Doridori240 wrote: »Would Spinner + 4 infal + illambris still work? Paired with the thief still or go with the Spell Damage Mundus instead?
coplannb16_ESO wrote: »@Masel92
could you cleanup your first post a bit? There are still passages mentioning Undaunted Infiltrator and gear-setups with different sets than form your update (along with the videos). This might cause confusion.
Also can you describe the Rotation again (it is missing now it seems).
for solo/vMA do you think TBS could be better than Julianos? What about Flame Blossom?
SASQUATCH0 wrote: »So I pretty much have the bsw/ai setup already, however I don't have a staff. I do have MD charged staff tho. Would this work as well?
SASQUATCH0 wrote: »So I pretty much have the bsw/ai setup already, however I don't have a staff. I do have MD charged staff tho. Would this work as well?
Yes. Moondancer/Master Architect/Infallible Aether all work fine BUT I always get better results with 4 Martial Knowledge. On my Sorc, on my DK, on my Warden, every Magicka Build. Minor Slayer isn't that great after all.
So I wonder whether this meta isn't "meta" after all.
As the damage done calculation is additive now, minor slayer doesn't give you 5% damage, and while it wmhas diminishing returns with raidbuffing scenarios, raw stats on the other hand doesn't.
I highly advice people from going away from minor slayer sets and using 4-piece regular sets instead. Also saves you a gear grind as they can be bought.
LordGodzilla wrote: »
All is in french sorry.
But for set is :
2xillambris
5xSPC
4xInfaillible mage (with maelstrom staff on backbar)
It's on 3M skeleton, only selfbuff
Oh and ! I'm an argonian #Masterrace
So with Dunmer/Altmer you can take 5% of DPS.
(5%of 30k is 1.5k, so 2K with crit i think, and you get 35k+)
Cybercore_Death wrote: »LordGodzilla wrote: »
All is in french sorry.
But for set is :
2xillambris
5xSPC
4xInfaillible mage (with maelstrom staff on backbar)
It's on 3M skeleton, only selfbuff
Oh and ! I'm an argonian #Masterrace
So with Dunmer/Altmer you can take 5% of DPS.
(5%of 30k is 1.5k, so 2K with crit i think, and you get 35k+)
That’s a really interesting build. I’d have never thought to use SPC or be an Arg. Can you post results for 6 million self buffed for comparison?
LordGodzilla wrote: »Cybercore_Death wrote: »LordGodzilla wrote: »
All is in french sorry.
But for set is :
2xillambris
5xSPC
4xInfaillible mage (with maelstrom staff on backbar)
It's on 3M skeleton, only selfbuff
Oh and ! I'm an argonian #Masterrace
So with Dunmer/Altmer you can take 5% of DPS.
(5%of 30k is 1.5k, so 2K with crit i think, and you get 35k+)
That’s a really interesting build. I’d have never thought to use SPC or be an Arg. Can you post results for 6 million self buffed for comparison?
Oh god, i did a mistake xD
It's not spc (for healer)
It's BSW
Argonian is just 'cause i like this race.
Don't care about 5%.
If you know how to play, it's not so important if you play magDK dunmer or magDK/bosmer.
Only 5% difference.
(But hit can be 1/3k more dmg)
But, i will try to post it.
Maybe it will be 31/32k.
I will try to post the combat metrics in Eng' if the script works on it.
EDIT :
So the screen in Eng
And on 6M
(With some rotation fail, just wake up and co on TESO for it )
With all trialbuffs (alkosh/spc/etc) it can hit to 35K
And if you're Altmer/Dunmer. you can get 3k more.
So ~35k selfbuff (mana max/4%power/crit'mag etc) and 40K on trial (with alkosh etc etc)
LordGodzilla wrote: »So, how i don't know the name in english >
I call my spell 1/2/3/4/5 for skill and O or M for offbar/Mainbar.
la : Light attack
HA : Heavy attack
So, my skill >
Bar 1 with shooting star is mainbar.
So you begin before the fight with 5O > 5M > 4M > and begin :
3M > swap bar > 2O > la > 1O > swap bar> 1M > la > 2M >HA > HA >
3M> swap bar > 2O >la >5O > swap bar> 1M > la > 2M >HA > HA >
So you do this twotime and reput the 4M.
Use ult banner only when you put all DoT.
