So basically, 1000 years passed since ESO days, right?
puffytheslayer wrote: »Thanks,
and while i apriciate the landscape is different, i was just aware that there were masive caves/den/gapping holes under some of the major cities and it played on me more than anything else! maybe i spend too much time at the refuges laundring my stolen wares in ESO! LOL
Totalitarian wrote: »It's foreshadowing of the future to come.
Something that other people on this forum have noticed is that the ES games, as they progress chronologically, tend to be darker and more drab.
It's all coming to an end. The once bright Windhelm has been reduced to a dark, cold city. The Empire is falling apart, the World-Eater himself returns...
That being said, there's usually more than one cause of this. As already mentioned, there were a few wars and stuff like that. I'll touch on one war.
A big cause to Windhelm's decay is due to Skyrim being in a civil war, so that takes a brutal toll on everything. In modern day, a civil war completely decimates a nation, no matter how developed. While we can attribute much to modern technology, we also have modern technology to help restore order. Skyrim has no such thing. Its civil war is breaking it down, and the people are reflecting it. You can imagine that there is famine and plague on a large scale, unable to be attended to because of the lack of knowledge to aid in growing food, or to stop sickness.
When it comes to a conflict such as a full scale foreign invasion (Soviet Union in WWII), or a civil war (Spain pre-WWII), it's basically all hands on deck, and it's kill or be killed. The whole population is being mobilized to fight, not to repair the city. It is quite literally a fight for survival. And on that, the Stormcloaks are in a stalemate (before the Dragonborn goes and resolves it). For the rebels/inciters/attackers to be in a stalemate is horrible; it means you are losing. You have to keep on feeding your military men, while trying to keep their bellies full. While the Imperials have a whole empire to source food from, the Stormcloaks have their meager holdings, and perhaps the help of some supporters. The Stormcloaks need a big army, but they also need to feed it, and they can't do that when they've mobilized as many people as they can and they need land to grow more food.
The Stormcloaks have it especially hard trying to conquer all of Skyrim. In America, we had a bloody civil war, but the separatists really just wanted their own independent nation, so they could remain defensive the whole time, and didn't have to waste massive amounts of soldiers to attempt to conquer all of America. Despite the considerable bloodshed, the trauma to the nation was limited to the region of rebellion, and it never got as bloody as some civil wars can get. The Stormcloaks aren't doing that; they want their own state in Skyrim, not a puppet of the Empire. Because of this, they aren't going to stay defensive, and will take big losses from attempting to expand, and could put them in danger of simply running out of people to send to the frontlines. Most people at this time are probably peasants, so the more people that the Stormcloaks field, mean less food being grown, and less soldiers that can be fed. This is a very common issue, and a peasant army leads to a lot of deserters.
Moving on, what we see in ESO is a strong, united Skyrim, united under one king (ignore the mini power struggle they have in ESO). Not the shredded nation that we see a thousand years later. Windhelm is ravaged by not having enough manpower to keep itself in shape, and, quite honestly, all money that would be used for that would simply be used to fund a bigger army. The Stormcloaks are in the worst type of war, the type of war that us in the West have had the grace to never see: a true total war. The population is fully mobilized to survival, and they are giving their final breaths of effort as they attempt to survive. There is no time to repair their once great city. There is only war.
You can expect that the Imperials in Skyrim will start to feel this if/when they start to lose the war.