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MagSorc Destro/Restro PVP Gear Recommendations

MakeMeUhSamich
MakeMeUhSamich
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Greetings!

Question for a MagSorc Destro/Restro PVP Build...

I plan on 5pc Lich on back bar for sustain. Helm/Shoulder will most likely be Pirate Skeleton and/or Infernal Guardian.

But what 5 pc other set would you recommend and why?

I hear Spinners is the Meta, but I have zero pcs of it farmed up atm.

I'm considering:

5pc Mother's Sorrow with Shadow Mundus

5pc Julianos or BSW with Thief Mundus

All divine traits ok for PVP? It seems impen on light armor is useless anyway what with shield stacking etc.

I'd love to hear any experienced PVPer's thoughts.

Thanks!
Edited by MakeMeUhSamich on 11 May 2017 22:03
  • Biro123
    Biro123
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    Drop pirate, its getting needed for sorcs.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • DHale
    DHale
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    Full inpen you will drop your shields and you will need precious seconds to recover.
    Sorcerna, proud beta sorc. RIP April 2014 to May 31 2016 DArk Brotherhood. Out of retirement for negates and encases. Sorcerna will be going back into retirement to be my main crafter Fall 2018. Because an 8 k shield is f ing useless. Died because of baddies on the forum. Too much qq too little pew pew. 16 AD 2 DC. 0 EP cause they bad, CP 2300 plus 18 level 50 toons. NA, PC, Grey Host#SORCLIVESMATTER actually they don’t or they wouldn’t keep getting nerfed constantly.
  • Minalan
    Minalan
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    Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.

    Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
    Edited by Minalan on 12 May 2017 00:05
  • geonsocal
    geonsocal
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    my vote would be: mothers sorrow and shadow mundus...
    PVP Campaigns Section: Playstation NA and EU (Gray Host) - This Must be the Place
  • Trashs1
    Trashs1
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    if i just could get that *** lich restro...
    Dolche des Königs (DDK); EuPC, DC, Sotha Sil,
  • GrigorijMalahevich
    GrigorijMalahevich
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    Necro + lich + whatever monster set with max magicka bonus or two max magicka bonuses.

    If you can time burst with last familiar pulse and curse +frag+DS = game over even for heavy armor. (Last Familiar pulse doesn't care about block)

    Works great in Azura, though, @Minalan is a very good build. Though I think amber+necro will suffer with low sustain if no shield stack, at least for me Lich is a must on any build in Azura, which soon will have almost the same sustain as in CP campaigns.
    PC/EU 800 CP.
    PvP MagSorc.
    Pedro Gonzales - Mag Sorc EP vMA Flawless Conqueror clear http://imgur.com/a/CB6j6
    Valera Progib - Stam Sorc DC vMA Flawless Conqueror clear https://i.imgur.com/eYgpXG2.png
    Valera Pozhar - Mag DK EP vMA Flawless Conqueror clear http://imgur.com/a/jrsuK
    Valera Podlechi - Mag Templar AD vMA Flawless Conqueror clear http://imgur.com/a/N0BYq
  • Aedaryl
    Aedaryl
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    Necro + lich + whatever monster set with max magicka bonus or two max magicka bonuses.

    If you can time burst with last familiar pulse and curse +frag+DS = game over even for heavy armor. (Last Familiar pulse doesn't care about block)

    Works great in Azura, though, @Minalan is a very good build. Though I think amber+necro will suffer with low sustain if no shield stack, at least for me Lich is a must on any build in Azura, which soon will have almost the same sustain as in CP campaigns.

    False, the familiar pulse stun don't bypass block
  • Irylia
    Irylia
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    if using bsw go shadow
    Shadow is better over thief in general
    Run inner light for crit chance

    I've been doing bsw lich 1x infernal vma destro for 6 months
    It's top notch
    If you have the bsw destro you can run pirate.
    Unlike what people think pirate is still viable. There will always be some overflow damage to proc on your hp. Just be smart about your wards and knowing what damage you can let in.

