I paid a small fortune for the High Elf Chandelier diagram but was disappointed at the weak output. It looks great but needs to be brighter.
Because, magic.I'm also confused as to why a small group of Daedric Candles gives off quite a bit more light than a High Elf Chandelier which is larger and has much bigger flames? In fact, the Daedric Candle sets are some of the only blue flamed light sources that seem to have any glow to them.
Again, probably Magic.For instance, the Daedric Chandelier recently sold by the luxury furniture vendor gives off a ton of light, so much so that it can light up a decent sized room entirely with no other light sources needed.
You have a fair point but, as far as I can tell, regular candles seem to give off almost the same amount of light as Daedric Candles. I have no idea lore-wise, but wouldn't all blue flames be considered magic? I suppose some forms of magic could be stronger than others. Even if this is true, I don't think it excuses why most blue flamed lights give off almost no radiance at all. Also, I just noticed that my Dwarven Brazier, Eternal is quite bright and similar to Daedric Candles.Because, magic.
Daedric candles presume otherworldly materials (I'd guess), thus they provide more light.
That is one reason why I hesitated to post this, I fear instead of being fixed it could actually get much worse. I did notice that a few braziers and other light sources were changed to a very unnatural yellowish bright glow. It is definitely not up to ESO standard and I hope very much that they reverse/fix this. There are a couple blue flamed braziers that messed up at the same time and lost half of their flame (Fires of the Wilderking and Imperial Alter of the Bay). Also, some light animations were lost so I hope that this was a bug and not intended because it was very poorly done. I had to remove those items from my house or turn them off because they are just so unappealing to me now.Its also interesting to note (and irritating I might add) that most Braziers were changed with a recent patch to all give off a very bright "halo-glow" that ruins the lighting effects for which they might otherwise be used.
Only a few do not do this, and Im tempted not to name them in case Z0$ goes and changes them, too.
Because, magic.I'm also confused as to why a small group of Daedric Candles gives off quite a bit more light than a High Elf Chandelier which is larger and has much bigger flames? In fact, the Daedric Candle sets are some of the only blue flamed light sources that seem to have any glow to them.
Daedric candles presume otherworldly materials (I'd guess), thus they provide more light.Again, probably Magic.For instance, the Daedric Chandelier recently sold by the luxury furniture vendor gives off a ton of light, so much so that it can light up a decent sized room entirely with no other light sources needed.
Though I'd like to know if that is the "official" reason by Z0$.
I've found that in general, lights obey the inverse square law with respect to distance, but all Daedric illumination tends to violate this law both in brightness and distance, though Ive no proof of this with respect to the actual rendering engine.
Its also interesting to note (and irritating I might add) that most Braziers were changed with a recent patch to all give off a very bright "halo-glow" that ruins the lighting effects for which they might otherwise be used.
Only a few do not do this, and Im tempted not to name them in case Z0$ goes and changes them, too.