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https://forums.elderscrollsonline.com/en/discussion/668861

New weapon ultimates

gdefter
gdefter
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The weapon ultimates have juat been revealed on the pts of the upcoming patch One Tamriel,alcast made a video demonstrating all of them.I am interested in your opinions concerning their usefulness in pvp.I do not have any major concerns at the moment,but I think the 2h one with the morph that refunds the ult cost if you kill an enemy with that in one hit,is a little too strong.What do you say?
  • Lucius_Aelius
    Lucius_Aelius
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    I've already posted this in every other thread about this, might as well:

    So I've been thinking about it and these seem mostly not OP to me, which should always be the first priority even if the alternative is that they need a buff, but that Two Hander Ultimate.... Seriously? You give glass cannons the ability to steal all my resistance that I had to work so hard and build for (sacrificing a great deal of damage in the process)? Seriously, wtf is that? I have no problem with any other aspect of anything else I read being OP, but that right there is some crazy stupid *** if ever I've seen it, and as a person with all Hybrid Tank/DPS characters I particularly take offense to it. Way to just invalidate my entire build in PvP with this one Ultimate, now I have absolutely no reason not to switch to full Medium Armor and give up on Heavy altogether.

    It's one thing to ignore my resistance with the Ultimate, that's fair, it doesn't do enough straight-up damage to be a problem and Corrosive Armor already does that better anyway by applying it to all your skills for the duration. But for me to go so far out of my way to buff my Resistance as close to the cap as possible and still do half-decent damage just to have a glass cannon not only ignore all that resistance with their Ultimate but also steal that hard-earned and dearly paid for resistance away with an equivalent buff to themselves... Even lasting for 8 seconds, that is profoundly broken and a slap in the face to anyone who tries to be separate from the glass cannon burst meta. Glass Cannons had way, way too much going for them already and Tankier builds not nearly enough, now this? Seriously ZOS, wtf.

    I love pretty much everything (if not everything) else that I read in the patch notes and all told this looks like an amazing update that will improve the game dramatically and set the stage for even more awesome updates to come, I don't know what to think about that Destro Ultimate and don't think the Resto staff is that good (I was hoping for something that could make non-templar Healers gave a similar quality big heals for the group, but the one person per second is useless for that) but at least there's nothing OP about them so it's a matter of buffing at the worst to get them sorted. That slap in the face to every Tanky character though... We sacrifice so much to get that resistance, giving Glass Cannons the ability to steal it for a full 8 seconds just by using a cheap Ultimate which would already be one of the best in the game without that ability is seriously and profoundly messed up.

    People are going to be able to get some serious uptime on that buff with the cheap cost and long duration, and what's worse is that I can't even make good use of it myself because of how close to the cap I am already, even with my enemies using penetration anything more I get still probably goes over the cap far more than I'm able to make use of (and not that it would make this Ultimate okay but it's definitely overdue that if everything else isn't going to have caps that neither should resistance). Just get rid of the effect that allows it to steal a Tank's hard-earned resistance and this along with all the other Ultimates will be fine (or in need of a buff, too soon for me to say though especially since I'm not on PTS), but as it stands that Two Hander Ultimate is flat-out and utterly broken. Ignoring resistance and the other features are more than enough, for christ sake ZOS please be reasonable.

    Daggerfall Covenant - Scourge (Xbox NA) - GT: Lucius Aelius - Lord - 648CP
    Lucius Aelius Aurelius - 50 Imperial Dragonknight - Centurion - Stam Tank
    Lucius Aelius Valerius - 50 Imperial Templar - Lieutenant - Mag Heal/DPS
    Lucius Aelius Regulus - 50 Imperial Nightblade - First Sergeant - Stam DPS
    Lucius Aelius Augustus - 50 Imperial Sorcerer - Corporal - Mag DPS
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  • Waffennacht
    Waffennacht
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    Im more interested in the SnB ult. Free moves, free 50% mitigation, and reflects everything back? Yes please!

    I mean that from a non magicka sorc perspective. From a magicka sorc perspective it's "isn't this why wings got a limit to 4 reflects?"
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
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  • Lucius_Aelius
    Lucius_Aelius
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    Im more interested in the SnB ult. Free moves, free 50% mitigation, and reflects everything back? Yes please!

    I mean that from a non magicka sorc perspective. From a magicka sorc perspective it's "isn't this why wings got a limit to 4 reflects?"

