Valera Progib wrote: »Necro + lich + whatever monster set with max magicka bonus or two max magicka bonuses.
If you can time burst with last familiar pulse and curse +frag+DS = game over even for heavy armor. (Last Familiar pulse doesn't care about block)
Works great in Azura, though, @Minalan is a very good build. Though I think amber+necro will suffer with low sustain if no shield stack, at least for me Lich is a must on any build in Azura, which soon will have almost the same sustain as in CP campaigns.
if using bsw go shadow
Shadow is better over thief in general
Run inner light for crit chance
I've been doing bsw lich 1x infernal vma destro for 6 months
It's top notch
If you have the bsw destro you can run pirate.
Unlike what people think pirate is still viable. There will always be some overflow damage to proc on your hp. Just be smart about your wards and knowing what damage you can let in.
I have multiple builds going into next patch. But Amber is a solid choice to pair with Necropotence
Julianos is a poor mans alternative to grinding gear
I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.
The so called nerf to pirate skeleton coming up. Isn't it possible that it will allow me, as a mag sorc, to stay offensive more often then previously? After the change, while it won't proc with shields up, what I'm thinking is this allows me to let shields lapse for a short time, therefore I can stay offensive longer. Is it instead, maybe a buff for skilled sorcs?
This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.
Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
if using bsw go shadow
Shadow is better over thief in general
Run inner light for crit chance
I've been doing bsw lich 1x infernal vma destro for 6 months
It's top notch
If you have the bsw destro you can run pirate.
Unlike what people think pirate is still viable. There will always be some overflow damage to proc on your hp. Just be smart about your wards and knowing what damage you can let in.
I have multiple builds going into next patch. But Amber is a solid choice to pair with Necropotence
Julianos is a poor mans alternative to grinding gear
This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.
Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid
if using bsw go shadow
Shadow is better over thief in general
Run inner light for crit chance
I've been doing bsw lich 1x infernal vma destro for 6 months
It's top notch
If you have the bsw destro you can run pirate.
Unlike what people think pirate is still viable. There will always be some overflow damage to proc on your hp. Just be smart about your wards and knowing what damage you can let in.
I have multiple builds going into next patch. But Amber is a solid choice to pair with Necropotence
Julianos is a poor mans alternative to grinding gear
Thoughts on BSW now that it's getting nerfed? @Irylia
This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.
Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid
How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?
I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces
DreamClown wrote: »I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.
@Hutch679 That sounds interesting! Would you mind detailing your trait and ability bars for that setup?
DreamClown wrote: »I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.
@Hutch679 That sounds interesting! Would you mind detailing your trait and ability bars for that setup?
I use 2x mix matched max magika medium and heavy monster set peices + mage light + bound agies + shooting star ultimate. I only use mage light on front bar so I don't waste 4x slots on toggles.This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.
Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid
How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?
I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces
I use 2x mix matched max magika medium and heavy monster set peices + mage light + bound agies + shooting star ultimate. I only use mage light on front bar so I don't waste 4x slots on toggles.This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.
Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid
How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?
I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces
Brutusmax1mus wrote: »DreamClown wrote: »I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.
@Hutch679 That sounds interesting! Would you mind detailing your trait and ability bars for that setup?
This set up is a zerg surfing build. Effective but not so hot for small scale. I love seeing a mag sorc use dark conversion. Normally means the next cc they die. Spinners and lich is great, but very mediocre against enemies with shields. Necro and lich forces you to use pets, taking away 1 skill essentially since you've gotta double bar it.
I use 2x mix matched max magika medium and heavy monster set peices + mage light + bound agies + shooting star ultimate. I only use mage light on front bar so I don't waste 4x slots on toggles.This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.
Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid
How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?
I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces
I prefer having the pet heal, I think, than having to double slot aegis.. Same amount of slots, but you get a nice burst heal, and lose the dependency on resto/healing ward.
DreamClown wrote: »I use 2x mix matched max magika medium and heavy monster set peices + mage light + bound agies + shooting star ultimate. I only use mage light on front bar so I don't waste 4x slots on toggles.This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.
Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid
How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?
I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces
I prefer having the pet heal, I think, than having to double slot aegis.. Same amount of slots, but you get a nice burst heal, and lose the dependency on resto/healing ward.
Interesting...having the pet heal (on demand as well, rather than delayed!) would actually free a slot (healing ward) versus double slotting Aegis and keep a destro on the back bar. Plus, the magic/health Necro/Pet bonuses!
Brutusmax1mus wrote: »DreamClown wrote: »I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.
@Hutch679 That sounds interesting! Would you mind detailing your trait and ability bars for that setup?
This set up is a zerg surfing build. Effective but not so hot for small scale. I love seeing a mag sorc use dark conversion. Normally means the next cc they die. Spinners and lich is great, but very mediocre against enemies with shields. Necro and lich forces you to use pets, taking away 1 skill essentially since you've gotta double bar it.
I don't play in a zerg, normally I'm solo and I can do quite well with it. The burst damage is really high. One sucky thing on console is that bar swapping is not as fast so having wards on rest bar is risky. High risk/high reward though. I was playing night and had a bunch of kills that I killed people in 3 hits. Also had a bunch of fights that I got obliterated. Gotta take it with a grain of salt. You aren't going to be a super tank that can kill anyone and soak up the damage, but you also will 2 piece people if they don't cc you and zerg you down quickly.
I'm at 45k magic and 3400 spell damage with 50% critical right now in cyrodiil. 22k health and 1350 mag regen.