WuffyCerulei wrote: »Iiiiiiiis a trollplar just a BoL spammer or something else?
Master_Kas wrote: »WuffyCerulei wrote: »Iiiiiiiis a trollplar just a BoL spammer or something else?
Bet he's talking about a blazing shield templar with malubeth xD
Erm...the OP is talking about a Blazing Shield "trollplar".actually op has a point and l2p is not an answer based on knowledge of the game and its mechanics.
i have literally watched ~12 players beat up on 1 guy and never take the guy past 95% health, he never lowered block, or ran out of magicka. that is not a l2p issue. that is an imbalance in the game. should a tank be able to take 1 or even 2 random guys hitting them? yes, 3 maybe. but 4+ players beating on someone should do more damage then they can regen + self heal themselves, drain thier stamina no matter if they are a fast ult regening dk tank.
Erm...the OP is talking about a Blazing Shield "trollplar".actually op has a point and l2p is not an answer based on knowledge of the game and its mechanics.
i have literally watched ~12 players beat up on 1 guy and never take the guy past 95% health, he never lowered block, or ran out of magicka. that is not a l2p issue. that is an imbalance in the game. should a tank be able to take 1 or even 2 random guys hitting them? yes, 3 maybe. but 4+ players beating on someone should do more damage then they can regen + self heal themselves, drain thier stamina no matter if they are a fast ult regening dk tank.
Please show me a perma-blocking BS Templar.
If the OP and his/her 7 friends decide to eat the Shield with their faces then, yes, it's L2P.
Master_Kas wrote: »WuffyCerulei wrote: »Iiiiiiiis a trollplar just a BoL spammer or something else?
Bet he's talking about a blazing shield templar with malubeth xD
Bingo. This is just bad from every angle. It's so unbalanced that it ruins the fun.
Erm...the OP is talking about a Blazing Shield "trollplar".actually op has a point and l2p is not an answer based on knowledge of the game and its mechanics.
i have literally watched ~12 players beat up on 1 guy and never take the guy past 95% health, he never lowered block, or ran out of magicka. that is not a l2p issue. that is an imbalance in the game. should a tank be able to take 1 or even 2 random guys hitting them? yes, 3 maybe. but 4+ players beating on someone should do more damage then they can regen + self heal themselves, drain thier stamina no matter if they are a fast ult regening dk tank.
Please show me a perma-blocking BS Templar.
If the OP and his/her 7 friends decide to eat the Shield with their faces then, yes, it's L2P.
actually op has a point and l2p is not an answer based on knowledge of the game and its mechanics.
i have literally watched ~12 players beat up on 1 guy and never take the guy past 95% health, he never lowered block, or ran out of magicka. that is not a l2p issue. that is an imbalance in the game. should a tank be able to take 1 or even 2 random guys hitting them? yes, 3 maybe. but 4+ players beating on someone should do more damage then they can regen + self heal themselves, drain thier stamina no matter if they are a fast ult regening dk tank.
Erm...the OP is talking about a Blazing Shield "trollplar".actually op has a point and l2p is not an answer based on knowledge of the game and its mechanics.
i have literally watched ~12 players beat up on 1 guy and never take the guy past 95% health, he never lowered block, or ran out of magicka. that is not a l2p issue. that is an imbalance in the game. should a tank be able to take 1 or even 2 random guys hitting them? yes, 3 maybe. but 4+ players beating on someone should do more damage then they can regen + self heal themselves, drain thier stamina no matter if they are a fast ult regening dk tank.
Please show me a perma-blocking BS Templar.
If the OP and his/her 7 friends decide to eat the Shield with their faces then, yes, it's L2P.
As your childish mind dictates logic, it's ok to offer a player the possibility to be practically immune to melee. That's L2P in your books.
actually op has a point and l2p is not an answer based on knowledge of the game and its mechanics.
i have literally watched ~12 players beat up on 1 guy and never take the guy past 95% health, he never lowered block, or ran out of magicka. that is not a l2p issue. that is an imbalance in the game. should a tank be able to take 1 or even 2 random guys hitting them? yes, 3 maybe. but 4+ players beating on someone should do more damage then they can regen + self heal themselves, drain thier stamina no matter if they are a fast ult regening dk tank.
I fully agree. Tanking should be possible, yes. But being able to kill players with significant damage figures while invincible it's just insane. Everybody knows this issue, I am wondering when this will be addressed seriously. I really demand an OFFICIAL explanation from Zenimax regarding this class and build.
Master_Kas wrote: »WuffyCerulei wrote: »Iiiiiiiis a trollplar just a BoL spammer or something else?
Bet he's talking about a blazing shield templar with malubeth xD
Trollplars are really easy to bring down if you play the counters right and don't try to just face tank the shields. The take a while to burn down, but are basically target dummies if you stay ranged and use cc's:
1. Use magicka cost poisons - that 60% increase to his shield costs will give you a lot of open windows to get damage in
2. Use fear every time his cc immunity wears off - this will make him decide between blocking or being able to break free
3. Keep constant ranged pressure and time burst damage when the shield is down
4. If all else fails, drag the boss to the flag to help you do damage, or grab a friend and just stand on the flag and turn it. He can't kill you if you don't face tank the shield!
actually op has a point and l2p is not an answer based on knowledge of the game and its mechanics.
i have literally watched ~12 players beat up on 1 guy and never take the guy past 95% health, he never lowered block, or ran out of magicka. that is not a l2p issue. that is an imbalance in the game. should a tank be able to take 1 or even 2 random guys hitting them? yes, 3 maybe. but 4+ players beating on someone should do more damage then they can regen + self heal themselves, drain thier stamina no matter if they are a fast ult regening dk tank.
actually op has a point and l2p is not an answer based on knowledge of the game and its mechanics.
i have literally watched ~12 players beat up on 1 guy and never take the guy past 95% health, he never lowered block, or ran out of magicka. that is not a l2p issue. that is an imbalance in the game. should a tank be able to take 1 or even 2 random guys hitting them? yes, 3 maybe. but 4+ players beating on someone should do more damage then they can regen + self heal themselves, drain thier stamina no matter if they are a fast ult regening dk tank.
Don't know what the build was but I have seen this. No less than 20 of us wailing on one templar who never even took damage. I swapped to WW form and feared her hoping we could kill her in that time period, we did some damage but no kill. She just instantly healed back up.
It was pretty insane. Eventually we started ignoring her completely but I still feel it makes no sense that a build like that is even allowed to exist.