Abysswarrior45 wrote: »WakeYourGhost wrote: »Abysswarrior45 wrote: »
"Endgame" is hardly the "end of the damn game"
There are plenty of contexts in which those Stealth passives come in handy
For example, some of us are robbing all of Tamriel Blind, and we very much like being able to do it without being spotted every few minutes by someone 20 meters away facing the other direction.
Thats 1 example. If you play to rob people then make a NB.
Abysswarrior45 wrote: »@Abysswarrior45
As a solo player no, terrible idea regarding shuffle and before you may think I do not PvP I can assure you I've been playing PvP since it came out on Xbox (not all the time).
Medium armor buff wise they could always increase the reduction in stamina cost from 2% per armor piece to 3/4%.
What I would really love is if they provide a break free reduction kinda similar but less powerful to the Heavy armor break free passive. This would aid against knock-backs/hard CCs.
Hard ccs aren't an issue... soft cps are aka roots and snaresChildOfLight wrote: »Yes buff medium armor because right now I can kill people smashing the "suprise attack" key 3 times.
And I want to make kills smashing it only twice.
You probably don't even kill anyone judging by your profile description.Abysswarrior45 wrote: »It's ridiculous how 95% just read the caption and then talk about the passive dodge chance of shuffle although op didn't even mention it.
I agree that the snare immunity of shuffle is way too low.
I think 4 seconds are fine when you're using 5 medium and 5.6 seconds when using 7 pieces.
However any buff to medium armor makes stamnbs even more overperfoming and that's something we have to avoid at any cost
All other stam builds shouldn’t suffer from the sub par viability of medium armor just because stambaldes are OP. Adjust stam NBs if necessary and move forward. And I agree, people don’t even read posts. The snare immunity from shuffle is a little short. And yes the sneak passive needs to be moved to legerdemain as I’ve mentioned before and replaced. Sneaking is not so important in this game that it needs to take up an important slot in the armor passives. If you rely on sneaking that much you’re doing something wrong.
Of course they shouldn't but if ZOS brings medium buffs to the game the other stamclasses will suffer even more because nbs just got way stronger.
I'm all for balancing stamnb and in the same patch buff medium but as we know Zos this won't happen and they will simply make nbs even stronger
This thread isn't about Nightblades and Nightblades aren't even overpowered. Incap combined with befoul cp might be a little ridiculous but Nightblades are hardly over performing. I don't play one, but on a medium dizzy swing stam dk I've never had an issue with ones that didn't spec into befoul.
WTB those enemies.
Stamnb is overperfoming, not much but slightly, mainly noticeable when 40% of cyro are stamnb and in BGs atleast 50%.
Its an easier class to play but its not over performing... how is it over performing?LegendaryMage wrote: »I'm all for removing dodge chance from skill(s) and gear.
Then punish shield stacking the same way roll dodge spamming is punished and everything should be dodgeable
Abysswarrior45 wrote: »WakeYourGhost wrote: »Abysswarrior45 wrote: »
"Endgame" is hardly the "end of the damn game"
There are plenty of contexts in which those Stealth passives come in handy
For example, some of us are robbing all of Tamriel Blind, and we very much like being able to do it without being spotted every few minutes by someone 20 meters away facing the other direction.
Thats 1 example. If you play to rob people then make a NB.
Abysswarrior45 wrote: »Shuffle in 5 medium is only giving 2 sec snare immunity, not 2.5 like it should vs. 8 secs from forward momentum in 2h skill line. Why is that? Get rid of the stealth bonus and replace it with either penetration or something else entirely (ideas welcome). If you play medium on a class other than a NB you know how important mobility is when solo in PVP. Pretty sure shuffle is bugged on PS4 NA anyway because you can pop it and immediately after get rooted or snared. Same for immovable pots.
