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Why Strife Is Being Changed

  • Lucky28
    Lucky28
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    Xvorg wrote: »
    Checkmath wrote: »
    And i thought strife saw an increase to its costs, because it allowed mageblades much better sustain and therefore higher dps. If a class can sustain a light attack rotation with blue max stat food it surely will get higher dps than a class, which runs witchmothers potent brew or which has to include heavy attacks for sustaining.
    So actually the nerf is because magblades have higher dps possibilities than other classes.

    No... Mageblade just replaces strife with force pulse and gets higher numbers. Strife was useful to proc healing sets.

    yes, this change means absolutely nothing to magblades PvE DPS. what this change does effect is PvP. Strife allowed magblade to be more flexable in their playstyle it allowed people to go away from gank and bomb builds. that's what this change effects, it's just going to limit the class and make more gankers and bombers, which ironically is what most hate NB's for but are all for nerfs that push them more into that direction XD
    Edited by Lucky28 on 6 May 2018 15:48
    Invictus
  • Checkmath
    Checkmath
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    Xvorg wrote: »
    Checkmath wrote: »
    And i thought strife saw an increase to its costs, because it allowed mageblades much better sustain and therefore higher dps. If a class can sustain a light attack rotation with blue max stat food it surely will get higher dps than a class, which runs witchmothers potent brew or which has to include heavy attacks for sustaining.
    So actually the nerf is because magblades have higher dps possibilities than other classes.

    No... Mageblade just replaces strife with force pulse and gets higher numbers. Strife was useful to proc healing sets.

    strife was useful, because its ass cheap. nyassaV already stated that strife now costs a lot and that it drains the magicka much more, meaning that with the old strife there was no problem sustaining. this results in more sustained dps thanks to light attacks and no heavy attacks or regen bufffood. yes force pulse does more damage, but is not as easy to sustain.
    strife there to proc healing sets? do you go into dungeons and trials with earthgore on a mageblade damage dealer?
  • HuawaSepp
    HuawaSepp
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    Checkmath wrote: »
    Xvorg wrote: »
    Checkmath wrote: »
    And i thought strife saw an increase to its costs, because it allowed mageblades much better sustain and therefore higher dps. If a class can sustain a light attack rotation with blue max stat food it surely will get higher dps than a class, which runs witchmothers potent brew or which has to include heavy attacks for sustaining.
    So actually the nerf is because magblades have higher dps possibilities than other classes.

    No... Mageblade just replaces strife with force pulse and gets higher numbers. Strife was useful to proc healing sets.

    strife was useful, because its ass cheap. nyassaV already stated that strife now costs a lot and that it drains the magicka much more, meaning that with the old strife there was no problem sustaining. this results in more sustained dps thanks to light attacks and no heavy attacks or regen bufffood. yes force pulse does more damage, but is not as easy to sustain.
    strife there to proc healing sets? do you go into dungeons and trials with earthgore on a mageblade damage dealer?

    Yeah but that all doesn't matter because all Magblades now use elemental weapon for pve stuff.
    The thing he is concerned about is pvp.
    Magblades have no real burst heal.
    You can not win against someone who can do damage beyond your shield.
    Only gank or bomb builds will not loose viability.
    PTS-EU
  • exeeter702
    exeeter702
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    Checkmath wrote: »
    Xvorg wrote: »
    Checkmath wrote: »
    And i thought strife saw an increase to its costs, because it allowed mageblades much better sustain and therefore higher dps. If a class can sustain a light attack rotation with blue max stat food it surely will get higher dps than a class, which runs witchmothers potent brew or which has to include heavy attacks for sustaining.
    So actually the nerf is because magblades have higher dps possibilities than other classes.

    No... Mageblade just replaces strife with force pulse and gets higher numbers. Strife was useful to proc healing sets.

    strife was useful, because its ass cheap. nyassaV already stated that strife now costs a lot and that it drains the magicka much more, meaning that with the old strife there was no problem sustaining. this results in more sustained dps thanks to light attacks and no heavy attacks or regen bufffood. yes force pulse does more damage, but is not as easy to sustain.
    strife there to proc healing sets? do you go into dungeons and trials with earthgore on a mageblade damage dealer?

    A magblade damage dealer generally doesnt value a healing utility skill. The fact that magblades complety disregarded the unique strengths of strife and used it solely because it was cheap is not (and should not be) the decision zos wants you to make. The discussion should be is force pulse and strife too expensive at base cost. But echoing chambers like this and many other threads are too busy spouting nonsense and ill placed logic.
  • NyassaV
    NyassaV
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    NyassaV wrote: »
    Screenshot_20180505_005257.png

    Screenshot_20180505_005301.png?width=871&height=672

    Screenshot_20180505_005303.png?width=875&height=671

    Strife now does less damage and drains your magic like hell

    That is underlining your statement and I appreciate that you post this to help the discussion (instead of talking out of no prove like many people do).

