Knootewoot wrote: »I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.
If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.
Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.
I use as skills:
dual wield
1: Cripple. so you get speed and do DOT on enemy
2: Entropy: so you get health and do DOT on enemy
3: impale: nice execute
4: Cloak: the 100% crit one
5: swallow soul or concealed weapon (im healing specced and use swallow soul)
Ultimate: meteor, bats or soul thether
resto staff
1: merciless resolve
2: the 20% dodge chance with speed buff skill which name i forgot
3: healing ward
4: piecing mark
5: mutagen
ultimate: currently the healing staff ultimate
I have 2200 regen and 2700 spelldamage unbuffed
Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.
I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not
If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.
Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.
WillhelmBlack wrote: »No mentions of procs or poisons. It's all good @Alucardo.
I don't really believe this post tbh, it's the truth but it's too knowledgeable since he says he's been playing since summer. Who can learn all 8 traits in 2-3 months any way? Sounds like a regular poster got desperate and made a second forum account haha.
Just use blue/purple gear - its not a massive investment to try stuff out. The simple truth now, though is that crafted gear is generally out-performed by dropped gear.
In terms of armour though - just look at the armour passives. They are the only differences between light/med/heavy (apart from the resistance amount). You will see that MED will give boosts to sprinting and dodge-rolling. Generally, light = magicka focused, med is stam-focused, heavy works with either BUT it relies on getting hit to return resources.
This means that first, you need to get hit - regularly - so on the one hand, if your build/playstyle is based on avoiding getting hit (ie shuffle, dodge-roll, dmg shields, cloak etc.) - then you'll struggle for resources with heavy. And on the other hand, it isn't enough to just slp on heavy and be tanky. You'll be at nowhere near capped resists - not to mention the amount of ppl running high penetration - so you can't just wear heavy and expect to be able to take the hits needed to return your resources - not without investing into something else to help with tankyness - especially in this era of procsets.
Now Blackrose.. using that, if you aren't going to be taking many small hits is gonna be a waste of the 5-piece bonus. It also gives stam bonuses (which is one reason stam users choose it) - which isn't ideal for a magblade (unless you want more stam for breakfree/sprinting etc,)
I think it is commonly considered that light armour is weak at the mo - especially in PVP. I understand that it is mostly viable only with sorcs due to shield-stacking. I can't really give much advice on a magblade, but it feels like a mix of cloak, Dampen (or harness) magicka with the odd roll-dodge would give a reasonable mix of defence - especially if staying at range.
You're right - kiting isn't a thing in this game - with gap-closers having the same range as ranged attacks. So the best defence for ranged is to stay with allies. That makes it VERY risky for the enemy to use a gap-closer as he'll be in the middle of the enemy and will get focussed by everyone. All you need to do then is survive long enough for him to die first.
Giles.floydub17_ESO wrote: »As for FoM, any player that knows how to play their class well in PvP will do well regardless of the class and stam/mag. Again, it comes down to experience.
Knootewoot wrote: »I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.
If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.
Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.
I use as skills:
dual wield
1: Cripple. so you get speed and do DOT on enemy
2: Entropy: so you get health and do DOT on enemy
3: impale: nice execute
4: Cloak: the 100% crit one
5: swallow soul or concealed weapon (im healing specced and use swallow soul)
Ultimate: meteor, bats or soul thether
resto staff
1: merciless resolve
2: the 20% dodge chance with speed buff skill which name i forgot
3: healing ward
4: piecing mark
5: mutagen
ultimate: currently the healing staff ultimate
I have 2200 regen and 2700 spelldamage unbuffed
Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.
I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not
If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.
Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.
WillhelmBlack wrote: »No mentions of procs or poisons. It's all good @Alucardo.
I don't really believe this post tbh, it's the truth but it's too knowledgeable since he says he's been playing since summer. Who can learn all 8 traits in 2-3 months any way? Sounds like a regular poster got desperate and made a second forum account haha.