    I have multiple builds going into next patch. But Amber is a solid choice to pair with Necropotence

    Julianos is a poor mans alternative to grinding gear

  • Waffennacht
    Waffennacht
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    I think the new meta is Engine Guardian or Chokethorn or maybe that Dwemer spider plus Spell Symmetry

    https://forums.elderscrollsonline.com/en/discussion/343759/infinite-magicka-and-a-build-to-utilize-it-in
    Edited by Waffennacht on 12 May 2017 18:38
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Hutch679
    Hutch679
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    I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.
  • Hutch679
    Hutch679
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    Irylia wrote: »
    if using bsw go shadow
    Shadow is better over thief in general
    Run inner light for crit chance

    I've been doing bsw lich 1x infernal vma destro for 6 months
    It's top notch
    If you have the bsw destro you can run pirate.
    Unlike what people think pirate is still viable. There will always be some overflow damage to proc on your hp. Just be smart about your wards and knowing what damage you can let in.

    I have multiple builds going into next patch. But Amber is a solid choice to pair with Necropotence

    Julianos is a poor mans alternative to grinding gear

    I have bsw, and honestly used to run it with a destro staff. It's pretty good while bsw is active, but when it's down you really don't hit nearly as hard. I loved it while I ran it, but with the upcoming nerf to bsw in morrowind, I swapped to dual wield and I'm liking it a lot with julianos. It's consistent and that's what's nice about it. I'll try swapping it for war maiden once morrowind releases. But dual wield and julianos is still veryy strong on mag sorc.
  • MakeMeUhSamich
    MakeMeUhSamich
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    Hutch679 wrote: »
    I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.

    @Hutch679 That sounds interesting! Would you mind detailing your trait and ability bars for that setup?
    Edited by MakeMeUhSamich on 12 May 2017 22:16
  • budrow
    budrow
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    The so called nerf to pirate skeleton coming up. Isn't it possible that it will allow me, as a mag sorc, to stay offensive more often then previously? After the change, while it won't proc with shields up, what I'm thinking is this allows me to let shields lapse for a short time, therefore I can stay offensive longer. Is it instead, maybe a buff for skilled sorcs?
    l PaleAle l
  • Waffennacht
    Waffennacht
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    budrow wrote: »
    The so called nerf to pirate skeleton coming up. Isn't it possible that it will allow me, as a mag sorc, to stay offensive more often then previously? After the change, while it won't proc with shields up, what I'm thinking is this allows me to let shields lapse for a short time, therefore I can stay offensive longer. Is it instead, maybe a buff for skilled sorcs?

    Have you ever allowed your shields to lapse "for a short time" in light armor? It's not pretty against a viper, Selene NB that's for sure. And if you wanna play BGs, you're definitely not gonna want your shields to lapse

    I'm not under any NDA :tongue:
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • aLi3nZ
    aLi3nZ
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    Minalan wrote: »
    Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.

    Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
    This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.

    Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid
  • FrancisCrawford
    FrancisCrawford
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    Mother's Sorrow in PvP? Do crits matter enough for that to be a good idea?
  • Magıc
    Magıc
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    Irylia wrote: »
    if using bsw go shadow
    Shadow is better over thief in general
    Run inner light for crit chance

    I've been doing bsw lich 1x infernal vma destro for 6 months
    It's top notch
    If you have the bsw destro you can run pirate.
    Unlike what people think pirate is still viable. There will always be some overflow damage to proc on your hp. Just be smart about your wards and knowing what damage you can let in.

    I have multiple builds going into next patch. But Amber is a solid choice to pair with Necropotence

    Julianos is a poor mans alternative to grinding gear

    Thoughts on BSW now that it's getting nerfed? @Irylia
  • Biro123
    Biro123
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    aLi3nZ wrote: »
    Minalan wrote: »
    Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.

    Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
    This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.

    Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid

    How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?

    I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Irylia
    Irylia
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    Magıc wrote: »
    Irylia wrote: »
    if using bsw go shadow
    Shadow is better over thief in general
    Run inner light for crit chance

    I've been doing bsw lich 1x infernal vma destro for 6 months
    It's top notch
    If you have the bsw destro you can run pirate.
    Unlike what people think pirate is still viable. There will always be some overflow damage to proc on your hp. Just be smart about your wards and knowing what damage you can let in.

    I have multiple builds going into next patch. But Amber is a solid choice to pair with Necropotence

    Julianos is a poor mans alternative to grinding gear

    Thoughts on BSW now that it's getting nerfed? @Irylia

    I think bsw will be viable.
    I lose 100 spell damage when I can hit 3.8-4.3 with the build anyways. Losing 100 spell damage and 5% proc chance isn't going to make or break the set for sorcs.

