And i thought strife saw an increase to its costs, because it allowed mageblades much better sustain and therefore higher dps. If a class can sustain a light attack rotation with blue max stat food it surely will get higher dps than a class, which runs witchmothers potent brew or which has to include heavy attacks for sustaining.
So actually the nerf is because magblades have higher dps possibilities than other classes.
No... Mageblade just replaces strife with force pulse and gets higher numbers. Strife was useful to proc healing sets.
And i thought strife saw an increase to its costs, because it allowed mageblades much better sustain and therefore higher dps. If a class can sustain a light attack rotation with blue max stat food it surely will get higher dps than a class, which runs witchmothers potent brew or which has to include heavy attacks for sustaining.
So actually the nerf is because magblades have higher dps possibilities than other classes.
No... Mageblade just replaces strife with force pulse and gets higher numbers. Strife was useful to proc healing sets.
And i thought strife saw an increase to its costs, because it allowed mageblades much better sustain and therefore higher dps. If a class can sustain a light attack rotation with blue max stat food it surely will get higher dps than a class, which runs witchmothers potent brew or which has to include heavy attacks for sustaining.
So actually the nerf is because magblades have higher dps possibilities than other classes.
No... Mageblade just replaces strife with force pulse and gets higher numbers. Strife was useful to proc healing sets.
strife was useful, because its ass cheap. nyassaV already stated that strife now costs a lot and that it drains the magicka much more, meaning that with the old strife there was no problem sustaining. this results in more sustained dps thanks to light attacks and no heavy attacks or regen bufffood. yes force pulse does more damage, but is not as easy to sustain.
strife there to proc healing sets? do you go into dungeons and trials with earthgore on a mageblade damage dealer?
And i thought strife saw an increase to its costs, because it allowed mageblades much better sustain and therefore higher dps. If a class can sustain a light attack rotation with blue max stat food it surely will get higher dps than a class, which runs witchmothers potent brew or which has to include heavy attacks for sustaining.
So actually the nerf is because magblades have higher dps possibilities than other classes.
No... Mageblade just replaces strife with force pulse and gets higher numbers. Strife was useful to proc healing sets.
strife was useful, because its ass cheap. nyassaV already stated that strife now costs a lot and that it drains the magicka much more, meaning that with the old strife there was no problem sustaining. this results in more sustained dps thanks to light attacks and no heavy attacks or regen bufffood. yes force pulse does more damage, but is not as easy to sustain.
strife there to proc healing sets? do you go into dungeons and trials with earthgore on a mageblade damage dealer?
Temeraire507 wrote: »
Strife now does less damage and drains your magic like hell
That is underlining your statement and I appreciate that you post this to help the discussion (instead of talking out of no prove like many people do).
Nevertheless this is not showing that the new skill is overperforming. You lost DPS on critluck. As you can see Assassins Will dropped by ~1k and Impale, Zaan and fiery rage dropped as well. Elemental weapon did less damage on its own than Funnel Health or Conceiled weapon did, which justifies a lower cost. Burning gained nothing from the additional proc chance and Minor Vulnerability is provided by others in competitive content. I agree that the (changed) NB skills drain too much magicka, but the new skill seems ok.
And i thought strife saw an increase to its costs, because it allowed mageblades much better sustain and therefore higher dps. If a class can sustain a light attack rotation with blue max stat food it surely will get higher dps than a class, which runs witchmothers potent brew or which has to include heavy attacks for sustaining.
So actually the nerf is because magblades have higher dps possibilities than other classes.
No... Mageblade just replaces strife with force pulse and gets higher numbers. Strife was useful to proc healing sets.
yes, this change means absolutely nothing to magblades PvE DPS. what this change does effect is PvP. Strife allowed magblade to be more flexable in their playstyle it allowed people to go away from gank and bomb builds. that's what this change effects, it's just going to limit the class and make more gankers and bombers, which ironically is what most hate NB's for but are all for nerfs that push them more into that direction XD
Temeraire507 wrote: »
Strife now does less damage and drains your magic like hell
That is underlining your statement and I appreciate that you post this to help the discussion (instead of talking out of no prove like many people do).
Nevertheless this is not showing that the new skill is overperforming. You lost DPS on critluck. As you can see Assassins Will dropped by ~1k and Impale, Zaan and fiery rage dropped as well. Elemental weapon did less damage on its own than Funnel Health or Conceiled weapon did, which justifies a lower cost. Burning gained nothing from the additional proc chance and Minor Vulnerability is provided by others in competitive content. I agree that the (changed) NB skills drain too much magicka, but the new skill seems ok.
Ummm... Gilliam did these
Temeraire507 wrote: »
Strife now does less damage and drains your magic like hell
That is underlining your statement and I appreciate that you post this to help the discussion (instead of talking out of no prove like many people do).
Nevertheless this is not showing that the new skill is overperforming. You lost DPS on critluck. As you can see Assassins Will dropped by ~1k and Impale, Zaan and fiery rage dropped as well. Elemental weapon did less damage on its own than Funnel Health or Conceiled weapon did, which justifies a lower cost. Burning gained nothing from the additional proc chance and Minor Vulnerability is provided by others in competitive content. I agree that the (changed) NB skills drain too much magicka, but the new skill seems ok.
Ummm... Gilliam did these
That doesn't make his reply any less valid.
Or did you perhaps post those parses without understanding them?