Thanks for all the responses. I will start by replying to the skeptical one. Summer starts in June, let's count together shall we ? June July August September October is nearing its end. so that's 1-2-3-4-5. 5 months, I only had ESO plus since August AND my researching lapsed alot the first couple of months because I didn't know what the hell I was doing, that's how long it took me to "about to finish" researching 8 traits on heavy chest, Medium pants and head, light shoes, gloves, and sash. Thanks for calling me knowledgable, I try to learn to my best ability when it comes to my interests.Just use blue/purple gear - its not a massive investment to try stuff out. The simple truth now, though is that crafted gear is generally out-performed by dropped gear.
In terms of armour though - just look at the armour passives. They are the only differences between light/med/heavy (apart from the resistance amount). You will see that MED will give boosts to sprinting and dodge-rolling. Generally, light = magicka focused, med is stam-focused, heavy works with either BUT it relies on getting hit to return resources.
This means that first, you need to get hit - regularly - so on the one hand, if your build/playstyle is based on avoiding getting hit (ie shuffle, dodge-roll, dmg shields, cloak etc.) - then you'll struggle for resources with heavy. And on the other hand, it isn't enough to just slp on heavy and be tanky. You'll be at nowhere near capped resists - not to mention the amount of ppl running high penetration - so you can't just wear heavy and expect to be able to take the hits needed to return your resources - not without investing into something else to help with tankyness - especially in this era of procsets.
Now Blackrose.. using that, if you aren't going to be taking many small hits is gonna be a waste of the 5-piece bonus. It also gives stam bonuses (which is one reason stam users choose it) - which isn't ideal for a magblade (unless you want more stam for breakfree/sprinting etc,)
I think it is commonly considered that light armour is weak at the mo - especially in PVP. I understand that it is mostly viable only with sorcs due to shield-stacking. I can't really give much advice on a magblade, but it feels like a mix of cloak, Dampen (or harness) magicka with the odd roll-dodge would give a reasonable mix of defence - especially if staying at range.
You're right - kiting isn't a thing in this game - with gap-closers having the same range as ranged attacks. So the best defence for ranged is to stay with allies. That makes it VERY risky for the enemy to use a gap-closer as he'll be in the middle of the enemy and will get focussed by everyone. All you need to do then is survive long enough for him to die first.
Let me ask you this, when was the last time you didn't get hit....ALOT in pvp? Every fight I am in goes like this
1v1 or 1v2 that I choose because I think I should be able to handle and learn from them, I either lose by getting hit...alot...or win, then I end up dying by getting hit....ALOT by enemy group that's catching up. I try to survive by elusive mist, shadow image, then cloak... but usually am dead before i could even swap bars because of lag and elusive mist not giving me immunity to cc it is supposed to.
The last part about staying with allies is what I tried few times, I stay in the back use ranged attacks and CC to pressure the enemies, like crippling grasp or destructive reach, not that fun really, especially when 1 guy gap closes me kills me, while my 5 man group is hitting him non stop yet he manages to tank them so easily...then you can't but think to yourself "I want to be able to do that too" that's what got me thinking of switching to heavy.Giles.floydub17_ESO wrote: »As for FoM, any player that knows how to play their class well in PvP will do well regardless of the class and stam/mag. Again, it comes down to experience.
With all due respect, this is the most generic answer to any question on any subject ever since the dawn of man. Stating the obvious is not that helpful but thanks for the reply anyway. And medium armour giving bonus to stamina is one thing, Heavy armour not incurring penalty on stamina is a totally different thing. Plus, correct me if I am wrong, but all movement speeds in the game are the same, medium only gives a bonus to sprinting speed, that is my understanding.Knootewoot wrote: »I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.
If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.
Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.
I use as skills:
dual wield
1: Cripple. so you get speed and do DOT on enemy
2: Entropy: so you get health and do DOT on enemy
3: impale: nice execute
4: Cloak: the 100% crit one
5: swallow soul or concealed weapon (im healing specced and use swallow soul)
Ultimate: meteor, bats or soul thether
resto staff
1: merciless resolve
2: the 20% dodge chance with speed buff skill which name i forgot
3: healing ward
4: piecing mark
5: mutagen
ultimate: currently the healing staff ultimate
I have 2200 regen and 2700 spelldamage unbuffed
Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.
