I've been having a specific issue with my Macbook Pro for a few years now across all my games and tolerated it, but now that I've gotten a new iMac and it's still happening, I don't think I can put up with it for much longer. Scouring the internet for a solution isn't turning up anything helpful, so would someone be able to explain why none of my textures have any sort of specularity to them, and possibly help me remedy this annoyance?
My torso, with Welkynd Blue as the primary dye:
Same style chest piece for reference:
The same thing happens in Spore (where I first noticed the issue a few years back), Kerbal Space Program, SW:KOTOR, Dota 2... anything light is supposed to be reflecting off of a surface. ESO is my most played game though and I know it can be visually stunning, so missing out on that part of the game has been a real let down. Transliminal Violet for me is a solid, flat blue, not the gorgeous gold I always hear about
Currently using the default AMD Radeon R9 M390.
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UPDATE: Rather than manually pushing all the graphics settings to max (again), I selected the umbrella option of "Ultra-High" for "Graphics Quality" and suddenly it started working.
I've no idea what was causing it, but problem solved through random clicking.
Edited by Alpheu5 on 28 December 2016 08:01 Dalek-Rok - Argonian Sorcerer ||
Dalek-Shād - Argonian Nightblade ||
Dalek-Shul - Argonian Templar ||
Dalek-Xal - Argonian Dragonknight ||
Mounts-the-Snout - Argonian Warden ||
Dalek-Xul - Argonian Necromancer ||
Two-Spires - Argonian Arcanist ||
Dalek-Nesh - Argonian Sorcerer ||
Dalek-Kör - Argonian Dragonknight
Don't incorporate bugs into your builds, and you won't have [an] issue.