MotokoKusanagi34 wrote: »Just like many other players I'm currently rather unhappy about the recent balance changes which will radically change ESO in the next few months. Now this isn't new as many of you probably remember the outcry from (mainly) PVE players about the changes to crit, proc sets and warhorn back then. Many claimed it would effectively render PVE unplayable and nerf the group damage into oblivion (turned out it didn't). While it affected many classes and their importance the overall game balance wasn't really hurt and players had to adapt. We always have to and neither is it always the same thing nor a good thing. Back then Rich even posted parses to shut up those who were concerned about nerfing DPS "into the ground": https://forums.elderscrollsonline.com/en-gb/discussion/comment/3631924/#Comment_3631924
What about now though - why can't you answer to concerns of paying customers now? What is the grand scale plan? What does the hard data exactly say? Would it hurt to show us what you're planning to do with the next patch? Give us a guideline, show us why the game won't turn into a heavy attack fest - you said the game was about fast paced combat; can you provide any evidence of that? Developer comments are a buff if used right and would be a step in the right direction, but are a nerf everytime you use these little boxes for not properly utilizing them.
I don't feel like you're doing a good job of explaining changes at all.
lunalitetempler wrote: »MotokoKusanagi34 wrote: »Just like many other players I'm currently rather unhappy about the recent balance changes which will radically change ESO in the next few months. Now this isn't new as many of you probably remember the outcry from (mainly) PVE players about the changes to crit, proc sets and warhorn back then. Many claimed it would effectively render PVE unplayable and nerf the group damage into oblivion (turned out it didn't). While it affected many classes and their importance the overall game balance wasn't really hurt and players had to adapt. We always have to and neither is it always the same thing nor a good thing. Back then Rich even posted parses to shut up those who were concerned about nerfing DPS "into the ground": https://forums.elderscrollsonline.com/en-gb/discussion/comment/3631924/#Comment_3631924
What about now though - why can't you answer to concerns of paying customers now? What is the grand scale plan? What does the hard data exactly say? Would it hurt to show us what you're planning to do with the next patch? Give us a guideline, show us why the game won't turn into a heavy attack fest - you said the game was about fast paced combat; can you provide any evidence of that? Developer comments are a buff if used right and would be a step in the right direction, but are a nerf everytime you use these little boxes for not properly utilizing them.
I don't feel like you're doing a good job of explaining changes at all.
Why do you feel the need to demand proof? Like who even does that?
lunalitetempler wrote: »MotokoKusanagi34 wrote: »Just like many other players I'm currently rather unhappy about the recent balance changes which will radically change ESO in the next few months. Now this isn't new as many of you probably remember the outcry from (mainly) PVE players about the changes to crit, proc sets and warhorn back then. Many claimed it would effectively render PVE unplayable and nerf the group damage into oblivion (turned out it didn't). While it affected many classes and their importance the overall game balance wasn't really hurt and players had to adapt. We always have to and neither is it always the same thing nor a good thing. Back then Rich even posted parses to shut up those who were concerned about nerfing DPS "into the ground": https://forums.elderscrollsonline.com/en-gb/discussion/comment/3631924/#Comment_3631924
What about now though - why can't you answer to concerns of paying customers now? What is the grand scale plan? What does the hard data exactly say? Would it hurt to show us what you're planning to do with the next patch? Give us a guideline, show us why the game won't turn into a heavy attack fest - you said the game was about fast paced combat; can you provide any evidence of that? Developer comments are a buff if used right and would be a step in the right direction, but are a nerf everytime you use these little boxes for not properly utilizing them.
I don't feel like you're doing a good job of explaining changes at all.
Why do you feel the need to demand proof? Like who even does that?