Abysswarrior45 wrote: »Shuffle in 5 medium is only giving 2 sec snare immunity, not 2.5 like it should vs. 8 secs from forward momentum in 2h skill line. Why is that? Get rid of the stealth bonus and replace it with either penetration or something else entirely (ideas welcome). If you play medium on a class other than a NB you know how important mobility is when solo in PVP. Pretty sure shuffle is bugged on PS4 NA anyway because you can pop it and immediately after get rooted or snared. Same for immovable pots.
Not sure what build you are trying to buff up...but medium armor Stam NBs are killing me the fastest already.
Rave the Histborn wrote: »Abysswarrior45 wrote: »WakeYourGhost wrote: »Abysswarrior45 wrote: »
"Endgame" is hardly the "end of the damn game"
There are plenty of contexts in which those Stealth passives come in handy
For example, some of us are robbing all of Tamriel Blind, and we very much like being able to do it without being spotted every few minutes by someone 20 meters away facing the other direction.
Thats 1 example. If you play to rob people then make a NB.
I like this line of thinking a lot
If you disprove my point I'll still say you're wrong and you should roll a different class! I love it!
Now let me try it with you!
"Shuffle in 5 medium is only giving 2 sec snare immunity, not 2.5 like it should vs. 8 secs from forward momentum in 2h skill line."
Oh that's 1 example. If you plan on survivability then make a DK/Templar
Damn, this works really really well, I like it a lot
LegendaryMage wrote: »Abysswarrior45 wrote: »@Abysswarrior45
As a solo player no, terrible idea regarding shuffle and before you may think I do not PvP I can assure you I've been playing PvP since it came out on Xbox (not all the time).
Medium armor buff wise they could always increase the reduction in stamina cost from 2% per armor piece to 3/4%.
What I would really love is if they provide a break free reduction kinda similar but less powerful to the Heavy armor break free passive. This would aid against knock-backs/hard CCs.
Hard ccs aren't an issue... soft cps are aka roots and snaresChildOfLight wrote: »Yes buff medium armor because right now I can kill people smashing the "suprise attack" key 3 times.
And I want to make kills smashing it only twice.
You probably don't even kill anyone judging by your profile description.Abysswarrior45 wrote: »It's ridiculous how 95% just read the caption and then talk about the passive dodge chance of shuffle although op didn't even mention it.
I agree that the snare immunity of shuffle is way too low.
I think 4 seconds are fine when you're using 5 medium and 5.6 seconds when using 7 pieces.
However any buff to medium armor makes stamnbs even more overperfoming and that's something we have to avoid at any cost
All other stam builds shouldn’t suffer from the sub par viability of medium armor just because stambaldes are OP. Adjust stam NBs if necessary and move forward. And I agree, people don’t even read posts. The snare immunity from shuffle is a little short. And yes the sneak passive needs to be moved to legerdemain as I’ve mentioned before and replaced. Sneaking is not so important in this game that it needs to take up an important slot in the armor passives. If you rely on sneaking that much you’re doing something wrong.
Of course they shouldn't but if ZOS brings medium buffs to the game the other stamclasses will suffer even more because nbs just got way stronger.
I'm all for balancing stamnb and in the same patch buff medium but as we know Zos this won't happen and they will simply make nbs even stronger
This thread isn't about Nightblades and Nightblades aren't even overpowered. Incap combined with befoul cp might be a little ridiculous but Nightblades are hardly over performing. I don't play one, but on a medium dizzy swing stam dk I've never had an issue with ones that didn't spec into befoul.
WTB those enemies.
Stamnb is overperfoming, not much but slightly, mainly noticeable when 40% of cyro are stamnb and in BGs atleast 50%.
Its an easier class to play but its not over performing... how is it over performing?LegendaryMage wrote: »I'm all for removing dodge chance from skill(s) and gear.
Then punish shield stacking the same way roll dodge spamming is punished and everything should be dodgeable
What's shield stacking got to do with passive dodge chance?
Shield stacking is practically useless against competent stamina opponents, and if you run into someone who can sustain it for prolonged periods of time then that player won't have enough damage to take you down.
Shield strength also depends on your maximum magicka and CP allocation, and the higher you go, the less sustain you will have vs stam builds.
