The title may be a bit confusing to some but just to make a point, When one first procures the Shalk ability, it does fire damage. But, when one goes to morph it into Subterranean assault, one thing does not make sense.
Shalks cannot do poison damage, they are only known for burning their prey to cinders, whereas assassin beetles on the other hand, can do poison damage as well as potentially bleeding their foes in rare cases, so would it or would it not make sense to asthetically change subterranean assault so that it actually stirs a group of Assassin beetles to deal poison damage as well as apply major breach & major fracture instead of a bunch of lore-breaking shalks???
Wouldn't that make more sense to anyone...
If you see me anywhere. Know that I am sitting back with a bag of popcorn, watching as ESO burns the goodwill of its player base with practices that only disrespects the players time like it did to me and many others...
If a game does not respect your time, best thing to do is move on from it and find something else.