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End game Tank, PvE, trials, dungeons etc - is it better 5/1/1 or 6 heavy 1 medium/light?
So I've just got bloodspawn heavy / light and wondering what to change to infused?
Is it better to use 5/1/1 and make use of the light armor passives along with undaunted?
Or better for the extra heavy 6/1 defense / armor etc?
"It does not matter how slowly you go so long as you do not stop."
Current Toons (Max CP):
Magsorc Breton
Magblade Darkelf
Stam DK Redguard
Healer Templar High Elf
Tank DK Argonian
Stamblade Redguard
Completed: vHoF | vMoL | vSO | vSO HM | vAA | vAA HM | vHR | vHR HM | vMA | vDSA