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It reflects all physical projectiles (snipe, poison injection, draining shot, bow light/heavy attacks)
It also reflects any spell projectile (pretty obvious what these are)
A lot of people don't know this, but it also reflects Werewolves howl attack.
Generally stam builds will chose the extra damage one, but quite a few mdks prefer the extra spell resistance. The morph is completely up to you based on your needs - they both still reflect the same stuff.
It allows me to kill myself. So the guy casting it doesn't have to waste his time killing me!!!!
While its annoying it does force me to think a little before letting arrows fly. Skills like this make me a more attentive player. Instead of just trying to kill everyone from stealth and mindlessly spamming snipe. I'm starting to get much better a target selection. When you are sieging or being sieged you pretty much fight the same group for a bit. So its good as I have slowly learned to pay more attention to the players you are fighting. Whos the most tanky, who are the healers, who will reflect your shot back at you, and who is a little more on the squishy side like me.