I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not
If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.
Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.
I don't usually die to ganking stamblades, I have no problem dealing with them at all. I have radiant mage light to protect me from stealth damage and stun, fear them the moment the ambush, or elusive mist to allies if I am on resto bar. I turned the table on them on more than one occasion, that's not my issue. I understand there is a problem with the amount of procs they get access to at the moment though.
Why do you say stay away from DKs if I use swallow soul? interested to know more.
About dual wielding magicka nb, I never understood the idea. I am supposed to be ranged and fragile, so I am giving up ranged heavy and light attacks for 5% more damage. I could see that happening for a specialised build, like a vicious death bomber build to squeeze out every bit of damage for the bomb to work, but gimping myself for a weapon that will boost my damage by 5% yet does very weak light and heavy attacks since it scales of weapon damage and not spell damage, and has 0 range doesn't make sense to me, but I have seen many players use it, there must be something I am missing. interested to know more about that too.
About the skills, i run
destructive staff
Ult:shooting star
1.swallow soul
2.shadowy disguise
3.radiant mage light (protects from stealth attacks damage and stuns, gives magicka and magicka regen, AND reveals stealthed player, a must, I even have it on both bars sometimes.
4.crippling grasp or destructive reach.
5.mass hysteria
I found out there is a little to no use for an execute that only works for enemies below 25%.
Resto staff
ult: soul assault/soul tether
1.healing ward
2.harness magicka
3.shadow image
4.elusive mist
5.doubletake/radiant magelight/rapid maneuver/healing springs.....depending on the situation, perhaps I should give mutagen a try.
Again thank you all for your responses.
Waffennacht wrote: »WillhelmBlack wrote: »No mentions of procs or poisons. It's all good @Alucardo.
I don't really believe this post tbh, it's the truth but it's too knowledgeable since he says he's been playing since summer. Who can learn all 8 traits in 2-3 months any way? Sounds like a regular poster got desperate and made a second forum account haha.
Thanks for all the responses. I will start by replying to the skeptical one. Summer starts in June, let's count together shall we ? June July August September October is nearing its end. so that's 1-2-3-4-5. 5 months, I only had ESO plus since August AND my researching lapsed alot the first couple of months because I didn't know what the hell I was doing, that's how long it took me to "about to finish" researching 8 traits on heavy chest, Medium pants and head, light shoes, gloves, and sash. Thanks for calling me knowledgable, I try to learn to my best ability when it comes to my interests.Just use blue/purple gear - its not a massive investment to try stuff out. The simple truth now, though is that crafted gear is generally out-performed by dropped gear.
In terms of armour though - just look at the armour passives. They are the only differences between light/med/heavy (apart from the resistance amount). You will see that MED will give boosts to sprinting and dodge-rolling. Generally, light = magicka focused, med is stam-focused, heavy works with either BUT it relies on getting hit to return resources.
This means that first, you need to get hit - regularly - so on the one hand, if your build/playstyle is based on avoiding getting hit (ie shuffle, dodge-roll, dmg shields, cloak etc.) - then you'll struggle for resources with heavy. And on the other hand, it isn't enough to just slp on heavy and be tanky. You'll be at nowhere near capped resists - not to mention the amount of ppl running high penetration - so you can't just wear heavy and expect to be able to take the hits needed to return your resources - not without investing into something else to help with tankyness - especially in this era of procsets.
Now Blackrose.. using that, if you aren't going to be taking many small hits is gonna be a waste of the 5-piece bonus. It also gives stam bonuses (which is one reason stam users choose it) - which isn't ideal for a magblade (unless you want more stam for breakfree/sprinting etc,)
I think it is commonly considered that light armour is weak at the mo - especially in PVP. I understand that it is mostly viable only with sorcs due to shield-stacking. I can't really give much advice on a magblade, but it feels like a mix of cloak, Dampen (or harness) magicka with the odd roll-dodge would give a reasonable mix of defence - especially if staying at range.