    What I like about bsw is that it fits sorcs "flow" meaning you will go through the motions of warding buffing curse into your combo then rinse repeating. You don't need to have the spell damage until you want to burst and as long as you light attack with an inferno between abilities it will proc and give you time to set up a 3 second combo with curse. (8 seconds is a lot of time)

    Why it works is because when you go for the kill you want to hit your enemy hard and make sure they stay dead. On a msorc I find this even more important because the longer the fight drags out the harder it gets for you to sustain wards vs multiple enemies, distance, and try to burst someone.

    When you pair bsw with lich it becomes even stronger because of how lich can set on the resto bar and be used to refill your mag pool while allowing you to spend more time being aggressive. You are already swapping to ward bar every couple of seconds so it doesn't take anything special to proc. BSW Lich become a self sustaining duo between high burst and enough sustain to get you through the fight.

    My concern with next patch isn't whether or not bsw is good but how I'm going to alleviate the sustain struggle because I lose cost reduction, mag gen cp, and people will have access to the siphon cp to reduce my gen even more. Because wards are mana intensive I'm going to have to work out a better way to sustain than even lich. I believe I can do this by running amberplasm, witchmothers tri infused glyphs on large pieces and shacklebreaker. 5 light 2 heavy. vamp (optional), CP (released on patch), vma destro inferno, and keep my shadow mundus or swap to a regen one if it is harder than expected. With this set up I will still hit 3k - 3.3k spell damage buffed which is more than enough and I will have an easier time sustaining stam/mag. I am considering an argonian race change because the hp and pot passives are appealing.

    I have multiple builds i'd like to spend time testing once patch comes out and I'll be updating my build/video shortly after.

    TL:DR
    -Bsw is still good
    -sustain is the issue not dmg
    -shackle breaker/amberplasm/defending resto/vma inferno witchmothers tri infused glyphs (argonian/vamp optional) 5.0.2

  • Minalan
    Minalan
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    Biro123 wrote: »
    aLi3nZ wrote: »
    Minalan wrote: »
    Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.

    Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
    This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.

    Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid

    How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?

    I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces

    Bound aegis and mage light. It eats up bar space like a pet build without the annoying little brain dead mobs following you around. It gives just as much max Magicka as the necro fifth piece.
  • Hutch679
    Hutch679
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    DreamClown wrote: »
    Hutch679 wrote: »
    I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.

    @Hutch679 That sounds interesting! Would you mind detailing your trait and ability bars for that setup?

    Dual wield sharpneed julianos swords, defending rest lich staff

    Main bar
    Structured entropy
    Mage's fury
    Crystal frag
    Haunting curse
    Inner light
    Ice comet *or* dawnbreaker

    2nd bar
    Hardened ward
    Harness magic
    Healing ward
    Dark conversion
    Streak
    Energy overload

    Overload bar
    Hardened ward
    Daedric minefield
    Defensive rune
    *flex slot* basically anything you want here could do rapid maneuver or really anything
    Streak

    To get kills hit me with structured entropy, haunting curse, mage's fury, if you trigger a frag then hit structured entropy again use your frag and mage fury again right after. It's so much burst damage that most classes cannot survive it.

    If you use dawn breaker instead of ice comet the reason while is for the stun and instant damage to get the enemy under 20% to proc mage fury execute. It's a ridiculous combo when you get an empowered crystal frag, a haunting curse, a dawnbreaker, and a mage fury to go off all within a second or 2. Like 40k damage on a player
  • Brutusmax1mus
    Brutusmax1mus
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    DreamClown wrote: »
    Hutch679 wrote: »
    I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.

    @Hutch679 That sounds interesting! Would you mind detailing your trait and ability bars for that setup?

    This set up is a zerg surfing build. Effective but not so hot for small scale. I love seeing a mag sorc use dark conversion. Normally means the next cc they die. Spinners and lich is great, but very mediocre against enemies with shields. Necro and lich forces you to use pets, taking away 1 skill essentially since you've gotta double bar it.
  • HowlKimchi
    HowlKimchi
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    This is gonna sound boring but

    seducer + lich is still very good for open world pvp with the added benefit of getting to decide how you look like. Time your bursts and you'll still be able to kill a majority of the players in open world.
    previously @HaruKamui but I outgrew my weeb phase (probably)

    PC/NA - EP - Howl Bragi/Howl Kimchi
  • aLi3nZ
    aLi3nZ
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    Biro123 wrote: »
    aLi3nZ wrote: »
    Minalan wrote: »
    Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.

    Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
    This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.

    Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid

    How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?

    I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces
    I use 2x mix matched max magika medium and heavy monster set peices + mage light + bound agies + shooting star ultimate. I only use mage light on front bar so I don't waste 4x slots on toggles.
  • Biro123
    Biro123
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    aLi3nZ wrote: »
    Biro123 wrote: »
    aLi3nZ wrote: »
    Minalan wrote: »
    Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.

    Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
    This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.

    Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid

    How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?

    I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces
    I use 2x mix matched max magika medium and heavy monster set peices + mage light + bound agies + shooting star ultimate. I only use mage light on front bar so I don't waste 4x slots on toggles.

    I prefer having the pet heal, I think, than having to double slot aegis.. Same amount of slots, but you get a nice burst heal, and lose the dependency on resto/healing ward.
    Minalan owes me a beer.

    PC EU Megaserver
    Minie Mo - Stam/Magblade - DC
    Woody Ron - Stamplar - DC
    Aidee - Magsorc - DC
    Notadorf - Stamsorc - DC
    Khattman Doo - Stamblade - Relegated to Crafter, cos AD.
  • Hutch679
    Hutch679
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    DreamClown wrote: »
    Hutch679 wrote: »
    I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.

    @Hutch679 That sounds interesting! Would you mind detailing your trait and ability bars for that setup?

    This set up is a zerg surfing build. Effective but not so hot for small scale. I love seeing a mag sorc use dark conversion. Normally means the next cc they die. Spinners and lich is great, but very mediocre against enemies with shields. Necro and lich forces you to use pets, taking away 1 skill essentially since you've gotta double bar it.

    I don't play in a zerg, normally I'm solo and I can do quite well with it. The burst damage is really high. One sucky thing on console is that bar swapping is not as fast so having wards on rest bar is risky. High risk/high reward though. I was playing night and had a bunch of kills that I killed people in 3 hits. Also had a bunch of fights that I got obliterated. Gotta take it with a grain of salt. You aren't going to be a super tank that can kill anyone and soak up the damage, but you also will 2 piece people if they don't cc you and zerg you down quickly.

    I'm at 45k magic and 3400 spell damage with 50% critical right now in cyrodiil. 22k health and 1350 mag regen.
  • MakeMeUhSamich
    MakeMeUhSamich
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    Biro123 wrote: »
    aLi3nZ wrote: »
    Biro123 wrote: »
    aLi3nZ wrote: »
    Minalan wrote: »
    Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.

    Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
    This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.

    Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid

    How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?

    I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces
    I use 2x mix matched max magika medium and heavy monster set peices + mage light + bound agies + shooting star ultimate. I only use mage light on front bar so I don't waste 4x slots on toggles.

    I prefer having the pet heal, I think, than having to double slot aegis.. Same amount of slots, but you get a nice burst heal, and lose the dependency on resto/healing ward.

    Interesting...having the pet heal (on demand as well, rather than delayed!) would actually free a slot (healing ward) versus double slotting Aegis and keep a destro on the back bar. Plus, the magic/health Necro/Pet bonuses!
  • Hutch679
    Hutch679
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    DreamClown wrote: »
    Biro123 wrote: »
    aLi3nZ wrote: »
    Biro123 wrote: »
    aLi3nZ wrote: »
    Minalan wrote: »
    Five amberplasm, four necropotence, mismatched max Magicka monster pieces, master resto staff, Mage mundus. Result is 50K max Magicka, 2400 spell damage (nearly 3K with an enchant proc), 48% crit with minor and major prophesy. Double slot mage light for the crit and Magicka. Use entropy to empower and proc frags, open up with a medium or heavy fire attack to proc the enchant. Hardened ward is 15K. Ultimates scale off max Magicka, so you're good there.

    Whatever you come up with should be in the (equivalent) spell damage range of 3500-4000. So 10K more max Magicka is worth about 900 or so spell damage.
    This is a great build. I run it quite a lot in ic. Stam regen is good in pvp and vs some of the ic world bosses.

