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Help with Magplar build

Chims
Chims
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Just wondering on some advice for my Magplar build. My goal is to make a hybrid healer and DPS, ideally keeping vampire skills. For large pvp I primarily heal. Small group I DPS.

For DPS I jump in and use sweeps and radiant glory them down with Prox Det up. I will use BS if I get surrounded. When I run out of Magicka I switch to restoration staff to regen.

Stuff I know I need to do:
1. Get Gold gear.
2. Get Divines on everything.
3. Switch to Grothdarr once I get shoulders.

Current stats with food:

1ep0n6.png

Mundus - Theif
CP - 265

Current Gear - (All Purple):
5 piece Rattlecage
4/5 Thunderbug on swap,

Nerein'eth - Medium and Light

Head - Health
Shoulders - Magicka
Chest - Health
Body - Magicka
Waist - Magicka
Gloves - Magicka
Legs - Magicka
Boots - Magicka

Jewelry
Neck - Spell Damage
Ring - Spell Damage
Ring - Spell Damage

Weapons/Skills
Main - DPS Bar - Thunderbug 1Hand/Thunderbug Sheild
Blazing Shield
Radiant Glory
Toppling Charge
Puncturing Sweeps
Poison Mist
Ult - Devouring Swarm

Backup - Healing Bar - Thunderbug Restoration Staff
Breath of Life
Hasty Prayer
Ritual of Retribution
Channeled Focus
Reflective Light/Proximity Detonation
Ult - Remembrance


  • Chims
    Chims
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    No one has any suggestions? :( There has to be something I can improve on or switch out. Should I drop my spell damage jewelry for magicka regen?
  • Dr_Resilient
    Dr_Resilient
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    If this character was mine:

    Switch Thunderbug's for Burning Spellwave(Very easy to get all divines).

    Still keep the Spell Damage on jewels.

    Use food Orzogas Red Frothgar* (Max Health + Mag Regeneration)

    Dual Wield with other set you want, like Rattlecage, Twice Born Star, Moondancer, Julianos.

    You can get all your Magicka through the Orzogas food, Minor Magicka Steal from Radiant Aura, and more Magicka and tankiness from Channeled Focus.
  • THEDKEXPERIENCE
    THEDKEXPERIENCE
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    First step ... 64 points into magic. Make up the health by double slotting structured entropy.

    Also, poison mist is a waste. It's basically a fart cloud in a damage sense. Use the other morph.
  • Lexxypwns
    Lexxypwns
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    Well, first, thunderbug is useless, now that the damage can't crit it's not worth it, same with Groth.

    Now, rattlecage is also pretty bad, because structured entropy is such an efficient skill for magplars, you're better off running julianos(I take it over soulshine because crit is great, it effects heals and effects your dots and ults).

    For small group, I run 5 trans(jewels + Snb back bar) 2 troll king(Bloodspawn and slimecraw are both great but give less group utility) 5 julianos + maelstrom inferno

    Solo, 5 spinners (jewels + gloves + belt) 2 slimecraw(skoria, Bloodspawn work) 5 julianos, 3 body + DW swords(soulshine and alchemist are great here)

    Group:
    Snb bar: BoL, elusive mist, extended ritual, restoring aura, backlash
    Destro bar: sweeps, reflective light, entropy, charge, beam

    Solo:
    Destro bar: Bol, ritual, mist, aura, channeled focus
    DW bar: sweeps, reflective light, entropy, charge, beam
    Edited by Lexxypwns on 23 February 2017 17:46
  • Chims
    Chims
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    I appreciate the ideas and will work on getting those sets. My thoughts behind rattlecage were that it would allow me to not be forced to use structured entropy and allow another skill slot. Basically I viewed it as the set was giving me a skill slot. Maybe that isn't the right way to think.

    I agree poison mist sucks. My initial plans for the build was to build an aoe bomb build so I wanted the extra damage and thunderbug. I have since changed it back to elusive.

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