You're right - kiting isn't a thing in this game - with gap-closers having the same range as ranged attacks. So the best defence for ranged is to stay with allies. That makes it VERY risky for the enemy to use a gap-closer as he'll be in the middle of the enemy and will get focussed by everyone. All you need to do then is survive long enough for him to die first.
Let me ask you this, when was the last time you didn't get hit....ALOT in pvp? Every fight I am in goes like this
1v1 or 1v2 that I choose because I think I should be able to handle and learn from them, I either lose by getting hit...alot...or win, then I end up dying by getting hit....ALOT by enemy group that's catching up. I try to survive by elusive mist, shadow image, then cloak... but usually am dead before i could even swap bars because of lag and elusive mist not giving me immunity to cc it is supposed to.
The last part about staying with allies is what I tried few times, I stay in the back use ranged attacks and CC to pressure the enemies, like crippling grasp or destructive reach, not that fun really, especially when 1 guy gap closes me kills me, while my 5 man group is hitting him non stop yet he manages to tank them so easily...then you can't but think to yourself "I want to be able to do that too" that's what got me thinking of switching to heavy.Giles.floydub17_ESO wrote: »As for FoM, any player that knows how to play their class well in PvP will do well regardless of the class and stam/mag. Again, it comes down to experience.
With all due respect, this is the most generic answer to any question on any subject ever since the dawn of man. Stating the obvious is not that helpful but thanks for the reply anyway. And medium armour giving bonus to stamina is one thing, Heavy armour not incurring penalty on stamina is a totally different thing. Plus, correct me if I am wrong, but all movement speeds in the game are the same, medium only gives a bonus to sprinting speed, that is my understanding.Knootewoot wrote: »I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.
If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.
Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.
I use as skills:
dual wield
1: Cripple. so you get speed and do DOT on enemy
2: Entropy: so you get health and do DOT on enemy
3: impale: nice execute
4: Cloak: the 100% crit one
5: swallow soul or concealed weapon (im healing specced and use swallow soul)
Ultimate: meteor, bats or soul thether
resto staff
1: merciless resolve
2: the 20% dodge chance with speed buff skill which name i forgot
3: healing ward
4: piecing mark
5: mutagen
ultimate: currently the healing staff ultimate
I have 2200 regen and 2700 spelldamage unbuffed
Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.
I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not
If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.
Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.
I don't usually die to ganking stamblades, I have no problem dealing with them at all. I have radiant mage light to protect me from stealth damage and stun, fear them the moment the ambush, or elusive mist to allies if I am on resto bar. I turned the table on them on more than one occasion, that's not my issue. I understand there is a problem with the amount of procs they get access to at the moment though.
Why do you say stay away from DKs if I use swallow soul? interested to know more.
About dual wielding magicka nb, I never understood the idea. I am supposed to be ranged and fragile, so I am giving up ranged heavy and light attacks for 5% more damage. I could see that happening for a specialised build, like a vicious death bomber build to squeeze out every bit of damage for the bomb to work, but gimping myself for a weapon that will boost my damage by 5% yet does very weak light and heavy attacks since it scales of weapon damage and not spell damage, and has 0 range doesn't make sense to me, but I have seen many players use it, there must be something I am missing. interested to know more about that too.
About the skills, i run
destructive staff
Ult:shooting star
1.swallow soul
2.shadowy disguise
3.radiant mage light (protects from stealth attacks damage and stuns, gives magicka and magicka regen, AND reveals stealthed player, a must, I even have it on both bars sometimes.
4.crippling grasp or destructive reach.
5.mass hysteria
I found out there is a little to no use for an execute that only works for enemies below 25%.
