They didn't explain why they had to nerf the Templar into nothing to make the class a relevant healer... sad
Floki_Vilgerdarson wrote: »The colors you chose are definitely going to make the warden "stand out". Horrible choice of colors for the nature line. Did you get much player feedgack on the colors. Ice looks good.
Also, mushrooms have ALWAYS been associated with poison and death, not healing! Oh, they also are a hallucinogenic drug. Are the art directors using Shrooms?
I love this game, but I never would of ordered Morrowind if you included your hallucinogenic nature class skills in the trailer.
Floki
lordrichter wrote: »Floki_Vilgerdarson wrote: »The colors you chose are definitely going to make the warden "stand out". Horrible choice of colors for the nature line. Did you get much player feedgack on the colors. Ice looks good.
Also, mushrooms have ALWAYS been associated with poison and death, not healing! Oh, they also are a hallucinogenic drug. Are the art directors using Shrooms?
I love this game, but I never would of ordered Morrowind if you included your hallucinogenic nature class skills in the trailer.
Floki
You might be hallucinating about the hallucinogenic nature of the class.
I will agree that 'Shrooms tend to be bad, even in other parts of ESO, so my thinking is that they are drawing inspiration from Mario Bros.
dimensional wrote: »
dimensional wrote: »
They pretty much gutted it of several things that make the Templar an outstanding healer...