    Bsw/lich is the main build I run. I use bsw/lich in both pvp and pve a lot these days. Got 50k+ magika is bsw/lich as well btw.very large sheid

    How do you get 50k mag with bsw/lich? Is that with both inner light and Aegis?

    I don't get much over 50k with 5xNecro/Lich/2max-mag monster pieces
    I use 2x mix matched max magika medium and heavy monster set peices + mage light + bound agies + shooting star ultimate. I only use mage light on front bar so I don't waste 4x slots on toggles.

    I prefer having the pet heal, I think, than having to double slot aegis.. Same amount of slots, but you get a nice burst heal, and lose the dependency on resto/healing ward.

    Interesting...having the pet heal (on demand as well, rather than delayed!) would actually free a slot (healing ward) versus double slotting Aegis and keep a destro on the back bar. Plus, the magic/health Necro/Pet bonuses!

    I warn you, good pvp players will target that pet first. I always do. No pet means no heals and typically way less magicka if the person is running 5 necro. Just an fyi
  • Hexys
    Hexys
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    In morrowind patch: 5 Alteration Mastery, 5 Shacklebreaker, 1 Max magicka undaunted, witchmother food, 2 spell dmg, 1 red cost, attro mundus and vamp.
    Astrum | Daggerfall Covenan | EU-PC
    Noricum | Daggerfall Covenant | EU-PC
    Spectral | Ebonheart Pact | EU-PC

    DC | AR 50 | Hexys - Magicka Sorcerer (07-08-2016)
    AD | AR 50 | Hexposed - Magicka Sorcerer (27-04-2017)
    EP | AR 50 | Darth Hexys - Magicka Sorcerer (05-08-2018)
    EP | AR 50 | Grand Overload Hexys - Magicka Sorcerer (03-03-2021)
    EP | AR 39 | Legendary Hexys - Magicka Sorcerer

    EP | AR 43 | Hexyles - Stamina Nightblade
    EP | AR 49 | Hexys - Stamina Nightblade (23-02-2022)
    EP | AR 35 | Hexesy Shadowblade - Stamina Nightblade

    EP | AR 50 | Hexesy - Magicka Warden (31-01-2021)
    EP | AR 49 | Hexyra - Magicka Warden (07-03-2021)

    EP | AR 34 | Hexesy Czyterski - Magicka Necromancer

    2.5k+ Champion Points
    Earned over 640.000.000 Alliance Points!

    @Hexiss - Youtube Channel - Twitch Channel
  • Brutusmax1mus
    Brutusmax1mus
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    Hutch679 wrote: »
    DreamClown wrote: »
    Hutch679 wrote: »
    I started running dual wield the other day and dunno if I could ever turn back to a destroy staff in pvp. Running 5 julianos, 4 lich, 3 willpower on main bar with a resto lich staff on back bar for the 5 piece lich. Dual wield swords, and 5 light/1/1. Not sure the exact spell damage buffed up but I know it's right around ~3800. Using the thief mundus for now with inner light I'm at 42k magicka, and 60% critical in cyrodiil. The critical chance is a little high and I could run atronach instead but with dark conversion and lich, I can sustain really easily.

    @Hutch679 That sounds interesting! Would you mind detailing your trait and ability bars for that setup?

    This set up is a zerg surfing build. Effective but not so hot for small scale. I love seeing a mag sorc use dark conversion. Normally means the next cc they die. Spinners and lich is great, but very mediocre against enemies with shields. Necro and lich forces you to use pets, taking away 1 skill essentially since you've gotta double bar it.

    I don't play in a zerg, normally I'm solo and I can do quite well with it. The burst damage is really high. One sucky thing on console is that bar swapping is not as fast so having wards on rest bar is risky. High risk/high reward though. I was playing night and had a bunch of kills that I killed people in 3 hits. Also had a bunch of fights that I got obliterated. Gotta take it with a grain of salt. You aren't going to be a super tank that can kill anyone and soak up the damage, but you also will 2 piece people if they don't cc you and zerg you down quickly.

    I'm at 45k magic and 3400 spell damage with 50% critical right now in cyrodiil. 22k health and 1350 mag regen.

    Can you screen shot that for me? I ran that same build and didn't have nearly the same stats. 5/1/1 light undaunted 9, same skills.
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