visionality wrote: »Doors are one of the most dangerous and frustrating things in Cyro cause they either refuse to open when you really need to get through or they rollercoster you right back to your starting point.
So ... why not change doors to simple passable objects when they lead to an area that you can enter? No more hectic "e"-typing and a lot less frustration.
visionality wrote: »Doors are one of the most dangerous and frustrating things in Cyro cause they either refuse to open when you really need to get through or they rollercoster you right back to your starting point.
So ... why not change doors to simple passable objects when they lead to an area that you can enter? No more hectic "e"-typing and a lot less frustration.