Resto staff
ult: soul assault/soul tether
1.healing ward
2.harness magicka
3.shadow image
4.elusive mist
5.doubletake/radiant magelight/rapid maneuver/healing springs.....depending on the situation, perhaps I should give mutagen a try.
Again thank you all for your responses.
You have... two attacks? That maybe a problem imo
Also Imo, NBs are having a more difficult time in 1T than before
vamp_emily wrote: »It is kind of funny, when I look back at the first day I played PvP.
I think I was around level 38. I had white gear, and some green gear with no enchantments. I more than likely had gear that was more then 10 levels behind ( I still have the same character with the same gear which is just used for storage now ).
I was a Breton DK with points in Mag/Stam and health and I used stam based weapons. I remember going to a resource at Ash, and everyone was sneaking, so I sneaked too. My heart was pounding and I really wasn't sure what to do, I just knew I was there to kill someone.
Everyone charged in for the kill, so I ran in with them. I took my 2 handed sword and started swinging at everyone. I didn't know who was who. I didn't know which players were the enemy. We took the resource but at the time I didn't know we did. I seen players standing under the flag so I went in to kill them, but apparently they were my alliance
My first impression was a little different than the OPs. Mine was "Omg! what a rush!" I just played PvP and got excited about it, I died often but still had fun.
I'm sure I have over 2000 hours play time in PvP and still have fun, I still get a rush of excitement. I still will be that noob that jumps in the middle of the zerg and close my eyes hoping I make it out alive. I just play to have fun, my moto is "If I can't kill them bring the alliance".
Knootewoot wrote: »I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.
If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.
Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.
I use as skills:
dual wield
1: Cripple. so you get speed and do DOT on enemy
2: Entropy: so you get health and do DOT on enemy
3: impale: nice execute
4: Cloak: the 100% crit one
5: swallow soul or concealed weapon (im healing specced and use swallow soul)
Ultimate: meteor, bats or soul thether
resto staff
1: merciless resolve
2: the 20% dodge chance with speed buff skill which name i forgot
3: healing ward
4: piecing mark
5: mutagen
ultimate: currently the healing staff ultimate
I have 2200 regen and 2700 spelldamage unbuffed
Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.
I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not
If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.
Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.
this + 5x seducer(less in your face)/black rose (more in your face), 5x spinner, 1x MA wep or monster piece
if you dont have MA or a monstor piece then do 3x wp and 3x w/e u like (i like mag rec, spell dmg)
e/ also 5/1/1 heavy
Knootewoot wrote: »I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.
If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.
Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.
I use as skills:
dual wield
1: Cripple. so you get speed and do DOT on enemy
2: Entropy: so you get health and do DOT on enemy
3: impale: nice execute
4: Cloak: the 100% crit one
5: swallow soul or concealed weapon (im healing specced and use swallow soul)
Ultimate: meteor, bats or soul thether
resto staff
1: merciless resolve
2: the 20% dodge chance with speed buff skill which name i forgot
3: healing ward
4: piecing mark
5: mutagen
ultimate: currently the healing staff ultimate
I have 2200 regen and 2700 spelldamage unbuffed
Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.
I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not
If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.
Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.
this + 5x seducer(less in your face)/black rose (more in your face), 5x spinner, 1x MA wep or monster piece
if you dont have MA or a monstor piece then do 3x wp and 3x w/e u like (i like mag rec, spell dmg)
e/ also 5/1/1 heavy
Waffennacht wrote: »WillhelmBlack wrote: »No mentions of procs or poisons. It's all good @Alucardo.
I don't really believe this post tbh, it's the truth but it's too knowledgeable since he says he's been playing since summer. Who can learn all 8 traits in 2-3 months any way? Sounds like a regular poster got desperate and made a second forum account haha.
Thanks for all the responses. I will start by replying to the skeptical one. Summer starts in June, let's count together shall we ? June July August September October is nearing its end. so that's 1-2-3-4-5. 5 months, I only had ESO plus since August AND my researching lapsed alot the first couple of months because I didn't know what the hell I was doing, that's how long it took me to "about to finish" researching 8 traits on heavy chest, Medium pants and head, light shoes, gloves, and sash. Thanks for calling me knowledgable, I try to learn to my best ability when it comes to my interests.Just use blue/purple gear - its not a massive investment to try stuff out. The simple truth now, though is that crafted gear is generally out-performed by dropped gear.
