Maintenance for the week of November 11:
• [COMPLETE] PC/Mac: NA and EU megaservers for patch maintenance – November 11, 4:00AM EST (9:00 UTC) - 9:00AM EST (14:00 UTC)
· Xbox: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – November 13, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
Crushed blacks and game world too dark after HDR patch on 11/30
I'm on the PS4 Pro with a 4k monitor that does not support HDR and so I have set HDR to off on my PS4 but the game is still much darker than it was prior to the patch and it's causing an effect known as crushed blacks where there is a loss of detail in dark areas of the image.
Here is an example of what I mean by crushed blacks:
http://forums.solidsignal.com/content.php/525-What-are-crushed-blacks-(and-why-are-they-bad-)
My monitor's brightness is already set at the default 100% and it's not something that simply can be fixed by increasing the in-game brightness because all that does is wash out the colors. Whatever it is they changed I hope they revert those adjustments in this patch back to what they were before because my 4k monitor looked great prior to this update.
Edited by Twohothardware on 4 December 2016 20:42