Many time, the best moment to ult is the 3M (and don't do the 3M spell)
For trashmob/pack
Use with always the 4M up
2O > 3O > 1O > 1M > 3M > HA > HA
Use the 3O for interrupt (you can slot another interrupt spell for vHoF)
The 4O is the free spell (shield for survive/chain for vMoL/ purge for vHoF etc)
I am hitting 37K using the following rotation:
[start] Molten -> elemental susceptibility -> flames of oblivion -> trap -> meteor
-rotation-
[bar2] Wall of Elements->la->Eruption
[bar1] Heavy -> Searing Strike -> Heavy -> Engulfing Flames
[bar2] Wall of Elements->la->Flames of Oblivion
[bar1] Heavy -> Searing Strike -> Heavy -> Engulfing Flames -> la -> trap
Keep a watch on Molten and Ultimate, recast molten if it's it's < 10 seconds and use the ultimate if it's up.
I like that it's simple... you have a lot of spare time on bar1 to look around and avoid mechanics if necessary. Bar 2 should be quick, and it just alternates between Eruption and Flames of Oblivion (and molten when necessary).
Here is a video, which might be helpful to some. Please let me know if you see any areas I can improve (other than missing a few la weaves and a full cast of eruption)... I'd like to push this to 40K.
https://www.youtube.com/watch?v=bQd1cguJV1w
Cybercore_Death wrote: »Hey man, good rotation and some good numbers. Are you using / basing off Alcast? And what gear you using?
I'm currently flicking between 2 setups:
5 Julianos, 5 BSW, 1 Iceheart in a 5-1-1 with Nirn Shock staves on front and back
5 BSW, 4 Martial Knowledge, 2 Skoria in a 5-0-2 setup with Nirn Shock staves on front and back.
I average around 25k on a lazy rotation but i know when i'm no being lazy and ani-cancel properly i'm around 30-35k.
My bars are as follows:
Main bar - Inner Light, Elemental Blockade, Engulfing Flames, Burning Embers, Flame Lash, Shooting Star
Off bar - Inner Light, Molten Armaments, Harness Magicka, Eruption, Flames of Oblivion, Elemental Rage
My rotation is as follows:
Molten > LA > Eruption > LA > Flames > Bar Swap
Engulfing > LA > Embers > Blockade > LA > Flame Lash-LA x 6-8 (depending if i ani-cancel or not) > Embers > Engulfing > Blockade > Flame Lash-LA x 3 > Bar Swap
Restart rotation
I only ever drop Elemental Rage and will only drop it when BSW and Molten Arms are both active for full potential. If i go into the fight with ultimate charged then i usually do the following:
Molten > LA > Eruption > Flames > Elemental Rage > Bar Swap Engulfing (before Elemental Rage executes) then carry on with the rest of the rotation as above.
Seems to be working for me so far but i'd love to be able to push above 40k.
Are you Xbox EU or NA?
I am hitting 37K using the following rotation:
[start] Molten -> elemental susceptibility -> flames of oblivion -> trap -> meteor
-rotation-
[bar2] Wall of Elements->la->Eruption
[bar1] Heavy -> Searing Strike -> Heavy -> Engulfing Flames
[bar2] Wall of Elements->la->Flames of Oblivion
[bar1] Heavy -> Searing Strike -> Heavy -> Engulfing Flames -> la -> trap
Keep a watch on Molten and Ultimate, recast molten if it's it's < 10 seconds and use the ultimate if it's up.
I like that it's simple... you have a lot of spare time on bar1 to look around and avoid mechanics if necessary. Bar 2 should be quick, and it just alternates between Eruption and Flames of Oblivion (and molten when necessary).
Here is a video, which might be helpful to some. Please let me know if you see any areas I can improve (other than missing a few la weaves and a full cast of eruption)... I'd like to push this to 40K.
https://www.youtube.com/watch?v=bQd1cguJV1w
Cybercore_Death wrote: »Hey man, good rotation and some good numbers. Are you using / basing off Alcast? And what gear you using?
I'm currently flicking between 2 setups:
5 Julianos, 5 BSW, 1 Iceheart in a 5-1-1 with Nirn Shock staves on front and back
5 BSW, 4 Martial Knowledge, 2 Skoria in a 5-0-2 setup with Nirn Shock staves on front and back.
I average around 25k on a lazy rotation but i know when i'm no being lazy and ani-cancel properly i'm around 30-35k.
My bars are as follows:
Main bar - Inner Light, Elemental Blockade, Engulfing Flames, Burning Embers, Flame Lash, Shooting Star
Off bar - Inner Light, Molten Armaments, Harness Magicka, Eruption, Flames of Oblivion, Elemental Rage
My rotation is as follows:
Molten > LA > Eruption > LA > Flames > Bar Swap
Engulfing > LA > Embers > Blockade > LA > Flame Lash-LA x 6-8 (depending if i ani-cancel or not) > Embers > Engulfing > Blockade > Flame Lash-LA x 3 > Bar Swap
Restart rotation
I only ever drop Elemental Rage and will only drop it when BSW and Molten Arms are both active for full potential. If i go into the fight with ultimate charged then i usually do the following:
Molten > LA > Eruption > Flames > Elemental Rage > Bar Swap Engulfing (before Elemental Rage executes) then carry on with the rest of the rotation as above.