Shields also expire in 6 seconds and a stack of two shields requires 2 global cooldowns. So it's practically 4 seconds.
Now factor in the time to weapon swap and actually attack (if you're shield stacking on your offensive bar, good luck killing anything like that), leaves you with 2-3 seconds at most before you're out of shields and the whole cycle repeats. You might extend that to 3-4 seconds max if you're decently fast at it.
So no, shield stacking is not a thing against stamina builds. Against magicka builds it can be problematic due to harness returning magicka, but well timed attacks along with high damage is what destroys it, even in a mag vs mag fight.
FloppyTouch wrote: »I don't think anyone wants to see any buffs at all to stam in anyway right now they are just to damn strong.
Magic needs to be brought up to par and ur going to see nothing but backlash for even thinking about a buff of any kind no matter how small.
Abysswarrior45 wrote: »Abysswarrior45 wrote: »Shuffle in 5 medium is only giving 2 sec snare immunity, not 2.5 like it should vs. 8 secs from forward momentum in 2h skill line. Why is that? Get rid of the stealth bonus and replace it with either penetration or something else entirely (ideas welcome). If you play medium on a class other than a NB you know how important mobility is when solo in PVP. Pretty sure shuffle is bugged on PS4 NA anyway because you can pop it and immediately after get rooted or snared. Same for immovable pots.
Not sure what build you are trying to buff up...but medium armor Stam NBs are killing me the fastest already.
Medium stam dk, medium stam sorc, medium templar?Rave the Histborn wrote: »Abysswarrior45 wrote: »WakeYourGhost wrote: »Abysswarrior45 wrote: »
"Endgame" is hardly the "end of the damn game"
There are plenty of contexts in which those Stealth passives come in handy
For example, some of us are robbing all of Tamriel Blind, and we very much like being able to do it without being spotted every few minutes by someone 20 meters away facing the other direction.
Thats 1 example. If you play to rob people then make a NB.
I like this line of thinking a lot
If you disprove my point I'll still say you're wrong and you should roll a different class! I love it!
Now let me try it with you!
"Shuffle in 5 medium is only giving 2 sec snare immunity, not 2.5 like it should vs. 8 secs from forward momentum in 2h skill line."
Oh that's 1 example. If you plan on survivability then make a DK/Templar
Damn, this works really really well, I like it a lot
I do play dk and templar...LegendaryMage wrote: »Abysswarrior45 wrote: »@Abysswarrior45
As a solo player no, terrible idea regarding shuffle and before you may think I do not PvP I can assure you I've been playing PvP since it came out on Xbox (not all the time).
Medium armor buff wise they could always increase the reduction in stamina cost from 2% per armor piece to 3/4%.
What I would really love is if they provide a break free reduction kinda similar but less powerful to the Heavy armor break free passive. This would aid against knock-backs/hard CCs.
Hard ccs aren't an issue... soft cps are aka roots and snaresChildOfLight wrote: »Yes buff medium armor because right now I can kill people smashing the "suprise attack" key 3 times.
And I want to make kills smashing it only twice.
You probably don't even kill anyone judging by your profile description.Abysswarrior45 wrote: »It's ridiculous how 95% just read the caption and then talk about the passive dodge chance of shuffle although op didn't even mention it.
I agree that the snare immunity of shuffle is way too low.
I think 4 seconds are fine when you're using 5 medium and 5.6 seconds when using 7 pieces.
However any buff to medium armor makes stamnbs even more overperfoming and that's something we have to avoid at any cost
All other stam builds shouldn’t suffer from the sub par viability of medium armor just because stambaldes are OP. Adjust stam NBs if necessary and move forward. And I agree, people don’t even read posts. The snare immunity from shuffle is a little short. And yes the sneak passive needs to be moved to legerdemain as I’ve mentioned before and replaced. Sneaking is not so important in this game that it needs to take up an important slot in the armor passives. If you rely on sneaking that much you’re doing something wrong.
