I just tested the DoT-thing with structured entropy and reflective light:
1. start on destro-bar (37.5k magicka and 2.2k spelldmg) --> cast DoT --> barswap to DW
2. start on DW-bar (42.6k magicka, 2.25k spelldmg) --> cast DoT
3. cast the dot on any bar and barswap randomly
The damage on the DW-bar was always the same, the damage on destro-bar was also always the same. It doesn't matter what i do and on which bar i cast the dot.
How did you test it?
Hmm what do you mean? Those two abilities are single-target DoTs, so what that means is that whichever bar you casted it on will continue to do damage based on that bar, regardless if you switch bars or not.
o.o
Nope, their damage change when i swap bars. If i cast my dots on destro bar and swap to DW the damage on DW is the same compared to casting them on my dw-bar.
Hmm that's weird... my damage when I cast abilities like Vampire's Bane, its damage doesn't change if I swap or not..
O_O
puffytheslayer wrote: »great work a lot of really great info there, confirming a few things i suspected (wish they didnt butt LOL)
re:meteor though; doesnt it empower itself?
have you tried casting meteor without the MG passives that grant empower?
i just tested around a bit in wrothgar and it seems it is a little bit more complicated then what you described in OP.
The damage of single-target dots get calculated when the skill hits the enemy, regardless of the bar where you casted the skill.
I did the following (Numbers for reflective light, critical hits in brackets)
1. Cast Skill on destro-bar (no barswap): 2367 (3716)
2. Cast Skill on dw-bar (no barswap): 2689 (4222)
3. Cast Skill on destro bar, swap to DW after the first hit: 2367 (3716) --> 2478 (3890)
4. Cast skill on destro-bar, barswap before first hit: 2689 (4222)
It also seems like, that some passives (eg. dw-passive for 5% more dmg with swords) are still applied on DW bar (the increase in damage is ~5%...dunno why there is a little difference...)
i just tested around a bit in wrothgar and it seems it is a little bit more complicated then what you described in OP.
The damage of single-target dots get calculated when the skill hits the enemy, regardless of the bar where you casted the skill.
I did the following (Numbers for reflective light, critical hits in brackets)
1. Cast Skill on destro-bar (no barswap): 2367 (3716)
2. Cast Skill on dw-bar (no barswap): 2689 (4222)
3. Cast Skill on destro bar, swap to DW after the first hit: 2367 (3716) --> 2478 (3890)
4. Cast skill on destro-bar, barswap before first hit: 2689 (4222)
It also seems like, that some passives (eg. dw-passive for 5% more dmg with swords) are still applied on DW bar (the increase in damage is ~5%...dunno why there is a little difference...)
wait, this is weird, do I understand you right, that when I cast a skill on destrobar, then swap to DW bar and (if it would be like that) if my DW bar would have less bonuses than the destro bar, then the skill from the destrobar would do less damage, than if I would cast it from the destro bar and not swap to DW bar?
is this intended or a bug? should the skill not scale to the bar from which it is casted, regardless of to which bar I swap after the cast?
Is there anything that would cause a DOT to run for half its stated time but with the same ie double damage?
From what I saw on my char empower does affect the first tick from a DoT skill. If I do wrecking blow before I cast flawless dawnbreaker the initial hit is stronger, but not the DoT. Same on Meteor. If I cast inner light before meteor it empower the initial hit, but not the DoTs (at least it shows like that in the tool tip) and in practice it seems to work like that. I didn't do the rigorous testing like that in other posts. I will check later today. DoTs and channeled attacks should not be empowered by design, or at least it should work only on the initial hit, not the subsequent ticks from the skill. There are probably coding oversights at work here.
Is there anything that would cause a DOT to run for half its stated time but with the same ie double damage?
sneakymitchell wrote: »Um I tested out the single target of blood craze with dual wield with sword and board the damage does change and my weapon damage are different on both bars. The effect of a dot once u switch bars will have a new effect of that bar and looking the ability itself from both hands it's different it's either u just only tested poison ejection only or u have close same damage to both bars for some reason.
Rune_Relic wrote: »So the..
"while using DW weapons"
"while using 1h/s weapons"
"while using 2h weapons"
"while using resto weapons"
"while using destro weapons"
...weapon passives can all be bypassed ?
As the damage is determined at the time it takes effect...and not when the effect was cast.
So as long as I swap weapons before the effect is applied, I can apply any (current) weapon passives I like ?
Is this what we are saying ?
@ZOS_GinaBruno @Wrobel @ZOS_RichLambert