WhiteCoatSyndrome wrote: »@lordrichter They got to Zaan without issues but spent about an hour getting brutally murdered by her over and over again before giving up and killing her on non-HM. So, depends how much you enjoy watching someone die over and over again.
WhiteCoatSyndrome wrote: »@lordrichter They got to Zaan without issues but spent about an hour getting brutally murdered by her over and over again before giving up and killing her on non-HM. So, depends how much you enjoy watching someone die over and over again.
Lol so the devs themselves couldn’t beat hm but they expect us to?
WhiteCoatSyndrome wrote: »@lordrichter They got to Zaan without issues but spent about an hour getting brutally murdered by her over and over again before giving up and killing her on non-HM. So, depends how much you enjoy watching someone die over and over again.
Lol so the devs themselves couldn’t beat hm but they expect us to?
Being down under I may not get to see it but can we get Arun down of gear they’re running on forums please
ZOS_GinaBruno wrote: »For what it’s worth, they completed the entire thing on hard mode in about 35 minutes earlier that day. Performing in front of a live audience is tough!
ZOS_GinaBruno wrote: »For what it’s worth, they completed the entire thing on hard mode in about 35 minutes earlier that day. Performing in front of a live audience is tough!
ZOS_GinaBruno wrote: »For what it’s worth, they completed the entire thing on hard mode in about 35 minutes earlier that day. Performing in front of a live audience is tough!
WhiteCoatSyndrome wrote: »ZOS_GinaBruno wrote: »For what it’s worth, they completed the entire thing on hard mode in about 35 minutes earlier that day. Performing in front of a live audience is tough!
Sounds like they needed more coffee for the live run.
ZOS_GinaBruno wrote: »For what it’s worth, they completed the entire thing on hard mode in about 35 minutes earlier that day. Performing in front of a live audience is tough!
ZOS_GinaBruno wrote: »For what it’s worth, they completed the entire thing on hard mode in about 35 minutes earlier that day. Performing in front of a live audience is tough!
ZOS_GinaBruno wrote: »For what it’s worth, they completed the entire thing on hard mode in about 35 minutes earlier that day. Performing in front of a live audience is tough!
Vanthras79 wrote: »p.s. I think Rich may need a swear jar
kyle.wilson wrote: »ZOS_GinaBruno wrote: »For what it’s worth, they completed the entire thing on hard mode in about 35 minutes earlier that day. Performing in front of a live audience is tough!
Playing on PTS is sorta like cheating. They don't have to deal with the lag and latency spikes experienced on the live servers.
What we want to see is them do it in the game, not the PTS server.
dimensional wrote: »kyle.wilson wrote: »ZOS_GinaBruno wrote: »For what it’s worth, they completed the entire thing on hard mode in about 35 minutes earlier that day. Performing in front of a live audience is tough!
Playing on PTS is sorta like cheating. They don't have to deal with the lag and latency spikes experienced on the live servers.
What we want to see is them do it in the game, not the PTS server.
They aren't going to give up their live server character and account names, for extremely obvious reasons. The PTS is good enough of a representation.
Merlin13KAGL wrote: »Looking forward to lots of "WTF!? I was out of that?"
DarcyMardin wrote: »“Let’s do this.”
“Uh, guys, I need a heal.”
“Fire! Ice dudes! Stay out of the poison! Interrupt!”
“I got the rez! Uh...no I don’t, I’m snared.”
“Wrobel’s dead again.”
“I’m turned to stone.”
“I got thrown back over the edge!”
“OK, no scroll.”
“Guys, Alcast says he’ll send you a guide tomorrow.”
WhiteCoatSyndrome wrote: »DarcyMardin wrote: »“Let’s do this.”
“Uh, guys, I need a heal.”
“Fire! Ice dudes! Stay out of the poison! Interrupt!”
“I got the rez! Uh...no I don’t, I’m snared.”
“Wrobel’s dead again.”
“I’m turned to stone.”
“I got thrown back over the edge!”
“OK, no scroll.”
“Guys, Alcast says he’ll send you a guide tomorrow.”
@Alcast Did you end up sending them that guide?
Merlin13KAGL wrote: »They ended up being victims of their own bugs, and appropriately so.
We'll disregard that they went in with healer and one DPS sporting Kagrenac's (which is typically not going to be a standard setup, nor should be required in almost any content to pull off a rez.)
I am a little skeptical about the lack of damage the tank was tanking in the earlier parts.
So... In Monday's patch vSP HM nerf incoming?
Scalecaller Peak
Zaan the Scalecaller (Hard Mode)
- Anyone protected from Pestilent Breath will now be safe, even when they happen to be in an area where the ability overlaps.
- The Orb of Stone's beam will now remain active longer to avoid the beam disappearing when you are actively seeking the Petrification effect.
- The Orb of Stone’s beam now requires less time before applying the Petrification effect.
- The additional monsters created by activating Hard Mode will no longer occasionally persist when you fail the encounter and Hard Mode is not yet activated.
- The Leimenid will now correctly spawn a geyser when it dies, even if it was stunned or otherwise disabled.
So... In Monday's patch vSP HM nerf incoming?
Lol, I was right!Scalecaller Peak
Zaan the Scalecaller (Hard Mode)
- Anyone protected from Pestilent Breath will now be safe, even when they happen to be in an area where the ability overlaps.
- The Orb of Stone's beam will now remain active longer to avoid the beam disappearing when you are actively seeking the Petrification effect.
- The Orb of Stone’s beam now requires less time before applying the Petrification effect.
- The additional monsters created by activating Hard Mode will no longer occasionally persist when you fail the encounter and Hard Mode is not yet activated.
- The Leimenid will now correctly spawn a geyser when it dies, even if it was stunned or otherwise disabled.