    It doesn't do all three, you have to pick a morph to either get free moves or reflect projectiles. And I'm certainly interested in it too, but I'm very and justly concerned about this Two-Hander, as are money others, that Ultimate is the most broken ability I've ever seen in any game.
    Edited by Lucius_Aelius on 3 September 2016 16:35
    Daggerfall Covenant - Scourge (Xbox NA) - GT: Lucius Aelius - Lord - 648CP
    Lucius Aelius Aurelius - 50 Imperial Dragonknight - Centurion - Stam Tank
    Lucius Aelius Valerius - 50 Imperial Templar - Lieutenant - Mag Heal/DPS
    Lucius Aelius Regulus - 50 Imperial Nightblade - First Sergeant - Stam DPS
    Lucius Aelius Augustus - 50 Imperial Sorcerer - Corporal - Mag DPS
    Wags-His-Tail - 20 Argonian Sorcerer - Recruit - TBD
    Holds-The-Line - 40 Argonian Dragonknight - Recruit - TBD
    Carries-Extra-Gear - 4 Argonian Dragonknight - Recruit - TBD
    Guildmaster - Wardens of the Covenant
    Group Leader - xpThe Guildxp
    Trader - Secret Sauce
    Trader - Elite Dungeoneers
  • Minno
    Minno
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    Im more interested in the SnB ult. Free moves, free 50% mitigation, and reflects everything back? Yes please!

    I mean that from a non magicka sorc perspective. From a magicka sorc perspective it's "isn't this why wings got a limit to 4 reflects?"

    It doesn't do all three, you have to pick a morph to either get free moves or reflect projectiles. And I'm certainly interested in it too, but I'm very and justly concerned about this Two-Hander, as are money others, that Ultimate is the most broken ability I've ever seen in any game.

    On paper, that two hand ultimate shouldn't work on shields (shields have no mitigation to ignore) so if you are Magicka, dampen Magicka would negate that spell.

    It's mostly to combat high armor build/Templar heavy armor builds.
    Minno - DC - Forum-plar Extraordinaire
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  • Waffennacht
    Waffennacht
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    Well then, reflect obv, I mean free moves is cool, but reflect oh my.

    The 2H... seeing as you're stam you're prob medium or heavy, also meaning even if you hit a light armor dude you're gonna get max armor resist.

    For 8 secs you're gonna have probably 50% armor mitigation, which honestly DKs and Temps probably darn near already. With major fracture etc (let's say your debuff gets over mitigated) most builds are only looking at 8% to 14% more damage mitigation. So the resist buff im not too worried about.

    The kill morph im not worried about personally seems more like a PvE move imo, but im prone to small scale or 1v1 PvP so meh to that part.

    Ignoring opponent's mitigation (which atm is not how it works, it only ignores armor atm) blocking, hardy, shields, maim all decrease it's damage, and from what I saw the damage is closer to one tick of Soul Burn than it is DboS.

    So the 2h (unless they truly make it ignore mitigation) im not too worried about.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • gdefter
    gdefter
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    Well the ult that i am most disappointed about is the resto one.It is too expensive,250 ult pointa,and for that amount it does not provide nearly as much as expected personally.It is essentially 3 abilities in one ,along with a h.o.t. for one person.From my perspective,an experienced healer with decent animation cancelling can achieve that,if not better.And i also want to point out that all the animations are a little...dull?I dont know,the biggest letdown was the bow ult,i was expecting something like firing the arrows like shooting an SMG lol,but that s just me.
  • Waffennacht
    Waffennacht
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    gdefter wrote: »
    Well the ult that i am most disappointed about is the resto one.It is too expensive,250 ult pointa,and for that amount it does not provide nearly as much as expected personally.It is essentially 3 abilities in one ,along with a h.o.t. for one person.From my perspective,an experienced healer with decent animation cancelling can achieve that,if not better.And i also want to point out that all the animations are a little...dull?I dont know,the biggest letdown was the bow ult,i was expecting something like firing the arrows like shooting an SMG lol,but that s just me.

    Lmao smg arrows! Im pretty sure it's so we don't lag out any worse.

    Resto staff ult - im thinkin this is for a non healer. Im lookin at, let's say a sorc cuz why not? That's a pretty big heal and duration- allowing for some nice dps. Or a DK, hit it, switch bars, and go all out offense - just a thought.
    Gamer tag: DasPanzerKat NA Xbox One
    1300+ CP
    Battleground PvP'er

    Waffennacht' Builds
  • Lucius_Aelius
    Lucius_Aelius
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    Minno wrote: »
    Im more interested in the SnB ult. Free moves, free 50% mitigation, and reflects everything back? Yes please!

