You can walk away from it and go back to trigger a reshuffle of the spawns. You can keep doing this til you get the nodes you want.Gandrhulf_Harbard wrote: »Alchemist Survey's have always been rubbish.
Usually get 3 or 4 of the already most common plants, and none of the rarer, more sought after ones.
Don't worry, now that you have Homestead everyone will be looking for them and they'll be much harder to find. Especially since most of the spawns supposedly share it with other node types that people won't be gathering from.OutLaw_Nynx wrote: »I have no idea why everyone has such a hard time with this plant. Follow a river and you'll find them.
edit-oops-wrong quote: i follow rivers all the time when i'm farming and do get them. but i also have 2 toons doing alchemist writs and nearly every one of them asks for three nirnroot. so essentially you have to follow rivers every day. it's not that it's "such a hard time" it's that the surveys are supposed to ya know-"help" and i have other things to do besides follow rivers. thanks for your inputOutLaw_Nynx wrote: »I have no idea why everyone has such a hard time with this plant. Follow a river and you'll find them.
edit-oops-wrong quote: i follow rivers all the time when i'm farming and do get them. but i also have 2 toons doing alchemist writs and nearly every one of them asks for three nirnroot. so essentially you have to follow rivers every day. it's not that it's "such a hard time" it's that the surveys are supposed to ya know-"help" and i have other things to do besides follow rivers. thanks for your input
cpuScientist wrote: »
Follow your dreams?
Especially since most of the spawns supposedly share it with other node types that people won't be gathering from.
Nirnroot is hardly used for anything else.
it *can* be used for poisons but usually isn't.
if it weren't for tier-10ish writs it would be just inventory clutter more or less.
so as far as consumption goes, its a decent choice for overconsuming at the end.
nirn is used as the trip in 75% of the tier-10 writs.
to get nirnroot:
any waterway harvesting.
drops in alchemy writ rewards somewhat less than others but it does drop there.
drops from shadowy supplier rather frequently.
buy from guild vendors - often rigtht now really pricey but not uncommon to spot some for 100-300 per if you just casually look.
Example Pattern for Sustained:
Run 8 tier-10s alchy writs a day using avg approx 18 nirnroot
open 12 alchemy writ rewards a day (inc 4 tier-1s) and likely see 6 (maybe 3 maybe 9) nirnroot
if you have DB open 8 shadowy suppliers a day getting 6 (maybe 3 maybe 9) nirnroot.
harvest/buy 6 or more a day (more on good finds days less on bad price finds) from the (assuming 50-160) 7968 gold the 12 writs gave you straight up. (Even at 500g/nirn bad price you can buy 15 nirnroot a day off the writs gold alone.)
Note: you can run more tier-1s and fewer tier-10s if you want to get less master writs and use fewer nirnroot - gold and other factors stay the same except for using and gaining lower tier solvents.
Still pocket all the other ingredients and surveys from the writs.
Alternative approach: lobby for rules changes so you make more loot for same effort.
Not true. Nirnroot and Water Hyacinth are the only plants that don't share a node with anything else.
Because people do writs on 6 or 7 toons. Most days that means you have to get 18-21 nirnroot to satisfy the writ. The struggle is real.OutLaw_Nynx wrote: »I have no idea why everyone has such a hard time with this plant. Follow a river and you'll find them.
Sweetpea704 wrote: »Because people do writs on 6 or 7 toons. Most days that means you have to get 18-21 nirnroot to satisfy the writ. The struggle is real.
ok-i think many are missing the point here. Surveys are intended to "help". That is their purpose. All other crafts get nodes of their most needed
while i appreciate, and often chuckle at your always thorough responses to things (and the witty snark that usually follows) you're missing the point. Surveys were put into the game to help you with your crafting. If they don't-they don't have a purpose. Correct?
PelinalWhitestrake wrote: »Sure, it shares the same spawn with other plants. But harder to find? I got a total of 200 yesterday just traveling between zones to restock all my resources.
Sweetpea704 wrote: »Because people do writs on 6 or 7 toons. Most days that means you have to get 18-21 nirnroot to satisfy the writ. The struggle is real.
PelinalWhitestrake wrote: »Sure, it shares the same spawn with other plants. But harder to find? I got a total of 200 yesterday just traveling between zones to restock all my resources.
edit-oops-wrong quote: i follow rivers all the time when i'm farming and do get them. but i also have 2 toons doing alchemist writs and nearly every one of them asks for three nirnroot. so essentially you have to follow rivers every day. it's not that it's "such a hard time" it's that the surveys are supposed to ya know-"help" and i have other things to do besides follow rivers. thanks for your inputand thank you to those who gave me a response as to the survey composition i can expect
while i appreciate, and often chuckle at your always thorough responses to things (and the witty snark that usually follows) you're missing the point. Surveys were put into the game to help you with your crafting. If they don't-they don't have a purpose. Correct?
are you saying nirnroot and water hyacinth don't share nodes with eachother? or with other plants? They do share nodes with eachother. You run down a river, pick a nirnroot. Run back. Now there's a water hyacinth there
Tommy_The_Gun wrote: »95% of the times I get requirement for 3 nirnroots. There are so many other alchemy ingredients.. why nirnroot ? Because it is noisy or something ?!
Tommy_The_Gun wrote: »95% of the times I get requirement for 3 nirnroots. There are so many other alchemy ingredients.. why nirnroot ? Because it is noisy or something ?!