rebalance enchantment values for 2H (increase enchantment potency on 2H, the same way they do with Traits).
And address the DW Infused bug that reduces the other weapons enchant ICD as well.
The above will take a considerably larger amount of time to do properly, meaning 2H might be stuck with annoying LA DPS for a while. Or, the band-aid applied first, then removed once the Enchantment/Trait mix/matching has been addressed.
I did a little test of stamina weapons because i wanted to see how bad the nerf to 2H light attacks was. I did the comparison using CP160 blue decisive weapons (2H, DW and Bow). I list individual light attacks values and DPS against precursor only doing light attacks:
2H:
- Normal light attack: 2902
- Precursor only light attacking: 4866 DPS
Bow:
- Normal light attack: 3617 ~ 4145 *
- Precursor only light attacking: 8033 DPS
DW:
- Normal light attack: 3467
- Precursor only light attacking: 7119 DPS
- DW individual light attacks do 20% more damage than 2H attacks.
- DW attacks are faster than 2H
- Light attack DPS considering speed of DW seems to be 46% more than 2H
* Bow light attacks change a lot usually starts low and climbs to 4145 and remains there, I think it is Hawk eye passive.
I don’t understand the reason to nerf 2H weapons this way. This isn’t balance, this is crippling the less used weapon in PVE. If this is done because of all the people using 2H in pvp, this won’t change it. Changing light attacks won’t have a big impact in PVP but will make 2H even less useful in PVE.
Avran_Sylt wrote: »@mr_wazzabi
Where are you getting 200-500 more? Is this from just pure LA spam? I'm only seeing about a 40 damage difference per light attack. (Dual Wield Expert)