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https://forums.elderscrollsonline.com/en/discussion/668861

An idea for DOORs in Cyrodiil

visionality
visionality
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Doors are one of the most dangerous and frustrating things in Cyro cause they either refuse to open when you really need to get through or they rollercoster you right back to your starting point.

So ... why not change doors to simple passable objects when they lead to an area that you can enter? No more hectic "e"-typing and a lot less frustration.
  • Hexys
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  • Cathexis
    Cathexis
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    Doors are one of the most dangerous and frustrating things in Cyro cause they either refuse to open when you really need to get through or they rollercoster you right back to your starting point.

    So ... why not change doors to simple passable objects when they lead to an area that you can enter? No more hectic "e"-typing and a lot less frustration.

    In a world where we can create magical barriers it astonishes me that we still use doors with faulty locking mechanisms or which have a tendency to spontaneous revolve 360'
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  • DHale
    DHale
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    On my stam build doors open up super quick on my magic builds its curtains for me. Crazy but true.
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  • Sandman929
    Sandman929
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    Doors are one of the most dangerous and frustrating things in Cyro cause they either refuse to open when you really need to get through or they rollercoster you right back to your starting point.

    So ... why not change doors to simple passable objects when they lead to an area that you can enter? No more hectic "e"-typing and a lot less frustration.

    One of the best ideas I've read on here so far.

    Edit: That was my initial reaction because I hate doors so thoroughly. But, this might bring about some very annoying dodging in and out of safety for defenders. I guess after a little more thought, I'd rather just make regular doors work right.
    Edited by Sandman929 on 27 September 2016 21:37
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