Okay, this probably has been said before but i'll just do it again, cuz it's almost 6am and i seemingly have no life.
You all know the feeling, walking trough Cyrodiil, enjoying the birds sing and blowing up some wolves, when you get a zerg run into you and swallow you whole like our friendly *** whale Moby ***. We had some fixes for this, we added 800 ping to the game with 1.6, proxy det, soul stike, vicious death, and CE meteor spam, but none seem to cut it sadly. We also got IC, where pvp and pve players can enjoy being zerged together. I guess that didn't work that well either, just like my writing classes.
So! We gave the solo players some true WMD's. Radiant Opression, so we can beam the *** with a ray of holy light, [SNIP]...i mean killing them! Malubeth, the ultimate zerg troll, only costing you your soul! Then they nerfed all the magicka classes (with the exception: the Templar), bringing you all the diversity of putting all points into one stat!
Gab close into keeps, get stuck into the Toppling Charge animation, or be the master of all masters by falling trough the world map!
This, and many epic changes have yet solved the T-bagging zergs in Nirn, but i have come with a solution:
Player collition. Yes, you read that right. Make them get stuck into eachother, get stuck in the doorways, the tunnels, ruin eachoters line of sight, the oppertunities are endless! I hear you say: "But Malakith, what about the ping it will cause!?" Well good sir, don't you worry, you wont notice the difference between 999+ ping and 999+ ping!
#nerfmagickaDK
#Nerfmagickasorc
#Nerfsoultrap
Don't worry, i actually love this game, but fix the balance and many bugs already, it's becoming stale.