    I mean that from a non magicka sorc perspective. From a magicka sorc perspective it's "isn't this why wings got a limit to 4 reflects?"

    It doesn't do all three, you have to pick a morph to either get free moves or reflect projectiles. And I'm certainly interested in it too, but I'm very and justly concerned about this Two-Hander, as are money others, that Ultimate is the most broken ability I've ever seen in any game.

    On paper, that two hand ultimate shouldn't work on shields (shields have no mitigation to ignore) so if you are Magicka, dampen Magicka would negate that spell.

    It's mostly to combat high armor build/Templar heavy armor builds.

    The problem is though that they both negate your advantage with the Ultimate damage itself and then steal your advantage and make it your own for a whopping 8 seconds afterwards, all just by using a single cheap Ultimate which would already be one of the best in the game without the ability to steal your opponents armor. One Ultimate and they get the advantage that requires me to build an entire character around Heavy Armor to accomplish all while keeping the insane damage of being a glass cannon, in the process not even being a glass cannon at at anymore but rather a Tanky cannon with the same damage. That's messed up, if they get one Ultimate to steal my resistance for that long and invalidate my entire build in the process (actually making it so my resistance helps my enemy instead of helping me) then I should get something to do the same to them, except I shouldn't because no one should because that would be, and is, profoundly stupid.
    Daggerfall Covenant - Scourge (Xbox NA) - GT: Lucius Aelius - Lord - 648CP
    Lucius Aelius Aurelius - 50 Imperial Dragonknight - Centurion - Stam Tank
    Lucius Aelius Valerius - 50 Imperial Templar - Lieutenant - Mag Heal/DPS
    Lucius Aelius Regulus - 50 Imperial Nightblade - First Sergeant - Stam DPS
    Lucius Aelius Augustus - 50 Imperial Sorcerer - Corporal - Mag DPS
    Wags-His-Tail - 20 Argonian Sorcerer - Recruit - TBD
    Holds-The-Line - 40 Argonian Dragonknight - Recruit - TBD
    Carries-Extra-Gear - 4 Argonian Dragonknight - Recruit - TBD
    Guildmaster - Wardens of the Covenant
    Group Leader - xpThe Guildxp
    Trader - Secret Sauce
    Trader - Elite Dungeoneers
  • arkansas_ESO
    arkansas_ESO
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    The stam ults actually look useful, if a bit niche. Destro ult's basically just a weaker Bat Swarm/Meteor depending on the morph you take, and the resto ult is lackluster as well.


    Grand Overlord 25/8/17
  • Toc de Malsvi
    Toc de Malsvi
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    The destro ult seems rather weak, however I think it could be very useful in pvp if used right. The AOE component is larger than Meteor or Bats, and the DOT effect is longer than Bats.

    With Frost staff, Winterborn, Skoria, and some coordination of 2-3 destro ultimates, it could be a very effective Zerg buster. Use the self cast, gap close and mist, 2-3 would cover quite the area, and the proc's from Winterborn and Skoria(buffed in update12) would still go off while in mist.

    I find the DW and Bow to be the least useful, the bow as a channel is too easy to mitigate and only being single target means best case scenario you used 175 ult to kill one guy and are now empty on ult for a while. Also would only really be a buff to back bar bow, wouldn't be very helpful to players who actually want to play as archers.

    DW while having a large heal appears to be easily purgeable, especially with some of the new sets that will auto purge 5 effects on using a magicka spell.

    The only two I foresee being very effective are the 2H(either morph looks pretty good, 8 secs of immovable plus pots you could probably keep 100% uptime on a ult regen build.), and the S&B free blocking, resource return and really freaking cheap. People complain about ult regen builds being able to cast a 100 cost ult in 15-17 seconds, now consider if that 100 cost ult makes that player virtually immune to damage for 6 of those seconds.

    All said 2H, S&B are good, DW, Bow, Destro, are likely bad requiring very niche builds or situations to be of any use.
    Edited by Toc de Malsvi on 5 September 2016 16:40
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  • Forestd16b14_ESO
    Forestd16b14_ESO
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    The 2H ult is extremely OP.
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