    Nevertheless this is not showing that the new skill is overperforming. You lost DPS on critluck. As you can see Assassins Will dropped by ~1k and Impale, Zaan and fiery rage dropped as well. Elemental weapon did less damage on its own than Funnel Health or Conceiled weapon did, which justifies a lower cost. Burning gained nothing from the additional proc chance and Minor Vulnerability is provided by others in competitive content. I agree that the (changed) NB skills drain too much magicka, but the new skill seems ok.

    Ummm... Gilliam did these
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • Checkmath
    Checkmath
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    for pvp you still can easy slot strife and you still can enjoy your healing sets. just adapt a bit your regen to match the higher costs. magblades are strong in pvp, so the increase of strife costs wont make them garbage there too. anyway i thought we were mainly talking about pve here....
  • BigBadVolk
    BigBadVolk
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    Lucky28 wrote: »
    Xvorg wrote: »
    Checkmath wrote: »
    And i thought strife saw an increase to its costs, because it allowed mageblades much better sustain and therefore higher dps. If a class can sustain a light attack rotation with blue max stat food it surely will get higher dps than a class, which runs witchmothers potent brew or which has to include heavy attacks for sustaining.
    So actually the nerf is because magblades have higher dps possibilities than other classes.

    No... Mageblade just replaces strife with force pulse and gets higher numbers. Strife was useful to proc healing sets.

    yes, this change means absolutely nothing to magblades PvE DPS. what this change does effect is PvP. Strife allowed magblade to be more flexable in their playstyle it allowed people to go away from gank and bomb builds. that's what this change effects, it's just going to limit the class and make more gankers and bombers, which ironically is what most hate NB's for but are all for nerfs that push them more into that direction XD

    ye in short: it wont change PVE DPS and from pvp stand point: ye some NBs will slot it some will slot it with force pulse as an off heal besides the resto one (forgot the name) and some will probably go with force pulse and mutagen (with vma staff if they want to or can)
    So in short off the reason its ***, because it wont have the outcome ZoS and some players wanted in PVE with gold/purple food and skoria you will have the same deeps as with blue food (there is very minimal diff between the two)
    and maybe they nerfed it cause of Elemental weapon, but personally I dont think so its strong on dummies, but in raid scenario not sure maybe, not much diff between elemental and strife
    "The ass is similar to the opinion: Everyone has it, but no one cares about the others!"
    I'm 120 years old
  • Dymence
    Dymence
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    NyassaV wrote: »
    NyassaV wrote: »
    Screenshot_20180505_005257.png

    Screenshot_20180505_005301.png?width=871&height=672

    Screenshot_20180505_005303.png?width=875&height=671

    Strife now does less damage and drains your magic like hell

    That is underlining your statement and I appreciate that you post this to help the discussion (instead of talking out of no prove like many people do).

    Nevertheless this is not showing that the new skill is overperforming. You lost DPS on critluck. As you can see Assassins Will dropped by ~1k and Impale, Zaan and fiery rage dropped as well. Elemental weapon did less damage on its own than Funnel Health or Conceiled weapon did, which justifies a lower cost. Burning gained nothing from the additional proc chance and Minor Vulnerability is provided by others in competitive content. I agree that the (changed) NB skills drain too much magicka, but the new skill seems ok.

    Ummm... Gilliam did these

    That doesn't make his reply any less valid.

    Or did you perhaps post those parses without understanding them? :)
  • NyassaV
    NyassaV
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    Dymence wrote: »
    NyassaV wrote: »
    NyassaV wrote: »
    Screenshot_20180505_005257.png

    Screenshot_20180505_005301.png?width=871&height=672

    Screenshot_20180505_005303.png?width=875&height=671

    Strife now does less damage and drains your magic like hell

    That is underlining your statement and I appreciate that you post this to help the discussion (instead of talking out of no prove like many people do).

    Nevertheless this is not showing that the new skill is overperforming. You lost DPS on critluck. As you can see Assassins Will dropped by ~1k and Impale, Zaan and fiery rage dropped as well. Elemental weapon did less damage on its own than Funnel Health or Conceiled weapon did, which justifies a lower cost. Burning gained nothing from the additional proc chance and Minor Vulnerability is provided by others in competitive content. I agree that the (changed) NB skills drain too much magicka, but the new skill seems ok.

    Ummm... Gilliam did these

    That doesn't make his reply any less valid.

    Or did you perhaps post those parses without understanding them? :)

    No, I don't think you understand them
    Flawless Conqueror ~ Grand Overlord
    She/Her ~ PC/NA | I record things for fun and for info
  • WrathOfInnos
    WrathOfInnos
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    This does have some implications for PVE DPS. vAS+2 is done with as many magblades as possible for the healing from funnel health. Simply swapping to Imbue Weapon or Force Pulse does not work here. I suspect Funnel will still see use, but the user's sustain will be much worse now.

    Edit: Other hard mode trials, like vAA and vMoL woukd also be more difficult without the healing from funnel, since ranged DPS are not stacked with the group.
    Edited by WrathOfInnos on 7 May 2018 16:49
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