In terms of armour though - just look at the armour passives. They are the only differences between light/med/heavy (apart from the resistance amount). You will see that MED will give boosts to sprinting and dodge-rolling. Generally, light = magicka focused, med is stam-focused, heavy works with either BUT it relies on getting hit to return resources.
This means that first, you need to get hit - regularly - so on the one hand, if your build/playstyle is based on avoiding getting hit (ie shuffle, dodge-roll, dmg shields, cloak etc.) - then you'll struggle for resources with heavy. And on the other hand, it isn't enough to just slp on heavy and be tanky. You'll be at nowhere near capped resists - not to mention the amount of ppl running high penetration - so you can't just wear heavy and expect to be able to take the hits needed to return your resources - not without investing into something else to help with tankyness - especially in this era of procsets.
Now Blackrose.. using that, if you aren't going to be taking many small hits is gonna be a waste of the 5-piece bonus. It also gives stam bonuses (which is one reason stam users choose it) - which isn't ideal for a magblade (unless you want more stam for breakfree/sprinting etc,)
I think it is commonly considered that light armour is weak at the mo - especially in PVP. I understand that it is mostly viable only with sorcs due to shield-stacking. I can't really give much advice on a magblade, but it feels like a mix of cloak, Dampen (or harness) magicka with the odd roll-dodge would give a reasonable mix of defence - especially if staying at range.
You're right - kiting isn't a thing in this game - with gap-closers having the same range as ranged attacks. So the best defence for ranged is to stay with allies. That makes it VERY risky for the enemy to use a gap-closer as he'll be in the middle of the enemy and will get focussed by everyone. All you need to do then is survive long enough for him to die first.
Let me ask you this, when was the last time you didn't get hit....ALOT in pvp? Every fight I am in goes like this
1v1 or 1v2 that I choose because I think I should be able to handle and learn from them, I either lose by getting hit...alot...or win, then I end up dying by getting hit....ALOT by enemy group that's catching up. I try to survive by elusive mist, shadow image, then cloak... but usually am dead before i could even swap bars because of lag and elusive mist not giving me immunity to cc it is supposed to.
The last part about staying with allies is what I tried few times, I stay in the back use ranged attacks and CC to pressure the enemies, like crippling grasp or destructive reach, not that fun really, especially when 1 guy gap closes me kills me, while my 5 man group is hitting him non stop yet he manages to tank them so easily...then you can't but think to yourself "I want to be able to do that too" that's what got me thinking of switching to heavy.Giles.floydub17_ESO wrote: »As for FoM, any player that knows how to play their class well in PvP will do well regardless of the class and stam/mag. Again, it comes down to experience.
With all due respect, this is the most generic answer to any question on any subject ever since the dawn of man. Stating the obvious is not that helpful but thanks for the reply anyway. And medium armour giving bonus to stamina is one thing, Heavy armour not incurring penalty on stamina is a totally different thing. Plus, correct me if I am wrong, but all movement speeds in the game are the same, medium only gives a bonus to sprinting speed, that is my understanding.Knootewoot wrote: »I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.
If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.
Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.
I use as skills:
dual wield
1: Cripple. so you get speed and do DOT on enemy
2: Entropy: so you get health and do DOT on enemy
3: impale: nice execute
4: Cloak: the 100% crit one
5: swallow soul or concealed weapon (im healing specced and use swallow soul)
Ultimate: meteor, bats or soul thether
resto staff
1: merciless resolve
2: the 20% dodge chance with speed buff skill which name i forgot
3: healing ward
4: piecing mark
5: mutagen
ultimate: currently the healing staff ultimate
I have 2200 regen and 2700 spelldamage unbuffed
Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.
