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Merriment and Mystery flaws

AefionBloodclaw
AefionBloodclaw
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Hey, I just did this quest Merriment and Mystery in Eastmarch, and I discovered a few dodgy things about it, which I think they could totally change. First, the music just after the lute playing and everyone is lying on the floor is all serene and peaceful and tranquil. I just thought everyone was drunk and passed out lol. But then I found out they're dead... not appropriate music at all. Then, after following the trail to the cave, I found goblins, not proper Rieklings. I'm a bit disappointed in that, all they've done is have a different skin instead of a different character model. Finally, the end of the quest ends so abruptly, the bard could've easily just run off instead of 'promising' to go and hand himself in, and you don't even have to go talk about stuff to the people back at the inn, which is bit immersion breaking.

Hopefully quests in the future are better and don't skip these shortcuts?
'For love, for friendship and for valour, I stand with the Aldmeri Dominion.'

Zephyrle Starbreeze, Bosmer Nightblade
Aefion Bloodclaw, Bosmer Sorcerer
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