Of course they shouldn't but if ZOS brings medium buffs to the game the other stamclasses will suffer even more because nbs just got way stronger.
I'm all for balancing stamnb and in the same patch buff medium but as we know Zos this won't happen and they will simply make nbs even stronger
This thread isn't about Nightblades and Nightblades aren't even overpowered. Incap combined with befoul cp might be a little ridiculous but Nightblades are hardly over performing. I don't play one, but on a medium dizzy swing stam dk I've never had an issue with ones that didn't spec into befoul.
WTB those enemies.
Stamnb is overperfoming, not much but slightly, mainly noticeable when 40% of cyro are stamnb and in BGs atleast 50%.
Its an easier class to play but its not over performing... how is it over performing?LegendaryMage wrote: »I'm all for removing dodge chance from skill(s) and gear.
Then punish shield stacking the same way roll dodge spamming is punished and everything should be dodgeable
What's shield stacking got to do with passive dodge chance?
Shield stacking is practically useless against competent stamina opponents, and if you run into someone who can sustain it for prolonged periods of time then that player won't have enough damage to take you down.
Shield strength also depends on your maximum magicka and CP allocation, and the higher you go, the less sustain you will have vs stam builds.
Shields also expire in 6 seconds and a stack of two shields requires 2 global cooldowns. So it's practically 4 seconds.
Now factor in the time to weapon swap and actually attack (if you're shield stacking on your offensive bar, good luck killing anything like that), leaves you with 2-3 seconds at most before you're out of shields and the whole cycle repeats. You might extend that to 3-4 seconds max if you're decently fast at it.
So no, shield stacking is not a thing against stamina builds. Against magicka builds it can be problematic due to harness returning magicka, but well timed attacks along with high damage is what destroys it, even in a mag vs mag fight.
Dodging is the stamina form of mitigation. Its the stam "shield." There are many undodgeable skills forcing evasive stamina builds to use resources on healing through damage that can't be mitigated by an evasive play style. Theres also the roll dodge penalty if you spam it so taking that into consideration theres a passive dodge chance that honestly isn't what it used to be. I brought up shields because what you're saying about shuffle is the equivalent to what I'm saying about shields. I have no issue fighting against shields just like I have no issue fighting against shuffle.
I'm 100% happy with buffing medium armor... 200% against buffing shuffle. Passive Dodge and Passive executes should not exist in this game
I would take an increase of cost for shuffle for couple more seconds of snare immunity.
Emma_Overload wrote: »They can buff Shuffle on the same day they add snare immunity to Boundless Storm!
Kuramas9tails wrote: »Buff shuffle?
*miss*
*miss*
*miss*
*miss*
*miss*
No.
Abysswarrior45 wrote: »Kuramas9tails wrote: »Buff shuffle?
*miss*
*miss*
*miss*
*miss*
*miss*
No.
Read. Not talking about the dodge chance. Are you illiterate?
Abysswarrior45 wrote: »WakeYourGhost wrote: »Abysswarrior45 wrote: »
"Endgame" is hardly the "end of the damn game"
There are plenty of contexts in which those Stealth passives come in handy
For example, some of us are robbing all of Tamriel Blind, and we very much like being able to do it without being spotted every few minutes by someone 20 meters away facing the other direction.
Thats 1 example. If you play to rob people then make a NB.
Abysswarrior45 wrote: »Kuramas9tails wrote: »Buff shuffle?
*miss*
*miss*
*miss*
*miss*
*miss*
No.
Read. Not talking about the dodge chance. Are you illiterate?
He didnt say ''buff shuffle's dodge chance'' anyway. Buffing the skill itself will make more people use it, meaning more skills will be dodged because of RNG.
LegendaryMage wrote: »I'm all for removing dodge chance from skill(s) and gear.
WakeYourGhost wrote: »
"Endgame" is hardly the "end of the damn game"
There are plenty of contexts in which those Stealth passives come in handy
For example, some of us are robbing all of Tamriel Blind, and we very much like being able to do it without being spotted every few minutes by someone 20 meters away facing the other direction.