I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not
If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.
Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.
I don't usually die to ganking stamblades, I have no problem dealing with them at all. I have radiant mage light to protect me from stealth damage and stun, fear them the moment the ambush, or elusive mist to allies if I am on resto bar. I turned the table on them on more than one occasion, that's not my issue. I understand there is a problem with the amount of procs they get access to at the moment though.
Why do you say stay away from DKs if I use swallow soul? interested to know more.
About dual wielding magicka nb, I never understood the idea. I am supposed to be ranged and fragile, so I am giving up ranged heavy and light attacks for 5% more damage. I could see that happening for a specialised build, like a vicious death bomber build to squeeze out every bit of damage for the bomb to work, but gimping myself for a weapon that will boost my damage by 5% yet does very weak light and heavy attacks since it scales of weapon damage and not spell damage, and has 0 range doesn't make sense to me, but I have seen many players use it, there must be something I am missing. interested to know more about that too.
About the skills, i run
destructive staff
Ult:shooting star
1.swallow soul
2.shadowy disguise
3.radiant mage light (protects from stealth attacks damage and stuns, gives magicka and magicka regen, AND reveals stealthed player, a must, I even have it on both bars sometimes.
4.crippling grasp or destructive reach.
5.mass hysteria
I found out there is a little to no use for an execute that only works for enemies below 25%.
Resto staff
ult: soul assault/soul tether
1.healing ward
2.harness magicka
3.shadow image
4.elusive mist
5.doubletake/radiant magelight/rapid maneuver/healing springs.....depending on the situation, perhaps I should give mutagen a try.
Again thank you all for your responses.
You have... two attacks? That maybe a problem imo
Also Imo, NBs are having a more difficult time in 1T than before
Yes I have two attacks + destruction staff llight and heavy attacks do considerable damage + ultimate. Do you have any suggestions? What skill would you replace? and with what? CC and cloak are a must and cant be replaced or survivability will go down the drain. We could discuss radiant mage light, but unfortunately you didn't provide much information as bases for discussion. Thanks for the reply
Knootewoot wrote: »I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.
If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.
Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.
I use as skills:
dual wield
1: Cripple. so you get speed and do DOT on enemy
2: Entropy: so you get health and do DOT on enemy
3: impale: nice execute
4: Cloak: the 100% crit one
5: swallow soul or concealed weapon (im healing specced and use swallow soul)
Ultimate: meteor, bats or soul thether
resto staff
1: merciless resolve
2: the 20% dodge chance with speed buff skill which name i forgot
3: healing ward
4: piecing mark
5: mutagen
ultimate: currently the healing staff ultimate
I have 2200 regen and 2700 spelldamage unbuffed
Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.
I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not
If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.
Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.
this + 5x seducer(less in your face)/black rose (more in your face), 5x spinner, 1x MA wep or monster piece
if you dont have MA or a monstor piece then do 3x wp and 3x w/e u like (i like mag rec, spell dmg)
e/ also 5/1/1 heavy
Hmmm, so someone thinks black rose is viable for a magicka nb, just as I thought. Thanks for your answer. I haven't tried vMA yet, because the weapons don't appeal to me much, except maybe for the daggers to use on my stamblade, not the staff though.
This is my current setup
5 light 1 medium 1 heavy. 5 magnus, 1 molag kena, 2 torug's pact (destruction and restoration staves and head), 3 will power with weapon damage enchants. all purple, except for the weapons, they are gold. Do you think I should switch to 5 heavy 1 medium 1 light ?
I use a fire enchant on the sharpened torug pact destructive staff, thought since am a dark elf, i might benefit from the fire damage, but have been considering re enchanting it with spell damage instead. i get 2100+ magicka regen, and 2400+ spell damage. Sometimes I replace the torug's pact head piece with a molag kena mask, but it is tricky to keep up the buff all the time, especially that weaving with a staff is very wonky compared to daggers or swords or maces, especially with swallow soul, I have less problems weaving with force pulse, but swallow soul is a good heal and ultimate generator I can't give it up so easily. So am still experimenting. I intend to get Kagrenac once I finish my research soon, atleast this way I can play proper support, and gain more spell damage, and still have around 2000 magicka regen.