Seems to be working for me so far but i'd love to be able to push above 40k.
Are you Xbox EU or NA?
Thanks, the dummy took a lot of poundings while I was working on things. At one point I decided to try killing a robust centurion on my own, which did wonders to help me tighten up my rotation... took me about 20 minutes, but I highly recommend it; with a 3M dummy I was focused too much on the pre-fight/start and execute phases... not the case with a centurion. There is something to be said for hitting your rotation 300 times without a break. At the time I was testing an infused staff which lost it's enchantment halfway through.
The build is based on the one from this thread (rewind to page 1). I'm using the recommend gear: 5xJulianos, Ilambris and 4xIA with a charged staff. Using the "bars without guard" skills lineup.
I've tested Infused, Nirnhoned and Charged on the front bar, and was surprised that charged came out on top; I was predicting nirnhoned to finish on top, but in my [limited] tests that was not the case. Also, I didn't notice any difference between martial knowledge and IA, which also surprised me... I stuck with IA because I like all the gold stuff
The rotation you posted is very different from what I run. Yours is much quicker and seems to be based on flame lash (which isn't even on my bar). The highest MagDK parses I've seen use flame lash, but I'm lazy and when I've tried a more advanced rotation I've had a hard time keeping it up in a raid environment. Hopefully we can both push past 40K! I'm on XB1 NA.
I am hitting 37K using the following rotation:
[start] Molten -> elemental susceptibility -> flames of oblivion -> trap -> meteor
-rotation-
[bar2] Wall of Elements->la->Eruption
[bar1] Heavy -> Searing Strike -> Heavy -> Engulfing Flames
[bar2] Wall of Elements->la->Flames of Oblivion
[bar1] Heavy -> Searing Strike -> Heavy -> Engulfing Flames -> la -> trap
Keep a watch on Molten and Ultimate, recast molten if it's it's < 10 seconds and use the ultimate if it's up.
I like that it's simple... you have a lot of spare time on bar1 to look around and avoid mechanics if necessary. Bar 2 should be quick, and it just alternates between Eruption and Flames of Oblivion (and molten when necessary).
Here is a video, which might be helpful to some. Please let me know if you see any areas I can improve (other than missing a few la weaves and a full cast of eruption)... I'd like to push this to 40K.
https://www.youtube.com/watch?v=bQd1cguJV1w
I was about to update this this weekend, maybe you guys can help me, I haven't played this build in a while as I focused on my newer toons, such as stamina warden and stamina dk.
I was about to update this this weekend, maybe you guys can help me, I haven't played this build in a while as I focused on my newer toons, such as stamina warden and stamina dk.
I was about to update this this weekend, maybe you guys can help me, I haven't played this build in a while as I focused on my newer toons, such as stamina warden and stamina dk.
More than happy to help, although I'm on console and without combat metrics it's tough to get reliable numbers. Please let me know if there's anything you'd like me to do. Here are my thoughts on my current build and where I think it could be improved.
Gear
The gear and skills I'm using are nearly exactly your recommendations for HoTR. I've run some tests with some other sets (spider cultist/elegance/bsw), but keep coming back to Julianos.
Rotation
I'm pretty happy with this rotation; things are lining up well... From the few buffs I can see in the video, it doesn't look like skills are falling off or I'm casting too early. If you're running a guard setup you might have some extra time to get in a partial heavy attack.
Traits
I'd like to do more trait testing; specifically a nirn front bar (IA) and charged back bar. My nirn/nirn tests were surprisingly disappointing. But, it's tough to tell without combat metrics if it was just bad RNG or if I messed up the rotation more than usual. I need to save up a few more transmutation crystals to try my charged maelstrom staff theory.
CP
I'd really like to clear my entire blue tree, take down a centurion and see exactly where my damage is coming from (in combat metrics); I've seen some forms where you can enter that information and it will spit out the optimal setup. Currently, my setup is really just guesswork, I started with LordGodzilla's setup (above) and took a few points out of elfborn and into staff expert. When I get home I'll post what I'm currently using, but there is no science behind it.
Misc
For the target dummy I think could optimize by casting engulfing earlier, and running standard. And, for some stupid reason I took the ice comet morph of meteor. I'm going to run another test with standard and re-morphed meteor.