I unlocked magicka detonation a couple of days ago, and want to play around with a vicious death/clever alchemist zerg killer. I read magicka detonation has been nerfed, but I believe it can still work, especially my magblade is dark elf which will boost vicious death by a very good chunk.
Thanks for your answer
Knootewoot wrote: »I also play magicka NB and have given up. Most nightblades play Stamina and use viper+velidreth to insta kill their victims from stealth so they can't fight back.
If you try something similar with magblade, you can't. You don't hit as hard and the proc sets for magicka are not near as good as the mentioned sets.
Still, you can fight back. I can still hold my own. But PvP is not as fun as it used to be.
I use as skills:
dual wield
1: Cripple. so you get speed and do DOT on enemy
2: Entropy: so you get health and do DOT on enemy
3: impale: nice execute
4: Cloak: the 100% crit one
5: swallow soul or concealed weapon (im healing specced and use swallow soul)
Ultimate: meteor, bats or soul thether
resto staff
1: merciless resolve
2: the 20% dodge chance with speed buff skill which name i forgot
3: healing ward
4: piecing mark
5: mutagen
ultimate: currently the healing staff ultimate
I have 2200 regen and 2700 spelldamage unbuffed
Keep you distance from enemies, keep pressure and stay away from Dragon Knights if you use swallow soul as main attack.
I used to be vampire, but got cured because i kept dying in some PvE dungeon due to fire. And now i am not
If you insta die from a ganking stamblade, don't feel ashamed. At least you used skill, they just press the I-WIN button and you die of their procs. It doesn't count as a kill imho.
Lastly: Skyrim Enhanced Edition is great but you can't disable DLC and now all citizens will die due to vampire attacks. It sucks.
this + 5x seducer(less in your face)/black rose (more in your face), 5x spinner, 1x MA wep or monster piece
if you dont have MA or a monstor piece then do 3x wp and 3x w/e u like (i like mag rec, spell dmg)
e/ also 5/1/1 heavy
Hmmm, so someone thinks black rose is viable for a magicka nb, just as I thought. Thanks for your answer. I haven't tried vMA yet, because the weapons don't appeal to me much, except maybe for the daggers to use on my stamblade, not the staff though.
This is my current setup
5 light 1 medium 1 heavy. 5 magnus, 1 molag kena, 2 torug's pact (destruction and restoration staves and head), 3 will power with weapon damage enchants. all purple, except for the weapons, they are gold. Do you think I should switch to 5 heavy 1 medium 1 light ?
I use a fire enchant on the sharpened torug pact destructive staff, thought since am a dark elf, i might benefit from the fire damage, but have been considering re enchanting it with spell damage instead. i get 2100+ magicka regen, and 2400+ spell damage. Sometimes I replace the torug's pact head piece with a molag kena mask, but it is tricky to keep up the buff all the time, especially that weaving with a staff is very wonky compared to daggers or swords or maces, especially with swallow soul, I have less problems weaving with force pulse, but swallow soul is a good heal and ultimate generator I can't give it up so easily. So am still experimenting. I intend to get Kagrenac once I finish my research soon, atleast this way I can play proper support, and gain more spell damage, and still have around 2000 magicka regen.
I unlocked magicka detonation a couple of days ago, and want to play around with a vicious death/clever alchemist zerg killer. I read magicka detonation has been nerfed, but I believe it can still work, especially my magblade is dark elf which will boost vicious death by a very good chunk.
Thanks for your answer
i put in black rose because some mag nb's play the in your face style and you will need stam to break free/roll dodge/block
it's a very in the middle set with tankyness/regen/damage which is what makes it so good
5x light impent will work decently if you dont have like 3+ people on you at all times
if you 1vX you want 5x heavy impent
yes impent, the current dmg meta is pent/crit